first commit

This commit is contained in:
faizbangett 2025-02-28 18:47:07 +07:00
commit 0349ba2905
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.gitignore vendored Normal file
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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.pub-cache/
.pub/
/build/
# Symbolication related
app.*.symbols
# Obfuscation related
app.*.map.json
# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release

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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: "54e66469a933b60ddf175f858f82eaeb97e48c8d"
channel: "stable"
project_type: app
# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
base_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
- platform: android
create_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
base_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
- platform: ios
create_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
base_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
- platform: linux
create_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
base_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
- platform: macos
create_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
base_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
- platform: web
create_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
base_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
- platform: windows
create_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
base_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
# User provided section
# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'

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README.md Normal file
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# permainan_kata_anak_sd
A new Flutter project.
## Getting Started
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
- [Lab: Write your first Flutter app](https://docs.flutter.dev/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://docs.flutter.dev/cookbook)
For help getting started with Flutter development, view the
[online documentation](https://docs.flutter.dev/), which offers tutorials,
samples, guidance on mobile development, and a full API reference.

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analysis_options.yaml Normal file
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# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.
# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml
linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at https://dart.dev/lints.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options

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android/.gitignore vendored Normal file
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gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java
# Remember to never publicly share your keystore.
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
key.properties
**/*.keystore
**/*.jks

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android/app/build.gradle Normal file
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plugins {
id "com.android.application"
id "kotlin-android"
id "dev.flutter.flutter-gradle-plugin"
}
def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}
def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}
android {
namespace "com.example.permainan_kata_anak_sd"
compileSdk flutter.compileSdkVersion
ndkVersion flutter.ndkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
kotlinOptions {
jvmTarget = '1.8'
}
sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.example.permainan_kata_anak_sd"
// You can update the following values to match your application needs.
// For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration.
minSdkVersion flutter.minSdkVersion
targetSdkVersion flutter.targetSdkVersion
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
}
}
flutter {
source '../..'
}
dependencies {}

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application
android:label="permainan_kata_anak_sd"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
<!-- Required to query activities that can process text, see:
https://developer.android.com/training/package-visibility?hl=en and
https://developer.android.com/reference/android/content/Intent#ACTION_PROCESS_TEXT.
In particular, this is used by the Flutter engine in io.flutter.plugin.text.ProcessTextPlugin. -->
<queries>
<intent>
<action android:name="android.intent.action.PROCESS_TEXT"/>
<data android:mimeType="text/plain"/>
</intent>
</queries>
</manifest>

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package com.example.permainan_kata_anak_sd
import io.flutter.embedding.android.FlutterActivity
class MainActivity: FlutterActivity()

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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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android/build.gradle Normal file
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allprojects {
repositories {
google()
mavenCentral()
}
}
rootProject.buildDir = '../build'
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(':app')
}
tasks.register("clean", Delete) {
delete rootProject.buildDir
}

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org.gradle.jvmargs=-Xmx4G
android.useAndroidX=true
android.enableJetifier=true

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.6.3-all.zip

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android/settings.gradle Normal file
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pluginManagement {
def flutterSdkPath = {
def properties = new Properties()
file("local.properties").withInputStream { properties.load(it) }
def flutterSdkPath = properties.getProperty("flutter.sdk")
assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
return flutterSdkPath
}
settings.ext.flutterSdkPath = flutterSdkPath()
includeBuild("${settings.ext.flutterSdkPath}/packages/flutter_tools/gradle")
repositories {
google()
mavenCentral()
gradlePluginPortal()
}
}
plugins {
id "dev.flutter.flutter-plugin-loader" version "1.0.0"
id "com.android.application" version "7.3.0" apply false
id "org.jetbrains.kotlin.android" version "1.7.10" apply false
}
include ":app"

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ios/.gitignore vendored Normal file
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**/dgph
*.mode1v3
*.mode2v3
*.moved-aside
*.pbxuser
*.perspectivev3
**/*sync/
.sconsign.dblite
.tags*
**/.vagrant/
**/DerivedData/
Icon?
**/Pods/
**/.symlinks/
profile
xcuserdata
**/.generated/
Flutter/App.framework
Flutter/Flutter.framework
Flutter/Flutter.podspec
Flutter/Generated.xcconfig
Flutter/ephemeral/
Flutter/app.flx
Flutter/app.zip
Flutter/flutter_assets/
Flutter/flutter_export_environment.sh
ServiceDefinitions.json
Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
!default.mode1v3
!default.mode2v3
!default.pbxuser
!default.perspectivev3

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>12.0</string>
</dict>
</plist>

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#include "Generated.xcconfig"

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#include "Generated.xcconfig"

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import UIKit
import Flutter
@UIApplicationMain
@objc class AppDelegate: FlutterAppDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
}

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"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@3x.png",
"scale" : "3x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@3x.png",
"scale" : "3x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@2x.png",
"scale" : "2x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@3x.png",
"scale" : "3x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@1x.png",
"scale" : "1x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@1x.png",
"scale" : "1x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@1x.png",
"scale" : "1x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@2x.png",
"scale" : "2x"
},
{
"size" : "83.5x83.5",
"idiom" : "ipad",
"filename" : "Icon-App-83.5x83.5@2x.png",
"scale" : "2x"
},
{
"size" : "1024x1024",
"idiom" : "ios-marketing",
"filename" : "Icon-App-1024x1024@1x.png",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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# Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
</imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="LaunchImage" width="168" height="185"/>
</resources>
</document>

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
</dependencies>
<scenes>
<!--Flutter View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>Permainan Kata Anak Sd</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>permainan_kata_anak_sd</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
</dict>
</plist>

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#import "GeneratedPluginRegistrant.h"

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import Flutter
import UIKit
import XCTest
class RunnerTests: XCTestCase {
func testExample() {
// If you add code to the Runner application, consider adding tests here.
// See https://developer.apple.com/documentation/xctest for more information about using XCTest.
}
}

110
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import 'package:flutter/material.dart';
import 'package:flame/game.dart';
import 'login_page.dart';
import 'register_page.dart';
class AccountPage extends StatelessWidget {
final String? username; // Username yang sedang login
const AccountPage({this.username, Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.white,
body: Stack(
children: [
GameWidget(game: BackgroundGame()), // Background kosong dari Flame
// Tombol X untuk kembali
Positioned(
top: 10,
right: 10,
child: IconButton(
icon: const Icon(Icons.close, color: Color.fromARGB(255, 0, 0, 0), size: 30),
onPressed: () {
Navigator.pop(context);
},
),
),
// Konten Utama
Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Text(
'AKUN',
style: TextStyle(
fontSize: 32,
fontWeight: FontWeight.bold,
color: Color.fromARGB(255, 0, 0, 0),
),
),
const SizedBox(height: 40),
// TextField untuk username
Padding(
padding: const EdgeInsets.symmetric(horizontal: 40),
child: TextField(
readOnly: true,
style: const TextStyle(color: Color.fromARGB(255, 0, 0, 0)),
decoration: InputDecoration(
labelText: 'Username',
labelStyle: const TextStyle(color: Color.fromARGB(255, 0, 0, 0)),
hintText: username ?? 'Belum login',
hintStyle: const TextStyle(color: Colors.grey),
border: const OutlineInputBorder(),
enabledBorder: const OutlineInputBorder(
borderSide: BorderSide(color: Color.fromARGB(255, 0, 0, 0)),
),
prefixIcon: const Icon(Icons.person, color: Color.fromARGB(255, 0, 0, 0)),
),
),
),
const SizedBox(height: 30),
// Button Login
ElevatedButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => const LoginPage()),
);
},
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
),
child: const Text('Login'),
),
const SizedBox(height: 20),
// Button Register
ElevatedButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => const RegisterPage()),
);
},
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
),
child: const Text('Register'),
),
],
),
),
],
),
);
}
}
// Game kosong sebagai background
class BackgroundGame extends FlameGame {
@override
Color backgroundColor() => Colors.white;
@override
Future<void> onLoad() async {
// Bisa ditambahkan komponen lain jika diperlukan
}
}

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import 'package:flutter/material.dart';
import 'dart:async';
import 'dart:math';
import 'package:flame/game.dart';
import '../landing_page.dart';
import 'level2_hindubuddha.dart';
import '../utils/level_manager.dart';
// Pindahkan enum ke level atas
enum WordDirection { horizontal, vertical, diagonal }
// Pindahkan class ke level atas
class PlacedWord {
final String word;
final int startRow;
final int startCol;
final WordDirection direction;
PlacedWord(
{required this.word,
required this.startRow,
required this.startCol,
required this.direction});
}
class Level1HinduBuddha extends StatefulWidget {
const Level1HinduBuddha({Key? key}) : super(key: key);
@override
_Level1HinduBuddhaState createState() => _Level1HinduBuddhaState();
}
class _Level1HinduBuddhaState extends State<Level1HinduBuddha> {
// Definisikan gridSize sebagai konstanta kelas
static const int GRID_SIZE = 12;
late Timer timer;
int seconds = 0;
int score = 0;
// Data kata dan pertanyaan terkait dengan urutan
final List<Map<String, dynamic>> orderedQuestions = [
{
'word': 'KUTAI',
'question':
'Kerajaan Hindu tertua di Indonesia yang terletak di Kalimantan Timur',
'image': 'assets/images_hindubuddha/peninggalan_kutai.jpg',
'isFound': false,
'isUnlocked': true, // Pertanyaan pertama sudah unlocked
'isVisible': true, // Pertanyaan pertama sudah visible
},
{
'word': 'TARUMANEGARA',
'question':
'Kerajaan Hindu tertua di Pulau Jawa yang terkenal dengan prasasti Tugu',
'image': 'assets/images_hindubuddha/peninggalan_tarumanegara.jpg',
'isFound': false,
'isUnlocked': false,
'isVisible': false,
},
{
'word': 'SRIWIJAYA',
'question': 'Kerajaan maritim Buddha terbesar yang berpusat di Palembang',
'image': 'assets/images_hindubuddha/peninggalan_sriwijaya.jpg',
'isFound': false,
'isUnlocked': false,
'isVisible': false,
},
{
'word': 'MATARAM',
'question': 'Kerajaan yang membangun Candi Borobudur',
'image': 'assets/images_hindubuddha/peninggalan_mataram.jpg',
'isFound': false,
'isUnlocked': false,
'isVisible': false,
},
{
'word': 'MAJAPAHIT',
'question':
'Kerajaan Hindu terbesar di Nusantara yang dipimpin oleh Hayam Wuruk',
'image': 'assets/images_hindubuddha/peninggalan_majapahit.jpg',
'isFound': false,
'isUnlocked': false,
'isVisible': false,
}
];
int currentQuestionIndex = 0;
late List<List<String>> grid;
String? lastFoundWord;
// Untuk seleksi kata
Offset? startDrag;
Offset? currentDrag;
List<Offset> selectedCells = [];
List<Offset> correctCells = [];
@override
void initState() {
super.initState();
startTimer();
initializeGame();
}
void initializeGame() {
grid = List.generate(GRID_SIZE, (_) => List.filled(GRID_SIZE, ''));
placeWords();
fillEmptySpaces();
}
void placeWords() {
// Definisikan kata-kata yang akan diacak
List<String> words = [
'KUTAI',
'TARUMANEGARA',
'SRIWIJAYA',
'MATARAM',
'MAJAPAHIT'
];
// Bersihkan grid
grid = List.generate(GRID_SIZE, (_) => List.filled(GRID_SIZE, ''));
// Posisi tetap untuk kata-kata horizontal (baris)
final positions = [2, 4, 6, 8]; // Jarak aman antar kata
// Acak urutan kata-kata kecuali TARUMANEGARA
final random = Random();
words.remove('TARUMANEGARA'); // Hapus sementara TARUMANEGARA
for (int i = 0; i < 5; i++) {
words.shuffle(random);
}
// Tempatkan TARUMANEGARA secara vertikal di awal
placeWordInGrid(PlacedWord(
word: 'TARUMANEGARA',
startRow: 0, // Mulai dari baris 0
startCol: 0, // Mulai dari kolom 0
direction: WordDirection.vertical,
));
// Tempatkan kata-kata lain secara horizontal
for (int i = 0; i < words.length; i++) {
String word = words[i];
int row = positions[i];
// Pastikan kata tidak melebihi batas grid
if (word.length > GRID_SIZE - 2) {
// Jika terlalu panjang, mulai dari kolom 1
placeWordInGrid(PlacedWord(
word: word,
startRow: row,
startCol: 1,
direction: WordDirection.horizontal,
));
} else {
// Jika cukup ruang, acak posisi kolom awal (hindari kolom 0)
int maxStartCol = GRID_SIZE - word.length - 1;
int startCol = random.nextInt(maxStartCol) + 2; // Mulai dari kolom 2
placeWordInGrid(PlacedWord(
word: word,
startRow: row,
startCol: startCol,
direction: WordDirection.horizontal,
));
}
}
fillEmptySpaces();
}
bool canPlaceWord(
String word, int startRow, int startCol, WordDirection direction) {
if (startRow < 0 || startCol < 0) return false;
int row = startRow;
int col = startCol;
for (int i = 0; i < word.length; i++) {
// Cek batas grid
if (row >= GRID_SIZE || col >= GRID_SIZE) return false;
// Cek apakah sel sudah terisi dengan huruf berbeda
if (grid[row][col].isNotEmpty && grid[row][col] != word[i]) {
return false;
}
// Pindah ke sel berikutnya sesuai arah
switch (direction) {
case WordDirection.horizontal:
col++;
break;
case WordDirection.vertical:
row++;
break;
case WordDirection.diagonal:
row++;
col++;
break;
}
}
return true;
}
void placeWordInGrid(PlacedWord word) {
int row = word.startRow;
int col = word.startCol;
for (int i = 0; i < word.word.length; i++) {
if (!isValidPosition(row, col)) break;
grid[row][col] = word.word[i];
switch (word.direction) {
case WordDirection.horizontal:
col++;
break;
case WordDirection.vertical:
row++;
break;
case WordDirection.diagonal:
row++;
col++;
break;
}
}
}
void updateSelectedCells(Offset currentPosition) {
if (startDrag == null) return;
final RenderBox box = context.findRenderObject() as RenderBox;
final Offset localStart = box.globalToLocal(startDrag!);
final Offset localCurrent = box.globalToLocal(currentPosition);
// Dapatkan ukuran dan posisi grid
final gridStart =
Offset(16.0, 120.0); // Sesuaikan dengan padding dan posisi grid
final gridSize = box.size.width - 32.0; // Kurangi padding kiri dan kanan
final cellSize = gridSize / GRID_SIZE;
// Hitung posisi sel dengan mempertimbangkan offset grid
int startRow =
((localStart.dy - gridStart.dy) ~/ cellSize).clamp(0, GRID_SIZE - 1);
int startCol =
((localStart.dx - gridStart.dx) ~/ cellSize).clamp(0, GRID_SIZE - 1);
int currentRow =
((localCurrent.dy - gridStart.dy) ~/ cellSize).clamp(0, GRID_SIZE - 1);
int currentCol =
((localCurrent.dx - gridStart.dx) ~/ cellSize).clamp(0, GRID_SIZE - 1);
setState(() {
selectedCells =
calculateSelectedCells(startRow, startCol, currentRow, currentCol);
});
}
bool isValidPosition(int row, int col) {
return row >= 0 && row < GRID_SIZE && col >= 0 && col < GRID_SIZE;
}
List<Offset> calculateSelectedCells(
int startRow, int startCol, int endRow, int endCol) {
List<Offset> cells = [];
// Hitung arah
final int rowStep = startRow == endRow ? 0 : (endRow - startRow).sign;
final int colStep = startCol == endCol ? 0 : (endCol - startCol).sign;
// Hitung jumlah sel
final int steps = max((endRow - startRow).abs(), (endCol - startCol).abs());
// Tambahkan sel ke seleksi
for (int i = 0; i <= steps; i++) {
final int row = startRow + (i * rowStep);
final int col = startCol + (i * colStep);
if (isValidPosition(row, col)) {
cells.add(Offset(col.toDouble(), row.toDouble()));
}
}
return cells;
}
void fillEmptySpaces() {
final random = Random();
const letters = 'AEIMNRSTUW';
for (int i = 0; i < GRID_SIZE; i++) {
for (int j = 0; j < GRID_SIZE; j++) {
if (grid[i][j].isEmpty) {
grid[i][j] = letters[random.nextInt(letters.length)];
}
}
}
}
void checkSelection() {
if (selectedCells.length < 2) return;
String selectedWord = '';
List<Offset> orderedCells = List.from(selectedCells);
// Urutkan sel berdasarkan arah seleksi
if (orderedCells.first.dx > orderedCells.last.dx) {
// Jika seleksi dari kanan ke kiri, balik urutan sel
orderedCells = orderedCells.reversed.toList();
}
for (var cell in orderedCells) {
int row = cell.dy.toInt();
int col = cell.dx.toInt();
selectedWord += grid[row][col];
}
// Cek kata normal dan terbalik
if ((selectedWord == orderedQuestions[currentQuestionIndex]['word'] ||
selectedWord ==
orderedQuestions[currentQuestionIndex]['word']
.split('')
.reversed
.join()) &&
!orderedQuestions[currentQuestionIndex]['isFound']) {
setState(() {
orderedQuestions[currentQuestionIndex]['isFound'] = true;
correctCells.addAll(selectedCells);
score += 10;
// Unlock pertanyaan berikutnya jika ada
if (currentQuestionIndex < orderedQuestions.length - 1) {
currentQuestionIndex++;
orderedQuestions[currentQuestionIndex]['isUnlocked'] = true;
orderedQuestions[currentQuestionIndex]['isVisible'] = true;
}
showCorrectAnswerDialog();
// Cek apakah semua pertanyaan sudah ditemukan
if (orderedQuestions.every((q) => q['isFound'])) {
showCompletionDialog();
}
});
}
}
void showCorrectAnswerDialog() {
showDialog(
context: context,
barrierDismissible: false,
builder: (context) => AlertDialog(
title: Text('Jawaban Benar!'),
content: Column(
mainAxisSize: MainAxisSize.min,
children: [
Text(
'Anda menemukan kata "${orderedQuestions[currentQuestionIndex - 1]['word']}"'),
if (currentQuestionIndex < orderedQuestions.length)
Text('\nPertanyaan selanjutnya telah dibuka'),
],
),
actions: [
TextButton(
onPressed: () => Navigator.pop(context),
child: Text('OK'),
),
],
),
);
}
void showCompletionDialog() {
// Simpan status level 1 selesai
LevelManager.setLevelCompleted(1, true);
showDialog(
context: context,
barrierDismissible: false,
builder: (context) => AlertDialog(
title: const Text('Selamat!'),
content:
const Text('Anda telah menyelesaikan semua jawaban dengan benar.'),
actions: [
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
IconButton(
icon: const Icon(Icons.refresh),
onPressed: () {
Navigator.pushReplacement(
context,
MaterialPageRoute(
builder: (context) => const Level1HinduBuddha(),
),
);
},
),
IconButton(
icon: const Icon(Icons.menu),
onPressed: () {
Navigator.pushAndRemoveUntil(
context,
MaterialPageRoute(
builder: (context) => LandingPage(
onStart: () {},
onStats: () {},
),
),
(route) => false,
);
},
),
IconButton(
icon: const Icon(Icons.arrow_forward),
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => const Level2HinduBuddha(),
),
);
},
),
],
),
],
),
);
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.white,
body: Column(
children: [
const SizedBox(height: 40),
// Header (Timer, Menu, Score)
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
Text(
'Waktu: ${formatTime(seconds)}',
style: const TextStyle(fontSize: 20, color: Colors.black),
),
IconButton(
icon: const Icon(Icons.menu),
onPressed: () {
_showMenuDialog(context);
},
),
Text(
'Skor: $score',
style: const TextStyle(fontSize: 20, color: Colors.black),
),
],
),
const SizedBox(height: 20),
// Grid Area
Expanded(
child: SingleChildScrollView(
physics:
const NeverScrollableScrollPhysics(), // Prevent scrolling while selecting
child: Padding(
padding: const EdgeInsets.all(16.0),
child: Column(
children: [
// Word Search Grid
AspectRatio(
aspectRatio: 1, // Make grid square
child: Container(
decoration: BoxDecoration(
border: Border.all(color: Colors.grey),
borderRadius: BorderRadius.circular(8),
),
child: GestureDetector(
onPanStart: (details) {
setState(() {
startDrag = details.globalPosition;
selectedCells.clear();
});
},
onPanUpdate: (details) {
updateSelectedCells(details.globalPosition);
},
onPanEnd: (details) {
checkSelection();
setState(() {
startDrag = null;
selectedCells.clear();
});
},
child: GridView.builder(
shrinkWrap: true,
physics: const NeverScrollableScrollPhysics(),
padding: const EdgeInsets.all(16.0),
gridDelegate:
SliverGridDelegateWithFixedCrossAxisCount(
crossAxisCount: GRID_SIZE,
childAspectRatio: 1,
crossAxisSpacing: 1,
mainAxisSpacing: 1,
),
itemCount: GRID_SIZE * GRID_SIZE,
itemBuilder: (context, index) {
final row = index ~/ GRID_SIZE;
final col = index % GRID_SIZE;
final isSelected = selectedCells.contains(
Offset(col.toDouble(), row.toDouble()));
final isCorrect = correctCells.contains(
Offset(col.toDouble(), row.toDouble()));
return Container(
decoration: BoxDecoration(
border: Border.all(
color: Colors.grey.withOpacity(0.5)),
color: isCorrect
? Colors.green.withOpacity(0.3)
: isSelected
? Colors.blue.withOpacity(0.3)
: Colors.white,
),
child: Center(
child: Text(
grid[row][col],
style: const TextStyle(
fontSize: 20,
fontWeight: FontWeight.bold,
),
),
),
);
},
),
),
),
),
// Gambar peninggalan
Container(
height: 200,
width: double.infinity,
margin: const EdgeInsets.symmetric(vertical: 16),
decoration: BoxDecoration(
border: Border.all(color: Colors.grey),
borderRadius: BorderRadius.circular(8),
),
child: ClipRRect(
borderRadius: BorderRadius.circular(8),
child: Image.asset(
orderedQuestions[currentQuestionIndex]['image'],
fit: BoxFit.cover,
errorBuilder: (context, error, stackTrace) {
return Container(
color: Colors.grey[200],
child: const Center(
child: Icon(
Icons.image_not_supported,
size: 50,
color: Colors.grey,
),
),
);
},
),
),
),
// Pertanyaan yang sedang aktif
Container(
padding: const EdgeInsets.all(16),
child: Text(
orderedQuestions[currentQuestionIndex]['question'],
style: const TextStyle(
fontSize: 16,
color: Colors.black,
),
textAlign: TextAlign.center,
),
),
],
),
),
),
),
],
),
);
}
String formatTime(int seconds) {
int minutes = seconds ~/ 60;
int remainingSeconds = seconds % 60;
return '${minutes.toString().padLeft(2, '0')}:${remainingSeconds.toString().padLeft(2, '0')}';
}
void startTimer() {
timer = Timer.periodic(Duration(seconds: 1), (timer) {
setState(() {
seconds++;
});
});
}
@override
void dispose() {
timer.cancel();
super.dispose();
}
void _showMenuDialog(BuildContext context) {
showDialog(
context: context,
barrierDismissible: false, // User harus memilih salah satu opsi
builder: (BuildContext context) {
return AlertDialog(
backgroundColor: Colors.black.withOpacity(0.9),
title: const Text(
'Menu Permainan',
style: TextStyle(color: Colors.white),
textAlign: TextAlign.center,
),
content: Column(
mainAxisSize: MainAxisSize.min,
children: [
// Button Lanjut
ElevatedButton(
onPressed: () {
Navigator.pop(context); // Kembali ke permainan
},
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
),
child: const Text('Lanjut'),
),
const SizedBox(height: 10),
// Button Restart
ElevatedButton(
onPressed: () {
Navigator.pushReplacement(
context,
MaterialPageRoute(
builder: (context) => Level1HinduBuddha(),
),
);
},
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
),
child: const Text('Restart'),
),
const SizedBox(height: 10),
// Button Keluar
ElevatedButton(
onPressed: () {
// Kembali ke landing page
Navigator.pushAndRemoveUntil(
context,
MaterialPageRoute(
builder: (context) => LandingPage(
onStart: () {},
onStats: () {},
),
),
(route) => false, // Hapus semua halaman sebelumnya
);
},
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
),
child: const Text('Keluar'),
),
],
),
);
},
);
}
}
// Game level 1
class GameLevel1 extends FlameGame {
@override
Color backgroundColor() => Colors.white;
@override
Future<void> onLoad() async {
// Bisa ditambahkan komponen lain jika diperlukan
}
}

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@ -0,0 +1,701 @@
import 'package:flutter/material.dart';
import 'dart:async';
import 'dart:math';
import 'package:flame/game.dart';
import '../landing_page.dart';
import 'level3_hindubuddha.dart';
import '../utils/level_manager.dart';
// Pindahkan enum ke level atas
enum WordDirection { horizontal, vertical, diagonal }
// Pindahkan class ke level atas
class PlacedWord {
final String word;
final int startRow;
final int startCol;
final WordDirection direction;
PlacedWord(
{required this.word,
required this.startRow,
required this.startCol,
required this.direction});
}
class Level2HinduBuddha extends StatefulWidget {
const Level2HinduBuddha({Key? key}) : super(key: key);
@override
_Level2HinduBuddhaState createState() => _Level2HinduBuddhaState();
}
class _Level2HinduBuddhaState extends State<Level2HinduBuddha> {
// Definisikan gridSize sebagai konstanta kelas
static const int GRID_SIZE = 15;
late Timer timer;
int seconds = 0;
int score = 0;
// Data kata dan pertanyaan terkait dengan urutan
final List<Map<String, dynamic>> orderedQuestions = [
{
'word': 'KUTAI',
'question':
'Kerajaan Hindu tertua di Indonesia yang terletak di Kalimantan Timur',
'image': 'assets/images_hindubuddha/peninggalan_kutai.jpg',
'isFound': false,
'isUnlocked': true, // Pertanyaan pertama sudah unlocked
'isVisible': true, // Pertanyaan pertama sudah visible
},
{
'word': 'TARUMANEGARA',
'question':
'Kerajaan Hindu tertua di Pulau Jawa yang terkenal dengan prasasti Tugu',
'image': 'assets/images_hindubuddha/peninggalan_tarumanegara.jpg',
'isFound': false,
'isUnlocked': false,
'isVisible': false,
},
{
'word': 'SRIWIJAYA',
'question': 'Kerajaan maritim Buddha terbesar yang berpusat di Palembang',
'image': 'assets/images_hindubuddha/peninggalan_sriwijaya.jpg',
'isFound': false,
'isUnlocked': false,
'isVisible': false,
},
{
'word': 'MATARAM',
'question': 'Kerajaan yang membangun Candi Borobudur',
'image': 'assets/images_hindubuddha/peninggalan_mataram.jpg',
'isFound': false,
'isUnlocked': false,
'isVisible': false,
},
{
'word': 'MAJAPAHIT',
'question':
'Kerajaan Hindu terbesar di Nusantara yang dipimpin oleh Hayam Wuruk',
'image': 'assets/images_hindubuddha/peninggalan_majapahit.jpg',
'isFound': false,
'isUnlocked': false,
'isVisible': false,
}
];
int currentQuestionIndex = 0;
late List<List<String>> grid;
String? lastFoundWord;
// Untuk seleksi kata
Offset? startDrag;
Offset? currentDrag;
List<Offset> selectedCells = [];
List<Offset> correctCells = [];
@override
void initState() {
super.initState();
startTimer();
initializeGame();
}
void initializeGame() {
grid = List.generate(GRID_SIZE, (_) => List.filled(GRID_SIZE, ''));
placeWords();
fillEmptySpaces();
}
void placeWords() {
// Definisikan kata-kata yang akan diacak
List<String> words = [
'KUTAI',
'TARUMANEGARA',
'SRIWIJAYA',
'MATARAM',
'MAJAPAHIT'
];
// Bersihkan grid
grid = List.generate(GRID_SIZE, (_) => List.filled(GRID_SIZE, ''));
// Posisi tetap untuk kata-kata horizontal (baris)
final positions = [2, 4, 6, 8]; // Jarak aman antar kata
// Acak urutan kata-kata kecuali TARUMANEGARA
final random = Random();
words.remove('TARUMANEGARA'); // Hapus sementara TARUMANEGARA
for (int i = 0; i < 5; i++) {
words.shuffle(random);
}
// Tempatkan TARUMANEGARA secara vertikal di awal
placeWordInGrid(PlacedWord(
word: 'TARUMANEGARA',
startRow: 0, // Mulai dari baris 0
startCol: 0, // Mulai dari kolom 0
direction: WordDirection.vertical,
));
// Tempatkan kata-kata lain secara horizontal
for (int i = 0; i < words.length; i++) {
String word = words[i];
int row = positions[i];
// Pastikan kata tidak melebihi batas grid
if (word.length > GRID_SIZE - 2) {
// Jika terlalu panjang, mulai dari kolom 1
placeWordInGrid(PlacedWord(
word: word,
startRow: row,
startCol: 1,
direction: WordDirection.horizontal,
));
} else {
// Jika cukup ruang, acak posisi kolom awal (hindari kolom 0)
int maxStartCol = GRID_SIZE - word.length - 1;
int startCol = random.nextInt(maxStartCol) + 2; // Mulai dari kolom 2
placeWordInGrid(PlacedWord(
word: word,
startRow: row,
startCol: startCol,
direction: WordDirection.horizontal,
));
}
}
fillEmptySpaces();
}
bool canPlaceWord(
String word, int startRow, int startCol, WordDirection direction) {
if (startRow < 0 || startCol < 0) return false;
int row = startRow;
int col = startCol;
for (int i = 0; i < word.length; i++) {
// Cek batas grid
if (row >= GRID_SIZE || col >= GRID_SIZE) return false;
// Cek apakah sel sudah terisi dengan huruf berbeda
if (grid[row][col].isNotEmpty && grid[row][col] != word[i]) {
return false;
}
// Pindah ke sel berikutnya sesuai arah
switch (direction) {
case WordDirection.horizontal:
col++;
break;
case WordDirection.vertical:
row++;
break;
case WordDirection.diagonal:
row++;
col++;
break;
}
}
return true;
}
void placeWordInGrid(PlacedWord word) {
int row = word.startRow;
int col = word.startCol;
for (int i = 0; i < word.word.length; i++) {
if (!isValidPosition(row, col)) break;
grid[row][col] = word.word[i];
switch (word.direction) {
case WordDirection.horizontal:
col++;
break;
case WordDirection.vertical:
row++;
break;
case WordDirection.diagonal:
row++;
col++;
break;
}
}
}
void updateSelectedCells(Offset currentPosition) {
if (startDrag == null) return;
final RenderBox box = context.findRenderObject() as RenderBox;
final Offset localStart = box.globalToLocal(startDrag!);
final Offset localCurrent = box.globalToLocal(currentPosition);
// Dapatkan ukuran dan posisi grid
final gridStart =
Offset(16.0, 120.0); // Sesuaikan dengan padding dan posisi grid
final gridSize = box.size.width - 32.0; // Kurangi padding kiri dan kanan
final cellSize = gridSize / GRID_SIZE;
// Hitung posisi sel dengan mempertimbangkan offset grid
int startRow =
((localStart.dy - gridStart.dy) ~/ cellSize).clamp(0, GRID_SIZE - 1);
int startCol =
((localStart.dx - gridStart.dx) ~/ cellSize).clamp(0, GRID_SIZE - 1);
int currentRow =
((localCurrent.dy - gridStart.dy) ~/ cellSize).clamp(0, GRID_SIZE - 1);
int currentCol =
((localCurrent.dx - gridStart.dx) ~/ cellSize).clamp(0, GRID_SIZE - 1);
setState(() {
selectedCells =
calculateSelectedCells(startRow, startCol, currentRow, currentCol);
});
}
bool isValidPosition(int row, int col) {
return row >= 0 && row < GRID_SIZE && col >= 0 && col < GRID_SIZE;
}
List<Offset> calculateSelectedCells(
int startRow, int startCol, int endRow, int endCol) {
List<Offset> cells = [];
// Hitung arah
final int rowStep = startRow == endRow ? 0 : (endRow - startRow).sign;
final int colStep = startCol == endCol ? 0 : (endCol - startCol).sign;
// Hitung jumlah sel
final int steps = max((endRow - startRow).abs(), (endCol - startCol).abs());
// Tambahkan sel ke seleksi
for (int i = 0; i <= steps; i++) {
final int row = startRow + (i * rowStep);
final int col = startCol + (i * colStep);
if (isValidPosition(row, col)) {
cells.add(Offset(col.toDouble(), row.toDouble()));
}
}
return cells;
}
void fillEmptySpaces() {
final random = Random();
const letters = 'AEIMNRSTUW';
for (int i = 0; i < GRID_SIZE; i++) {
for (int j = 0; j < GRID_SIZE; j++) {
if (grid[i][j].isEmpty) {
grid[i][j] = letters[random.nextInt(letters.length)];
}
}
}
}
void checkSelection() {
if (selectedCells.length < 2) return;
String selectedWord = '';
List<Offset> orderedCells = List.from(selectedCells);
// Urutkan sel berdasarkan arah seleksi
if (orderedCells.first.dx > orderedCells.last.dx) {
// Jika seleksi dari kanan ke kiri, balik urutan sel
orderedCells = orderedCells.reversed.toList();
}
for (var cell in orderedCells) {
int row = cell.dy.toInt();
int col = cell.dx.toInt();
selectedWord += grid[row][col];
}
// Cek kata normal dan terbalik
if ((selectedWord == orderedQuestions[currentQuestionIndex]['word'] ||
selectedWord ==
orderedQuestions[currentQuestionIndex]['word']
.split('')
.reversed
.join()) &&
!orderedQuestions[currentQuestionIndex]['isFound']) {
setState(() {
orderedQuestions[currentQuestionIndex]['isFound'] = true;
correctCells.addAll(selectedCells);
score += 10;
// Unlock pertanyaan berikutnya jika ada
if (currentQuestionIndex < orderedQuestions.length - 1) {
currentQuestionIndex++;
orderedQuestions[currentQuestionIndex]['isUnlocked'] = true;
orderedQuestions[currentQuestionIndex]['isVisible'] = true;
}
showCorrectAnswerDialog();
// Cek apakah semua pertanyaan sudah ditemukan
if (orderedQuestions.every((q) => q['isFound'])) {
showCompletionDialog();
}
});
}
}
void showCorrectAnswerDialog() {
showDialog(
context: context,
barrierDismissible: false,
builder: (context) => AlertDialog(
title: Text('Jawaban Benar!'),
content: Column(
mainAxisSize: MainAxisSize.min,
children: [
Text(
'Anda menemukan kata "${orderedQuestions[currentQuestionIndex - 1]['word']}"'),
if (currentQuestionIndex < orderedQuestions.length)
Text('\nPertanyaan selanjutnya telah dibuka'),
],
),
actions: [
TextButton(
onPressed: () => Navigator.pop(context),
child: Text('OK'),
),
],
),
);
}
void showCompletionDialog() {
// Simpan status level 1 selesai
LevelManager.setLevelCompleted(1, true);
showDialog(
context: context,
barrierDismissible: false,
builder: (context) => AlertDialog(
title: const Text('Selamat!'),
content:
const Text('Anda telah menyelesaikan semua jawaban dengan benar.'),
actions: [
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
IconButton(
icon: const Icon(Icons.refresh),
onPressed: () {
Navigator.pushReplacement(
context,
MaterialPageRoute(
builder: (context) => const Level2HinduBuddha(),
),
);
},
),
IconButton(
icon: const Icon(Icons.menu),
onPressed: () {
Navigator.pushAndRemoveUntil(
context,
MaterialPageRoute(
builder: (context) => LandingPage(
onStart: () {},
onStats: () {},
),
),
(route) => false,
);
},
),
IconButton(
icon: const Icon(Icons.arrow_forward),
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => const Level3HinduBuddha(),
),
);
},
),
],
),
],
),
);
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.white,
body: Column(
children: [
const SizedBox(height: 40),
// Header (Timer, Menu, Score)
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
Text(
'Waktu: ${formatTime(seconds)}',
style: const TextStyle(fontSize: 20, color: Colors.black),
),
IconButton(
icon: const Icon(Icons.menu),
onPressed: () {
_showMenuDialog(context);
},
),
Text(
'Skor: $score',
style: const TextStyle(fontSize: 20, color: Colors.black),
),
],
),
const SizedBox(height: 20),
// Grid Area
Expanded(
child: SingleChildScrollView(
physics:
const NeverScrollableScrollPhysics(), // Prevent scrolling while selecting
child: Padding(
padding: const EdgeInsets.all(16.0),
child: Column(
children: [
// Word Search Grid
AspectRatio(
aspectRatio: 1, // Make grid square
child: Container(
decoration: BoxDecoration(
border: Border.all(color: Colors.grey),
borderRadius: BorderRadius.circular(8),
),
child: GestureDetector(
onPanStart: (details) {
setState(() {
startDrag = details.globalPosition;
selectedCells.clear();
});
},
onPanUpdate: (details) {
updateSelectedCells(details.globalPosition);
},
onPanEnd: (details) {
checkSelection();
setState(() {
startDrag = null;
selectedCells.clear();
});
},
child: GridView.builder(
shrinkWrap: true,
physics: const NeverScrollableScrollPhysics(),
padding: const EdgeInsets.all(16.0),
gridDelegate:
SliverGridDelegateWithFixedCrossAxisCount(
crossAxisCount: GRID_SIZE,
childAspectRatio: 1,
crossAxisSpacing: 1,
mainAxisSpacing: 1,
),
itemCount: GRID_SIZE * GRID_SIZE,
itemBuilder: (context, index) {
final row = index ~/ GRID_SIZE;
final col = index % GRID_SIZE;
final isSelected = selectedCells.contains(
Offset(col.toDouble(), row.toDouble()));
final isCorrect = correctCells.contains(
Offset(col.toDouble(), row.toDouble()));
return Container(
decoration: BoxDecoration(
border: Border.all(
color: Colors.grey.withOpacity(0.5)),
color: isCorrect
? Colors.green.withOpacity(0.3)
: isSelected
? Colors.blue.withOpacity(0.3)
: Colors.white,
),
child: Center(
child: FittedBox(
fit: BoxFit.contain,
child: Padding(
padding: const EdgeInsets.all(2.0),
child: Text(
grid[row][col],
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
),
),
),
),
),
);
},
),
),
),
),
// Gambar peninggalan
Container(
height: 200,
width: double.infinity,
margin: const EdgeInsets.symmetric(vertical: 16),
decoration: BoxDecoration(
border: Border.all(color: Colors.grey),
borderRadius: BorderRadius.circular(8),
),
child: ClipRRect(
borderRadius: BorderRadius.circular(8),
child: Image.asset(
orderedQuestions[currentQuestionIndex]['image'],
fit: BoxFit.cover,
errorBuilder: (context, error, stackTrace) {
return Container(
color: Colors.grey[200],
child: const Center(
child: Icon(
Icons.image_not_supported,
size: 50,
color: Colors.grey,
),
),
);
},
),
),
),
// Pertanyaan yang sedang aktif
Container(
padding: const EdgeInsets.all(16),
child: Text(
orderedQuestions[currentQuestionIndex]['question'],
style: const TextStyle(
fontSize: 16,
color: Colors.black,
),
textAlign: TextAlign.center,
),
),
],
),
),
),
),
],
),
);
}
String formatTime(int seconds) {
int minutes = seconds ~/ 60;
int remainingSeconds = seconds % 60;
return '${minutes.toString().padLeft(2, '0')}:${remainingSeconds.toString().padLeft(2, '0')}';
}
void startTimer() {
timer = Timer.periodic(Duration(seconds: 1), (timer) {
setState(() {
seconds++;
});
});
}
@override
void dispose() {
timer.cancel();
super.dispose();
}
void _showMenuDialog(BuildContext context) {
showDialog(
context: context,
barrierDismissible: false, // User harus memilih salah satu opsi
builder: (BuildContext context) {
return AlertDialog(
backgroundColor: Colors.black.withOpacity(0.9),
title: const Text(
'Menu Permainan',
style: TextStyle(color: Colors.white),
textAlign: TextAlign.center,
),
content: Column(
mainAxisSize: MainAxisSize.min,
children: [
// Button Lanjut
ElevatedButton(
onPressed: () {
Navigator.pop(context); // Kembali ke permainan
},
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
),
child: const Text('Lanjut'),
),
const SizedBox(height: 10),
// Button Restart
ElevatedButton(
onPressed: () {
Navigator.pushReplacement(
context,
MaterialPageRoute(
builder: (context) => Level2HinduBuddha(),
),
);
},
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
),
child: const Text('Restart'),
),
const SizedBox(height: 10),
// Button Keluar
ElevatedButton(
onPressed: () {
// Kembali ke landing page
Navigator.pushAndRemoveUntil(
context,
MaterialPageRoute(
builder: (context) => LandingPage(
onStart: () {},
onStats: () {},
),
),
(route) => false, // Hapus semua halaman sebelumnya
);
},
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
),
child: const Text('Keluar'),
),
],
),
);
},
);
}
}
// Game level 1
class GameLevel2 extends FlameGame {
@override
Color backgroundColor() => Colors.white;
@override
Future<void> onLoad() async {
// Bisa ditambahkan komponen lain jika diperlukan
}
}

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@ -0,0 +1,631 @@
import 'package:flutter/material.dart';
import 'dart:async';
import 'dart:math';
import 'package:flame/game.dart';
import '../landing_page.dart';
import '../utils/level_manager.dart';
// Pindahkan enum ke level atas
enum WordDirection { horizontal, vertical, diagonal }
// Pindahkan class ke level atas
class PlacedWord {
final String word;
final int startRow;
final int startCol;
final WordDirection direction;
PlacedWord(
{required this.word,
required this.startRow,
required this.startCol,
required this.direction});
}
class Level3HinduBuddha extends StatefulWidget {
const Level3HinduBuddha({Key? key}) : super(key: key);
@override
_Level3HinduBuddhaState createState() => _Level3HinduBuddhaState();
}
class _Level3HinduBuddhaState extends State<Level3HinduBuddha> {
// Definisikan gridSize sebagai konstanta kelas
static const int GRID_SIZE = 17;
late Timer timer;
int seconds = 0;
int score = 0;
// Data kata dan pertanyaan terkait dengan urutan
final List<Map<String, dynamic>> orderedQuestions = [
{
'word': 'KUTAI',
'question':
'Kerajaan Hindu tertua di Indonesia yang terletak di Kalimantan Timur',
'isFound': false,
'isUnlocked': true, // Pertanyaan pertama sudah unlocked
'isVisible': true, // Pertanyaan pertama sudah visible
},
{
'word': 'TARUMANEGARA',
'question':
'Kerajaan Hindu tertua di Pulau Jawa yang terkenal dengan prasasti Tugu',
'isFound': false,
'isUnlocked': false,
'isVisible': false,
},
{
'word': 'SRIWIJAYA',
'question': 'Kerajaan maritim Buddha terbesar yang berpusat di Palembang',
'isFound': false,
'isUnlocked': false,
'isVisible': false,
},
{
'word': 'MATARAM',
'question': 'Kerajaan yang membangun Candi Borobudur',
'isFound': false,
'isUnlocked': false,
'isVisible': false,
},
{
'word': 'MAJAPAHIT',
'question':
'Kerajaan Hindu terbesar di Nusantara yang dipimpin oleh Hayam Wuruk',
'isFound': false,
'isUnlocked': false,
'isVisible': false,
}
];
int currentQuestionIndex = 0;
late List<List<String>> grid;
String? lastFoundWord;
// Untuk seleksi kata
Offset? startDrag;
Offset? currentDrag;
List<Offset> selectedCells = [];
List<Offset> correctCells = [];
@override
void initState() {
super.initState();
startTimer();
initializeGame();
}
void initializeGame() {
grid = List.generate(GRID_SIZE, (_) => List.filled(GRID_SIZE, ''));
placeWords();
fillEmptySpaces();
}
void placeWords() {
// Definisikan kata-kata yang akan diacak
List<String> words = [
'KUTAI',
'TARUMANEGARA',
'SRIWIJAYA',
'MATARAM',
'MAJAPAHIT'
];
// Bersihkan grid
grid = List.generate(GRID_SIZE, (_) => List.filled(GRID_SIZE, ''));
// Acak urutan kata
final random = Random();
words.shuffle(random);
// Urutkan kata dari yang terpanjang ke terpendek
words.sort((a, b) => b.length.compareTo(a.length));
// Definisikan zona aman untuk setiap kata
final List<PlacedWord> placements = [];
int verticalPosition = 1; // Mulai dari baris 1
int horizontalPosition = 1; // Mulai dari kolom 1
// Tempatkan kata-kata dengan zona aman
for (String word in words) {
// Pilih arah penempatan secara acak (horizontal/vertical)
bool isHorizontal = random.nextBool();
if (word.length > GRID_SIZE - 2) {
// Kata terlalu panjang, selalu horizontal
placements.add(PlacedWord(
word: word,
startRow: verticalPosition,
startCol: 1,
direction: WordDirection.horizontal,
));
verticalPosition += 3;
} else if (isHorizontal &&
horizontalPosition + word.length < GRID_SIZE - 1) {
// Coba horizontal jika muat
placements.add(PlacedWord(
word: word,
startRow: verticalPosition,
startCol: horizontalPosition,
direction: WordDirection.horizontal,
));
verticalPosition += 3;
horizontalPosition = 1;
} else if (verticalPosition + word.length < GRID_SIZE - 1) {
// Coba vertikal jika muat
placements.add(PlacedWord(
word: word,
startRow: verticalPosition,
startCol: horizontalPosition,
direction: WordDirection.vertical,
));
horizontalPosition += 3;
if (horizontalPosition > GRID_SIZE - word.length) {
horizontalPosition = 1;
verticalPosition += 2;
}
} else {
// Fallback ke horizontal di baris baru
verticalPosition += 3;
horizontalPosition = 1;
placements.add(PlacedWord(
word: word,
startRow: verticalPosition,
startCol: horizontalPosition,
direction: WordDirection.horizontal,
));
}
}
// Tempatkan kata-kata ke dalam grid
for (var placement in placements) {
placeWordInGrid(placement);
}
fillEmptySpaces();
}
void placeWordInGrid(PlacedWord word) {
int row = word.startRow;
int col = word.startCol;
for (int i = 0; i < word.word.length; i++) {
if (row >= GRID_SIZE || col >= GRID_SIZE) break;
switch (word.direction) {
case WordDirection.horizontal:
if (col + i < GRID_SIZE) {
grid[row][col + i] = word.word[i];
}
break;
case WordDirection.vertical:
if (row + i < GRID_SIZE) {
grid[row + i][col] = word.word[i];
}
break;
case WordDirection.diagonal:
if (row + i < GRID_SIZE && col + i < GRID_SIZE) {
grid[row + i][col + i] = word.word[i];
}
break;
}
}
}
void updateSelectedCells(Offset currentPosition) {
if (startDrag == null) return;
final RenderBox box = context.findRenderObject() as RenderBox;
final Offset localStart = box.globalToLocal(startDrag!);
final Offset localCurrent = box.globalToLocal(currentPosition);
// Dapatkan ukuran dan posisi grid
final gridStart =
Offset(16.0, 120.0); // Sesuaikan dengan padding dan posisi grid
final gridSize = box.size.width - 32.0; // Kurangi padding kiri dan kanan
final cellSize = gridSize / GRID_SIZE;
// Hitung posisi sel dengan mempertimbangkan offset grid
int startRow =
((localStart.dy - gridStart.dy) ~/ cellSize).clamp(0, GRID_SIZE - 1);
int startCol =
((localStart.dx - gridStart.dx) ~/ cellSize).clamp(0, GRID_SIZE - 1);
int currentRow =
((localCurrent.dy - gridStart.dy) ~/ cellSize).clamp(0, GRID_SIZE - 1);
int currentCol =
((localCurrent.dx - gridStart.dx) ~/ cellSize).clamp(0, GRID_SIZE - 1);
setState(() {
selectedCells =
calculateSelectedCells(startRow, startCol, currentRow, currentCol);
});
}
bool isValidPosition(int row, int col) {
return row >= 0 && row < GRID_SIZE && col >= 0 && col < GRID_SIZE;
}
List<Offset> calculateSelectedCells(
int startRow, int startCol, int endRow, int endCol) {
List<Offset> cells = [];
// Hitung arah
final int rowStep = startRow == endRow ? 0 : (endRow - startRow).sign;
final int colStep = startCol == endCol ? 0 : (endCol - startCol).sign;
// Hitung jumlah sel
final int steps = max((endRow - startRow).abs(), (endCol - startCol).abs());
// Tambahkan sel ke seleksi
for (int i = 0; i <= steps; i++) {
final int row = startRow + (i * rowStep);
final int col = startCol + (i * colStep);
if (isValidPosition(row, col)) {
cells.add(Offset(col.toDouble(), row.toDouble()));
}
}
return cells;
}
void fillEmptySpaces() {
final random = Random();
const letters = 'AEIMNRSTUW';
for (int i = 0; i < GRID_SIZE; i++) {
for (int j = 0; j < GRID_SIZE; j++) {
if (grid[i][j].isEmpty) {
grid[i][j] = letters[random.nextInt(letters.length)];
}
}
}
}
void checkSelection() {
if (selectedCells.length < 2) return;
String selectedWord = '';
List<Offset> orderedCells = List.from(selectedCells);
// Urutkan sel berdasarkan arah seleksi
if (orderedCells.first.dx > orderedCells.last.dx) {
// Jika seleksi dari kanan ke kiri, balik urutan sel
orderedCells = orderedCells.reversed.toList();
}
for (var cell in orderedCells) {
int row = cell.dy.toInt();
int col = cell.dx.toInt();
selectedWord += grid[row][col];
}
// Cek kata normal dan terbalik
if ((selectedWord == orderedQuestions[currentQuestionIndex]['word'] ||
selectedWord ==
orderedQuestions[currentQuestionIndex]['word']
.split('')
.reversed
.join()) &&
!orderedQuestions[currentQuestionIndex]['isFound']) {
setState(() {
orderedQuestions[currentQuestionIndex]['isFound'] = true;
correctCells.addAll(selectedCells);
score += 10;
// Unlock pertanyaan berikutnya jika ada
if (currentQuestionIndex < orderedQuestions.length - 1) {
currentQuestionIndex++;
orderedQuestions[currentQuestionIndex]['isUnlocked'] = true;
orderedQuestions[currentQuestionIndex]['isVisible'] = true;
}
showCorrectAnswerDialog();
// Cek apakah semua pertanyaan sudah ditemukan
if (orderedQuestions.every((q) => q['isFound'])) {
showCompletionDialog();
}
});
}
}
void showCorrectAnswerDialog() {
showDialog(
context: context,
barrierDismissible: false,
builder: (context) => AlertDialog(
title: Text('Jawaban Benar!'),
content: Column(
mainAxisSize: MainAxisSize.min,
children: [
Text(
'Anda menemukan kata "${orderedQuestions[currentQuestionIndex - 1]['word']}"'),
if (currentQuestionIndex < orderedQuestions.length)
Text('\nPertanyaan selanjutnya telah dibuka'),
],
),
actions: [
TextButton(
onPressed: () => Navigator.pop(context),
child: Text('OK'),
),
],
),
);
}
void showCompletionDialog() {
// Simpan status level 3 selesai
LevelManager.setLevelCompleted(3, true);
showDialog(
context: context,
barrierDismissible: false,
builder: (context) => AlertDialog(
title: const Text('Selamat!'),
content:
const Text('Anda telah menyelesaikan semua jawaban dengan benar.'),
actions: [
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
IconButton(
icon: const Icon(Icons.refresh),
onPressed: () {
Navigator.pushReplacement(
context,
MaterialPageRoute(
builder: (context) => const Level3HinduBuddha(),
),
);
},
),
IconButton(
icon: const Icon(Icons.menu),
onPressed: () {
Navigator.pushAndRemoveUntil(
context,
MaterialPageRoute(
builder: (context) => LandingPage(
onStart: () {},
onStats: () {},
),
),
(route) => false,
);
},
),
IconButton(
icon: const Icon(Icons.arrow_forward),
onPressed: () {
// Implementasi untuk level berikutnya
// Navigator.push(context, MaterialPageRoute(builder: (context) => NextLevelPage()));
},
),
],
),
],
),
);
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.white,
body: Padding(
padding: const EdgeInsets.all(16.0),
child: Column(
children: [
const SizedBox(height: 40),
// Timer, Menu, dan Score dalam satu baris
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
Text(
'Waktu: ${formatTime(seconds)}',
style: const TextStyle(fontSize: 20, color: Colors.black),
),
IconButton(
icon: const Icon(Icons.menu),
onPressed: () {
_showMenuDialog(context);
},
),
Text(
'Skor: $score',
style: const TextStyle(fontSize: 20, color: Colors.black),
),
],
),
const SizedBox(height: 20),
// Word Search Grid dengan container yang jelas
Expanded(
child: Container(
decoration: BoxDecoration(
border: Border.all(color: Colors.grey),
borderRadius: BorderRadius.circular(8),
),
child: GestureDetector(
onPanStart: (details) {
final RenderBox box =
context.findRenderObject() as RenderBox;
setState(() {
startDrag = box.globalToLocal(details.globalPosition);
selectedCells.clear();
});
},
onPanUpdate: (details) {
updateSelectedCells(details.globalPosition);
},
onPanEnd: (details) {
checkSelection();
setState(() {
startDrag = null;
selectedCells.clear();
});
},
child: GridView.builder(
padding: const EdgeInsets.all(8),
gridDelegate: SliverGridDelegateWithFixedCrossAxisCount(
crossAxisCount: GRID_SIZE,
childAspectRatio: 1,
),
itemCount: GRID_SIZE * GRID_SIZE,
itemBuilder: (context, index) {
final row = index ~/ GRID_SIZE;
final col = index % GRID_SIZE;
final isSelected = selectedCells
.contains(Offset(col.toDouble(), row.toDouble()));
final isCorrect = correctCells
.contains(Offset(col.toDouble(), row.toDouble()));
return Container(
decoration: BoxDecoration(
border:
Border.all(color: Colors.grey.withOpacity(0.5)),
color: isCorrect
? Colors.green.withOpacity(0.3)
: isSelected
? Colors.blue.withOpacity(0.3)
: Colors.white,
),
child: Center(
child: Text(
grid[row][col],
style: const TextStyle(
fontSize: 20,
fontWeight: FontWeight.bold,
),
),
),
);
},
),
),
),
),
// Pertanyaan yang sedang aktif
Container(
padding: const EdgeInsets.all(16),
child: Text(
orderedQuestions[currentQuestionIndex]['question'],
style: const TextStyle(
fontSize: 16,
color: Colors.black,
),
textAlign: TextAlign.center,
),
),
],
),
),
);
}
String formatTime(int seconds) {
int minutes = seconds ~/ 60;
int remainingSeconds = seconds % 60;
return '${minutes.toString().padLeft(2, '0')}:${remainingSeconds.toString().padLeft(2, '0')}';
}
void startTimer() {
timer = Timer.periodic(Duration(seconds: 1), (timer) {
setState(() {
seconds++;
});
});
}
@override
void dispose() {
timer.cancel();
super.dispose();
}
void _showMenuDialog(BuildContext context) {
showDialog(
context: context,
barrierDismissible: false, // User harus memilih salah satu opsi
builder: (BuildContext context) {
return AlertDialog(
backgroundColor: Colors.black.withOpacity(0.9),
title: const Text(
'Menu Permainan',
style: TextStyle(color: Colors.white),
textAlign: TextAlign.center,
),
content: Column(
mainAxisSize: MainAxisSize.min,
children: [
// Button Lanjut
ElevatedButton(
onPressed: () {
Navigator.pop(context); // Kembali ke permainan
},
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
),
child: const Text('Lanjut'),
),
const SizedBox(height: 10),
// Button Restart
ElevatedButton(
onPressed: () {
Navigator.pushReplacement(
context,
MaterialPageRoute(
builder: (context) => Level3HinduBuddha(),
),
);
},
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
),
child: const Text('Restart'),
),
const SizedBox(height: 10),
// Button Keluar
ElevatedButton(
onPressed: () {
// Kembali ke landing page
Navigator.pushAndRemoveUntil(
context,
MaterialPageRoute(
builder: (context) => LandingPage(
onStart: () {},
onStats: () {},
),
),
(route) => false, // Hapus semua halaman sebelumnya
);
},
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
),
child: const Text('Keluar'),
),
],
),
);
},
);
}
}
// Game level 1
class GameLevel3 extends FlameGame {
@override
Color backgroundColor() => Colors.white;
@override
Future<void> onLoad() async {
// Bisa ditambahkan komponen lain jika diperlukan
}
}

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import 'package:flutter/material.dart';
import 'package:flame/game.dart';
import 'setting_page.dart';
import 'instruction_page.dart';
import 'game/level1_hindubuddha.dart';
import 'game/level2_hindubuddha.dart';
import 'game/level3_hindubuddha.dart';
import 'utils/level_manager.dart';
class HinduBuddhaLevelPage extends StatefulWidget {
const HinduBuddhaLevelPage({Key? key}) : super(key: key);
@override
State<HinduBuddhaLevelPage> createState() => _HinduBuddhaLevelPageState();
}
class _HinduBuddhaLevelPageState extends State<HinduBuddhaLevelPage> {
bool isLevel1Completed = true;
bool isLevel2Completed = true ;
@override
void initState() {
super.initState();
_loadLevelStatus();
}
Future<void> _loadLevelStatus() async {
final level1Status = await LevelManager.isLevelCompleted(1);
final level2Status = await LevelManager.isLevelCompleted(2);
setState(() {
isLevel1Completed = level1Status;
isLevel2Completed = level2Status;
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.white,
body: Stack(
children: [
GameWidget(game: BackgroundGame()),
// Tombol Setting dan Petunjuk
Positioned(
top: 20,
right: 20,
child: Row(
children: [
IconButton(
icon: const Icon(Icons.help_outline, color: Color.fromARGB(255, 0, 0, 0)),
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => const InstructionsPage()),
);
},
),
IconButton(
icon: const Icon(Icons.settings, color: Color.fromARGB(255, 0, 0, 0)),
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => const SettingsPage()),
);
},
),
],
),
),
// Konten Utama
Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Text(
'HINDU & BUDDHA',
style: TextStyle(
fontSize: 32,
fontWeight: FontWeight.bold,
color: Color.fromARGB(255, 0, 0, 0),
),
),
const SizedBox(height: 40),
// Level 1
ElevatedButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => const Level1HinduBuddha(),
),
);
},
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
),
child: const Text('Level 1'),
),
const SizedBox(height: 20),
// Level 2
ElevatedButton(
onPressed: isLevel1Completed
? () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => const Level2HinduBuddha(),
),
);
}
: null,
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
),
child: const Text('Level 2'),
),
const SizedBox(height: 20),
// Level 3
ElevatedButton(
onPressed: isLevel2Completed
? () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => const Level3HinduBuddha(),
),
);
}
: null,
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
),
child: const Text('Level 3'),
),
],
),
),
],
),
);
}
}
// Game kosong sebagai background
class BackgroundGame extends FlameGame {
@override
Color backgroundColor() => Colors.white;
@override
Future<void> onLoad() async {
// Bisa ditambahkan komponen lain jika diperlukan
}
}

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import 'package:flutter/material.dart';
class InstructionsPage extends StatelessWidget {
const InstructionsPage({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.white, // Tema gelap
body: SafeArea(
child: Stack(
children: [
// Konten petunjuk di tengah halaman
Center(
child: Padding(
padding: const EdgeInsets.all(16.0),
child: Text(
'Selamat datang di Indonesian Kingdom!\n\n'
'Dalam game ini, kamu akan menjelajahi kerajaan yang misterius, memecahkan teka-teki, '
'dan menghadapi berbagai tantangan untuk meraih kemenangan. Gunakan kontrol yang tersedia '
'untuk bergerak, menghindari rintangan, dan mengumpulkan item berharga.\n\n'
'Pastikan kamu memahami setiap petunjuk yang muncul dan gunakan strategi terbaik untuk '
'menaklukkan setiap level. Semoga petualanganmu menyenangkan dan penuh tantangan!',
textAlign: TextAlign.center,
style: TextStyle(
color: const Color.fromARGB(255, 1, 1, 1),
fontSize: 18,
),
),
),
),
// Tombol back di pojok kanan atas untuk kembali ke halaman sebelumnya
Positioned(
top: 10,
right: 10,
child: IconButton(
icon: const Icon(Icons.arrow_back, color: Color.fromARGB(255, 0, 0, 0), size: 30),
onPressed: () {
Navigator.pop(context);
},
),
),
],
),
),
);
}
}

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import 'package:flame/components.dart';
import 'package:flame/game.dart';
import 'package:flutter/material.dart';
import 'setting_page.dart';
import 'instruction_page.dart';
import 'start_page.dart';
import 'stats_page.dart';
class LandingPage extends StatelessWidget {
final Function() onStart;
final Function() onStats;
const LandingPage({required this.onStart, required this.onStats, Key? key})
: super(key: key);
@override
Widget build(BuildContext context) {
return Scaffold(
body: Stack(
children: [
GameWidget(game: BackgroundGame()), // Background kosong dari Flame
Positioned(
top: 20,
right: 20,
child: Row(
children: [
IconButton(
icon: Icon(Icons.help_outline, color: const Color.fromARGB(255, 0, 0, 0)),
onPressed: () {
// Tambahkan logika untuk membuka panduan
Navigator.push(
context,
MaterialPageRoute(builder: (context) => const InstructionsPage()),
);
},
),
IconButton(
icon: Icon(Icons.settings, color: const Color.fromARGB(255, 0, 0, 0)),
onPressed: () {
// Tambahkan logika untuk membuka pengaturan
Navigator.push(
context,
MaterialPageRoute(builder: (context) => const SettingsPage()),
);
},
),
],
),
),
Center(
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Text(
'INDONESIAN KINGDOM',
style: TextStyle(
fontSize: 32,
fontWeight: FontWeight.bold,
color: const Color.fromARGB(255, 0, 0, 0),
),
),
const SizedBox(height: 20),
ElevatedButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => StartPage(
onKingdomSelected: (kingdom) {
print('Kerajaan yang dipilih: $kingdom');
// TODO: Implementasi navigasi ke halaman game
},
),
),
);
},
child: Text('START'),
),
const SizedBox(height: 10),
ElevatedButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => const StatsPage()),
);
},
child: Text('STATS'),
),
],
),
),
],
),
);
}
}
// Game kosong sebagai background
class BackgroundGame extends FlameGame {
@override
Color backgroundColor() => Colors.white;
@override
Future<void> onLoad() async {
// Bisa ditambahkan komponen lain jika diperlukan
}
}

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import 'package:flutter/material.dart';
import 'package:flame/game.dart';
class LoginPage extends StatefulWidget {
const LoginPage({Key? key}) : super(key: key);
@override
State<LoginPage> createState() => _LoginPageState();
}
class _LoginPageState extends State<LoginPage> {
final _usernameController = TextEditingController();
final _passwordController = TextEditingController();
bool _isPasswordVisible = false;
@override
void dispose() {
_usernameController.dispose();
_passwordController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.white,
body: Stack(
children: [
GameWidget(game: BackgroundGame()),
// Tombol X untuk kembali
Positioned(
top: 10,
right: 10,
child: IconButton(
icon: const Icon(Icons.close, color: Color.fromARGB(255, 0, 0, 0), size: 30),
onPressed: () {
Navigator.pop(context);
},
),
),
// Konten Utama
Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Text(
'LOGIN',
style: TextStyle(
fontSize: 32,
fontWeight: FontWeight.bold,
color: Color.fromARGB(255, 0, 0, 0),
),
),
const SizedBox(height: 40),
Padding(
padding: const EdgeInsets.symmetric(horizontal: 40),
child: Column(
children: [
// Username TextField
TextField(
controller: _usernameController,
style: const TextStyle(color: Color.fromARGB(255, 0, 0, 0)),
decoration: const InputDecoration(
labelText: 'Username',
labelStyle: TextStyle(color: Color.fromARGB(255, 0, 0, 0)),
border: OutlineInputBorder(),
enabledBorder: OutlineInputBorder(
borderSide: BorderSide(color: Color.fromARGB(255, 0, 0, 0)),
),
prefixIcon: Icon(Icons.person, color: Color.fromARGB(255, 0, 0, 0)),
),
),
const SizedBox(height: 20),
// Password TextField
TextField(
controller: _passwordController,
obscureText: !_isPasswordVisible,
style: const TextStyle(color: Color.fromARGB(255, 0, 0, 0)),
decoration: InputDecoration(
labelText: 'Password',
labelStyle: const TextStyle(color: Color.fromARGB(255, 0, 0, 0)),
border: const OutlineInputBorder(),
enabledBorder: const OutlineInputBorder(
borderSide: BorderSide(color: Color.fromARGB(255, 0, 0, 0)),
),
prefixIcon: const Icon(Icons.lock, color: Colors.white),
suffixIcon: IconButton(
icon: Icon(
_isPasswordVisible ? Icons.visibility : Icons.visibility_off,
color: Colors.black,
),
onPressed: () {
setState(() {
_isPasswordVisible = !_isPasswordVisible;
});
},
),
),
),
],
),
),
const SizedBox(height: 30),
// Login Button
ElevatedButton(
onPressed: () {
// TODO: Implementasi logika login
print('Username: ${_usernameController.text}');
print('Password: ${_passwordController.text}');
},
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
),
child: const Text('Login'),
),
],
),
),
],
),
);
}
}
// Game kosong sebagai background
class BackgroundGame extends FlameGame {
@override
Color backgroundColor() => Colors.white;
@override
Future<void> onLoad() async {
// Bisa ditambahkan komponen lain jika diperlukan
}
}

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import 'package:flutter/material.dart';
import 'landing_page.dart';
import 'start_page.dart';
import 'instruction_page.dart';
import 'setting_page.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Indonesian Kingdom',
theme: ThemeData(
primarySwatch: Colors.blue,
// Kustomisasi tema untuk button
elevatedButtonTheme: ElevatedButtonThemeData(
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
backgroundColor: Colors.blue,
foregroundColor: Colors.white,
),
),
),
home: LandingPage(
onStart: () {
// Fungsi ini sekarang ditangani langsung di LandingPage
},
onStats: () {
// TODO: Implementasi navigasi ke halaman statistik
print('Stats button pressed');
},
),
routes: {
'/start': (context) => StartPage(
onKingdomSelected: (kingdom) {
print('Kerajaan yang dipilih: $kingdom');
// TODO: Implementasi navigasi ke halaman game
},
),
'/instructions': (context) => const InstructionsPage(),
'/settings': (context) => const SettingsPage(),
},
);
}
}

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import 'package:flutter/material.dart';
import 'package:flame/game.dart';
import 'setting_page.dart';
import 'instruction_page.dart';
class MuslimLevelPage extends StatelessWidget {
const MuslimLevelPage({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.white,
body: Stack(
children: [
GameWidget(game: BackgroundGame()),
// Tombol Setting dan Petunjuk
Positioned(
top: 20,
right: 20,
child: Row(
children: [
IconButton(
icon: const Icon(Icons.help_outline, color: Color.fromARGB(255, 0, 0, 0)),
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => const InstructionsPage()),
);
},
),
IconButton(
icon: const Icon(Icons.settings, color: Color.fromARGB(255, 0, 0, 0)),
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => const SettingsPage()),
);
},
),
],
),
),
// Konten Utama
Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Text(
'MUSLIM',
style: TextStyle(
fontSize: 32,
fontWeight: FontWeight.bold,
color: Color.fromARGB(255, 0, 0, 0),
),
),
const SizedBox(height: 40),
// Level 1
ElevatedButton(
onPressed: () {
// TODO: Navigasi ke game level 1
print('Level 1 Muslim dipilih');
},
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
),
child: const Text('Level 1'),
),
const SizedBox(height: 20),
// Level 2
ElevatedButton(
onPressed: () {
// TODO: Navigasi ke game level 2
print('Level 2 Muslim dipilih');
},
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
),
child: const Text('Level 2'),
),
const SizedBox(height: 20),
// Level 3
ElevatedButton(
onPressed: () {
// TODO: Navigasi ke game level 3
print('Level 3 Muslim dipilih');
},
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
),
child: const Text('Level 3'),
),
],
),
),
],
),
);
}
}
// Game kosong sebagai background
class BackgroundGame extends FlameGame {
@override
Color backgroundColor() => Colors.white;
@override
Future<void> onLoad() async {
// Bisa ditambahkan komponen lain jika diperlukan
}
}

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import 'package:flutter/material.dart';
import 'package:flame/game.dart';
class RegisterPage extends StatefulWidget {
const RegisterPage({Key? key}) : super(key: key);
@override
State<RegisterPage> createState() => _RegisterPageState();
}
class _RegisterPageState extends State<RegisterPage> {
final _usernameController = TextEditingController();
final _passwordController = TextEditingController();
final _confirmPasswordController = TextEditingController();
bool _isPasswordVisible = false;
bool _isConfirmPasswordVisible = false;
@override
void dispose() {
_usernameController.dispose();
_passwordController.dispose();
_confirmPasswordController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.white,
body: Stack(
children: [
GameWidget(game: BackgroundGame()),
// Tombol X untuk kembali
Positioned(
top: 10,
right: 10,
child: IconButton(
icon: const Icon(Icons.close, color: Color.fromARGB(255, 0, 0, 0), size: 30),
onPressed: () {
Navigator.pop(context);
},
),
),
// Konten Utama
Center(
child: SingleChildScrollView(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Text(
'REGISTER',
style: TextStyle(
fontSize: 32,
fontWeight: FontWeight.bold,
color: Color.fromARGB(255, 0, 0, 0),
),
),
const SizedBox(height: 40),
Padding(
padding: const EdgeInsets.symmetric(horizontal: 40),
child: Column(
children: [
// Username TextField
TextField(
controller: _usernameController,
style: const TextStyle(color: Color.fromARGB(255, 0, 0, 0)),
decoration: const InputDecoration(
labelText: 'Username',
labelStyle: TextStyle(color: Color.fromARGB(255, 0, 0, 0)),
border: OutlineInputBorder(),
enabledBorder: OutlineInputBorder(
borderSide: BorderSide(color: Color.fromARGB(255, 0, 0, 0)),
),
prefixIcon: Icon(Icons.person, color: Color.fromARGB(255, 0, 0, 0)),
),
),
const SizedBox(height: 20),
// Password TextField
TextField(
controller: _passwordController,
obscureText: !_isPasswordVisible,
style: const TextStyle(color: Color.fromARGB(255, 0, 0, 0)),
decoration: InputDecoration(
labelText: 'Password',
labelStyle: const TextStyle(color: Color.fromARGB(255, 0, 0, 0)),
border: const OutlineInputBorder(),
enabledBorder: const OutlineInputBorder(
borderSide: BorderSide(color: Color.fromARGB(255, 0, 0, 0)),
),
prefixIcon:
const Icon(Icons.lock, color: Color.fromARGB(255, 0, 0, 0)),
suffixIcon: IconButton(
icon: Icon(
_isPasswordVisible
? Icons.visibility
: Icons.visibility_off,
color: const Color.fromARGB(255, 0, 0, 0),
),
onPressed: () {
setState(() {
_isPasswordVisible = !_isPasswordVisible;
});
},
),
),
),
const SizedBox(height: 20),
// Confirm Password TextField
TextField(
controller: _confirmPasswordController,
obscureText: !_isConfirmPasswordVisible,
style: const TextStyle(color: Color.fromARGB(255, 0, 0, 0)),
decoration: InputDecoration(
labelText: 'Konfirmasi Password',
labelStyle: const TextStyle(color: Color.fromARGB(255, 0, 0, 0)),
border: const OutlineInputBorder(),
enabledBorder: const OutlineInputBorder(
borderSide: BorderSide(color: Color.fromARGB(255, 0, 0, 0)),
),
prefixIcon: const Icon(Icons.lock_outline,
color: Color.fromARGB(255, 0, 0, 0)),
suffixIcon: IconButton(
icon: Icon(
_isConfirmPasswordVisible
? Icons.visibility
: Icons.visibility_off,
color: Colors.black,
),
onPressed: () {
setState(() {
_isConfirmPasswordVisible =
!_isConfirmPasswordVisible;
});
},
),
),
),
],
),
),
const SizedBox(height: 30),
// Register Button
ElevatedButton(
onPressed: () {
if (_passwordController.text !=
_confirmPasswordController.text) {
ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(
content: Text('Password tidak cocok!'),
backgroundColor: Colors.red,
),
);
return;
}
// TODO: Implementasi logika register
print('Username: ${_usernameController.text}');
print('Password: ${_passwordController.text}');
},
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
),
child: const Text('Register'),
),
const SizedBox(height: 20),
],
),
),
),
],
),
);
}
}
// Game kosong sebagai background
class BackgroundGame extends FlameGame {
@override
Color backgroundColor() => Colors.white;
@override
Future<void> onLoad() async {
// Bisa ditambahkan komponen lain jika diperlukan
}
}

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import 'package:flutter/material.dart';
import 'account_page.dart';
class SettingsPage extends StatefulWidget {
const SettingsPage({Key? key}) : super(key: key);
@override
_SettingsPageState createState() => _SettingsPageState();
}
class _SettingsPageState extends State<SettingsPage> {
double musicVolume = 0.5;
double gameVolume = 0.5;
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Color.fromARGB(255, 255, 255, 255), // Tema gelap
body: SafeArea(
child: Stack(
children: [
// Konten utama dengan slider dan tombol akun, berada di tengah layar
Center(
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
// Music Volume
Text(
'Music Volume',
style: TextStyle(color: const Color.fromARGB(255, 0, 0, 0), fontSize: 20),
),
Slider(
value: musicVolume,
min: 0,
max: 1,
divisions: 10,
label: '${(musicVolume * 100).round()}',
onChanged: (value) {
setState(() {
musicVolume = value;
});
},
),
const SizedBox(height: 20),
// Game Volume
Text(
'Game Volume',
style: TextStyle(color: const Color.fromARGB(255, 0, 0, 0), fontSize: 20),
),
Slider(
value: gameVolume,
min: 0,
max: 1,
divisions: 10,
label: '${(gameVolume * 100).round()}',
onChanged: (value) {
setState(() {
gameVolume = value;
});
},
),
const SizedBox(height: 30),
// Tombol Akun
ElevatedButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => const AccountPage()),
);
},
child: const Text('Akun'),
),
],
),
),
// Tombol X di pojok kanan atas untuk kembali ke halaman landing
Positioned(
top: 10,
right: 10,
child: IconButton(
icon: const Icon(Icons.close, color: Colors.black, size: 30),
onPressed: () {
Navigator.pop(context); // Kembali ke halaman sebelumnya (LandingPage)
},
),
),
],
),
),
);
}
}

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import 'package:flutter/material.dart';
import 'package:flame/game.dart';
import 'package:flame/components.dart';
import 'setting_page.dart';
import 'instruction_page.dart';
import 'hindu_buddha_level_page.dart';
import 'muslim_level_page.dart';
class StartPage extends StatelessWidget {
final Function(String) onKingdomSelected;
const StartPage({
required this.onKingdomSelected,
Key? key,
}) : super(key: key);
@override
Widget build(BuildContext context) {
return Scaffold(
body: Stack(
children: [
GameWidget(game: BackgroundGame()), // Background kosong dari Flame
// Tombol Setting dan Petunjuk
Positioned(
top: 20,
right: 20,
child: Row(
children: [
IconButton(
icon: const Icon(Icons.help_outline, color: Color.fromARGB(255, 0, 0, 0)),
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => const InstructionsPage()),
);
},
),
IconButton(
icon: const Icon(Icons.settings, color: Color.fromARGB(255, 0, 0, 0)),
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => const SettingsPage()),
);
},
),
],
),
),
// Konten Utama
Center(
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
const Text(
'INDONESIAN KINGDOM',
style: TextStyle(
fontSize: 32,
fontWeight: FontWeight.bold,
color: Color.fromARGB(255, 0, 0, 0),
),
),
const SizedBox(height: 40),
ElevatedButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => const HinduBuddhaLevelPage(),
),
);
},
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
),
child: const Text('Hindu & Buddha'),
),
const SizedBox(height: 20),
ElevatedButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => const MuslimLevelPage(),
),
);
},
style: ElevatedButton.styleFrom(
minimumSize: const Size(200, 50),
),
child: const Text('Muslim'),
),
],
),
),
],
),
);
}
}
// Game kosong sebagai background
class BackgroundGame extends FlameGame {
@override
Color backgroundColor() => Colors.white;
@override
Future<void> onLoad() async {
// Bisa ditambahkan komponen lain jika diperlukan
}
}

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import 'package:flutter/material.dart';
import 'package:flame/game.dart';
class StatsPage extends StatelessWidget {
const StatsPage({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.white,
body: Stack(
children: [
GameWidget(game: BackgroundGame()),
// Tombol X untuk kembali
Positioned(
top: 10,
right: 10,
child: IconButton(
icon: const Icon(Icons.close, color: Color.fromARGB(255, 0, 0, 0), size: 30),
onPressed: () {
Navigator.pop(context);
},
),
),
// Konten Utama
Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Text(
'STATISTIK',
style: TextStyle(
fontSize: 32,
fontWeight: FontWeight.bold,
color: Color.fromARGB(255, 0, 0, 0),
),
),
const SizedBox(height: 40),
// Tabel Statistik
Container(
margin: const EdgeInsets.symmetric(horizontal: 20),
decoration: BoxDecoration(
border: Border.all(color: const Color.fromARGB(255, 0, 0, 0)),
borderRadius: BorderRadius.circular(10),
),
child: Table(
defaultVerticalAlignment: TableCellVerticalAlignment.middle,
children: [
// Header Tabel
const TableRow(
decoration: BoxDecoration(
border: Border(
bottom: BorderSide(color: Color.fromARGB(255, 0, 0, 0)),
),
),
children: [
TableCell(
child: Padding(
padding: EdgeInsets.all(15.0),
child: Text(
'Kerajaan',
style: TextStyle(
color: Color.fromARGB(255, 0, 0, 0),
fontSize: 20,
fontWeight: FontWeight.bold,
),
textAlign: TextAlign.center,
),
),
),
TableCell(
child: Padding(
padding: EdgeInsets.all(15.0),
child: Text(
'Progress',
style: TextStyle(
color: Color.fromARGB(255, 0, 0, 0),
fontSize: 20,
fontWeight: FontWeight.bold,
),
textAlign: TextAlign.center,
),
),
),
],
),
// Data Hindu
TableRow(
decoration: const BoxDecoration(
border: Border(
bottom: BorderSide(color: Color.fromARGB(255, 0, 0, 0)),
),
),
children: [
const TableCell(
child: Padding(
padding: EdgeInsets.all(15.0),
child: Text(
'Hindu',
style: TextStyle(
color: Color.fromARGB(255, 0, 0, 0),
fontSize: 18,
),
textAlign: TextAlign.center,
),
),
),
TableCell(
child: Padding(
padding: const EdgeInsets.all(15.0),
child: _buildProgressBar(0.75), // 75% progress
),
),
],
),
// Data Buddha
TableRow(
decoration: const BoxDecoration(
border: Border(
bottom: BorderSide(color: Color.fromARGB(255, 0, 0, 0)),
),
),
children: [
const TableCell(
child: Padding(
padding: EdgeInsets.all(15.0),
child: Text(
'Buddha',
style: TextStyle(
color: Color.fromARGB(255, 0, 0, 0),
fontSize: 18,
),
textAlign: TextAlign.center,
),
),
),
TableCell(
child: Padding(
padding: const EdgeInsets.all(15.0),
child: _buildProgressBar(0.45), // 45% progress
),
),
],
),
// Data Islam
TableRow(
children: [
const TableCell(
child: Padding(
padding: EdgeInsets.all(15.0),
child: Text(
'Islam',
style: TextStyle(
color: Color.fromARGB(255, 0, 0, 0),
fontSize: 18,
),
textAlign: TextAlign.center,
),
),
),
TableCell(
child: Padding(
padding: const EdgeInsets.all(15.0),
child: _buildProgressBar(0.30), // 30% progress
),
),
],
),
],
),
),
],
),
),
],
),
);
}
Widget _buildProgressBar(double progress) {
return Column(
children: [
LinearProgressIndicator(
value: progress,
backgroundColor: Colors.grey[800],
valueColor: const AlwaysStoppedAnimation<Color>(Colors.blue),
minHeight: 20,
),
const SizedBox(height: 5),
Text(
'${(progress * 100).round()}%',
style: const TextStyle(
color: Color.fromARGB(255, 0, 0, 0),
fontSize: 16,
),
),
],
);
}
}
// Game kosong sebagai background
class BackgroundGame extends FlameGame {
@override
Color backgroundColor() => Color.fromARGB(255, 255, 255, 255);
@override
Future<void> onLoad() async {
// Bisa ditambahkan komponen lain jika diperlukan
}
}

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import 'package:shared_preferences/shared_preferences.dart';
class LevelManager {
static const String _keyLevel1 = 'level1_completed';
static const String _keyLevel2 = 'level2_completed';
static const String _keyLevel3 = 'level3_completed';
static Future<void> setLevelCompleted(int level, bool completed) async {
final prefs = await SharedPreferences.getInstance();
switch (level) {
case 1:
await prefs.setBool(_keyLevel1, completed);
break;
case 2:
await prefs.setBool(_keyLevel2, completed);
break;
case 3:
await prefs.setBool(_keyLevel3, completed);
break;
}
}
static Future<bool> isLevelCompleted(int level) async {
final prefs = await SharedPreferences.getInstance();
switch (level) {
case 1:
return prefs.getBool(_keyLevel1) ?? false;
case 2:
return prefs.getBool(_keyLevel2) ?? false;
case 3:
return prefs.getBool(_keyLevel3) ?? false;
default:
return false;
}
}
}

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flutter/ephemeral

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# Project-level configuration.
cmake_minimum_required(VERSION 3.10)
project(runner LANGUAGES CXX)
# The name of the executable created for the application. Change this to change
# the on-disk name of your application.
set(BINARY_NAME "permainan_kata_anak_sd")
# The unique GTK application identifier for this application. See:
# https://wiki.gnome.org/HowDoI/ChooseApplicationID
set(APPLICATION_ID "com.example.permainan_kata_anak_sd")
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
# versions of CMake.
cmake_policy(SET CMP0063 NEW)
# Load bundled libraries from the lib/ directory relative to the binary.
set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")
# Root filesystem for cross-building.
if(FLUTTER_TARGET_PLATFORM_SYSROOT)
set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT})
set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT})
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
endif()
# Define build configuration options.
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Debug" CACHE
STRING "Flutter build mode" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Profile" "Release")
endif()
# Compilation settings that should be applied to most targets.
#
# Be cautious about adding new options here, as plugins use this function by
# default. In most cases, you should add new options to specific targets instead
# of modifying this function.
function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_features(${TARGET} PUBLIC cxx_std_14)
target_compile_options(${TARGET} PRIVATE -Wall -Werror)
target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>")
target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>")
endfunction()
# Flutter library and tool build rules.
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
add_subdirectory(${FLUTTER_MANAGED_DIR})
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
# Define the application target. To change its name, change BINARY_NAME above,
# not the value here, or `flutter run` will no longer work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME}
"main.cc"
"my_application.cc"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add dependency libraries. Add any application-specific dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter)
target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
# Run the Flutter tool portions of the build. This must not be removed.
add_dependencies(${BINARY_NAME} flutter_assemble)
# Only the install-generated bundle's copy of the executable will launch
# correctly, since the resources must in the right relative locations. To avoid
# people trying to run the unbundled copy, put it in a subdirectory instead of
# the default top-level location.
set_target_properties(${BINARY_NAME}
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run"
)
# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)
# === Installation ===
# By default, "installing" just makes a relocatable bundle in the build
# directory.
set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle")
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
endif()
# Start with a clean build bundle directory every time.
install(CODE "
file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\")
" COMPONENT Runtime)
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib")
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
COMPONENT Runtime)
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
COMPONENT Runtime)
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES})
install(FILES "${bundled_library}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endforeach(bundled_library)
# Copy the native assets provided by the build.dart from all packages.
set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/linux/")
install(DIRECTORY "${NATIVE_ASSETS_DIR}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
install(CODE "
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
" COMPONENT Runtime)
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
# Install the AOT library on non-Debug builds only.
if(NOT CMAKE_BUILD_TYPE MATCHES "Debug")
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endif()

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@ -0,0 +1,88 @@
# This file controls Flutter-level build steps. It should not be edited.
cmake_minimum_required(VERSION 3.10)
set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
# Configuration provided via flutter tool.
include(${EPHEMERAL_DIR}/generated_config.cmake)
# TODO: Move the rest of this into files in ephemeral. See
# https://github.com/flutter/flutter/issues/57146.
# Serves the same purpose as list(TRANSFORM ... PREPEND ...),
# which isn't available in 3.10.
function(list_prepend LIST_NAME PREFIX)
set(NEW_LIST "")
foreach(element ${${LIST_NAME}})
list(APPEND NEW_LIST "${PREFIX}${element}")
endforeach(element)
set(${LIST_NAME} "${NEW_LIST}" PARENT_SCOPE)
endfunction()
# === Flutter Library ===
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
pkg_check_modules(GLIB REQUIRED IMPORTED_TARGET glib-2.0)
pkg_check_modules(GIO REQUIRED IMPORTED_TARGET gio-2.0)
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/libflutter_linux_gtk.so")
# Published to parent scope for install step.
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
set(AOT_LIBRARY "${PROJECT_DIR}/build/lib/libapp.so" PARENT_SCOPE)
list(APPEND FLUTTER_LIBRARY_HEADERS
"fl_basic_message_channel.h"
"fl_binary_codec.h"
"fl_binary_messenger.h"
"fl_dart_project.h"
"fl_engine.h"
"fl_json_message_codec.h"
"fl_json_method_codec.h"
"fl_message_codec.h"
"fl_method_call.h"
"fl_method_channel.h"
"fl_method_codec.h"
"fl_method_response.h"
"fl_plugin_registrar.h"
"fl_plugin_registry.h"
"fl_standard_message_codec.h"
"fl_standard_method_codec.h"
"fl_string_codec.h"
"fl_value.h"
"fl_view.h"
"flutter_linux.h"
)
list_prepend(FLUTTER_LIBRARY_HEADERS "${EPHEMERAL_DIR}/flutter_linux/")
add_library(flutter INTERFACE)
target_include_directories(flutter INTERFACE
"${EPHEMERAL_DIR}"
)
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}")
target_link_libraries(flutter INTERFACE
PkgConfig::GTK
PkgConfig::GLIB
PkgConfig::GIO
)
add_dependencies(flutter flutter_assemble)
# === Flutter tool backend ===
# _phony_ is a non-existent file to force this command to run every time,
# since currently there's no way to get a full input/output list from the
# flutter tool.
add_custom_command(
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
${CMAKE_CURRENT_BINARY_DIR}/_phony_
COMMAND ${CMAKE_COMMAND} -E env
${FLUTTER_TOOL_ENVIRONMENT}
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.sh"
${FLUTTER_TARGET_PLATFORM} ${CMAKE_BUILD_TYPE}
VERBATIM
)
add_custom_target(flutter_assemble DEPENDS
"${FLUTTER_LIBRARY}"
${FLUTTER_LIBRARY_HEADERS}
)

View File

@ -0,0 +1,11 @@
//
// Generated file. Do not edit.
//
// clang-format off
#include "generated_plugin_registrant.h"
void fl_register_plugins(FlPluginRegistry* registry) {
}

View File

@ -0,0 +1,15 @@
//
// Generated file. Do not edit.
//
// clang-format off
#ifndef GENERATED_PLUGIN_REGISTRANT_
#define GENERATED_PLUGIN_REGISTRANT_
#include <flutter_linux/flutter_linux.h>
// Registers Flutter plugins.
void fl_register_plugins(FlPluginRegistry* registry);
#endif // GENERATED_PLUGIN_REGISTRANT_

View File

@ -0,0 +1,23 @@
#
# Generated file, do not edit.
#
list(APPEND FLUTTER_PLUGIN_LIST
)
list(APPEND FLUTTER_FFI_PLUGIN_LIST
)
set(PLUGIN_BUNDLED_LIBRARIES)
foreach(plugin ${FLUTTER_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/linux plugins/${plugin})
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
endforeach(plugin)
foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/linux plugins/${ffi_plugin})
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries})
endforeach(ffi_plugin)

6
linux/main.cc Normal file
View File

@ -0,0 +1,6 @@
#include "my_application.h"
int main(int argc, char** argv) {
g_autoptr(MyApplication) app = my_application_new();
return g_application_run(G_APPLICATION(app), argc, argv);
}

124
linux/my_application.cc Normal file
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@ -0,0 +1,124 @@
#include "my_application.h"
#include <flutter_linux/flutter_linux.h>
#ifdef GDK_WINDOWING_X11
#include <gdk/gdkx.h>
#endif
#include "flutter/generated_plugin_registrant.h"
struct _MyApplication {
GtkApplication parent_instance;
char** dart_entrypoint_arguments;
};
G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION)
// Implements GApplication::activate.
static void my_application_activate(GApplication* application) {
MyApplication* self = MY_APPLICATION(application);
GtkWindow* window =
GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application)));
// Use a header bar when running in GNOME as this is the common style used
// by applications and is the setup most users will be using (e.g. Ubuntu
// desktop).
// If running on X and not using GNOME then just use a traditional title bar
// in case the window manager does more exotic layout, e.g. tiling.
// If running on Wayland assume the header bar will work (may need changing
// if future cases occur).
gboolean use_header_bar = TRUE;
#ifdef GDK_WINDOWING_X11
GdkScreen* screen = gtk_window_get_screen(window);
if (GDK_IS_X11_SCREEN(screen)) {
const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen);
if (g_strcmp0(wm_name, "GNOME Shell") != 0) {
use_header_bar = FALSE;
}
}
#endif
if (use_header_bar) {
GtkHeaderBar* header_bar = GTK_HEADER_BAR(gtk_header_bar_new());
gtk_widget_show(GTK_WIDGET(header_bar));
gtk_header_bar_set_title(header_bar, "permainan_kata_anak_sd");
gtk_header_bar_set_show_close_button(header_bar, TRUE);
gtk_window_set_titlebar(window, GTK_WIDGET(header_bar));
} else {
gtk_window_set_title(window, "permainan_kata_anak_sd");
}
gtk_window_set_default_size(window, 1280, 720);
gtk_widget_show(GTK_WIDGET(window));
g_autoptr(FlDartProject) project = fl_dart_project_new();
fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments);
FlView* view = fl_view_new(project);
gtk_widget_show(GTK_WIDGET(view));
gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view));
fl_register_plugins(FL_PLUGIN_REGISTRY(view));
gtk_widget_grab_focus(GTK_WIDGET(view));
}
// Implements GApplication::local_command_line.
static gboolean my_application_local_command_line(GApplication* application, gchar*** arguments, int* exit_status) {
MyApplication* self = MY_APPLICATION(application);
// Strip out the first argument as it is the binary name.
self->dart_entrypoint_arguments = g_strdupv(*arguments + 1);
g_autoptr(GError) error = nullptr;
if (!g_application_register(application, nullptr, &error)) {
g_warning("Failed to register: %s", error->message);
*exit_status = 1;
return TRUE;
}
g_application_activate(application);
*exit_status = 0;
return TRUE;
}
// Implements GApplication::startup.
static void my_application_startup(GApplication* application) {
//MyApplication* self = MY_APPLICATION(object);
// Perform any actions required at application startup.
G_APPLICATION_CLASS(my_application_parent_class)->startup(application);
}
// Implements GApplication::shutdown.
static void my_application_shutdown(GApplication* application) {
//MyApplication* self = MY_APPLICATION(object);
// Perform any actions required at application shutdown.
G_APPLICATION_CLASS(my_application_parent_class)->shutdown(application);
}
// Implements GObject::dispose.
static void my_application_dispose(GObject* object) {
MyApplication* self = MY_APPLICATION(object);
g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev);
G_OBJECT_CLASS(my_application_parent_class)->dispose(object);
}
static void my_application_class_init(MyApplicationClass* klass) {
G_APPLICATION_CLASS(klass)->activate = my_application_activate;
G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line;
G_APPLICATION_CLASS(klass)->startup = my_application_startup;
G_APPLICATION_CLASS(klass)->shutdown = my_application_shutdown;
G_OBJECT_CLASS(klass)->dispose = my_application_dispose;
}
static void my_application_init(MyApplication* self) {}
MyApplication* my_application_new() {
return MY_APPLICATION(g_object_new(my_application_get_type(),
"application-id", APPLICATION_ID,
"flags", G_APPLICATION_NON_UNIQUE,
nullptr));
}

18
linux/my_application.h Normal file
View File

@ -0,0 +1,18 @@
#ifndef FLUTTER_MY_APPLICATION_H_
#define FLUTTER_MY_APPLICATION_H_
#include <gtk/gtk.h>
G_DECLARE_FINAL_TYPE(MyApplication, my_application, MY, APPLICATION,
GtkApplication)
/**
* my_application_new:
*
* Creates a new Flutter-based application.
*
* Returns: a new #MyApplication.
*/
MyApplication* my_application_new();
#endif // FLUTTER_MY_APPLICATION_H_

7
macos/.gitignore vendored Normal file
View File

@ -0,0 +1,7 @@
# Flutter-related
**/Flutter/ephemeral/
**/Pods/
# Xcode-related
**/dgph
**/xcuserdata/

View File

@ -0,0 +1 @@
#include "ephemeral/Flutter-Generated.xcconfig"

View File

@ -0,0 +1 @@
#include "ephemeral/Flutter-Generated.xcconfig"

View File

@ -0,0 +1,12 @@
//
// Generated file. Do not edit.
//
import FlutterMacOS
import Foundation
import shared_preferences_foundation
func RegisterGeneratedPlugins(registry: FlutterPluginRegistry) {
SharedPreferencesPlugin.register(with: registry.registrar(forPlugin: "SharedPreferencesPlugin"))
}

View File

@ -0,0 +1,705 @@
// !$*UTF8*$!
{
archiveVersion = 1;
classes = {
};
objectVersion = 54;
objects = {
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buildPhases = (
33CC111E2044C6BF0003C045 /* ShellScript */,
);
dependencies = (
);
name = "Flutter Assemble";
productName = FLX;
};
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33CC10F62044A3C60003C045 /* MainMenu.xib in Resources */ = {isa = PBXBuildFile; fileRef = 33CC10F42044A3C60003C045 /* MainMenu.xib */; };
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