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|
2D Mobile Game UI Kit
|
||||||
|
|
||||||
|
1. Introduction
|
||||||
|
|
||||||
|
This UI pack is a complete, production-ready user interface pack created to help game
|
||||||
|
developers and designers build visually consistent and flexible UI systems in Unity. The pack
|
||||||
|
is suitable for a wide range of game genres, including casual, puzzle, strategy, and
|
||||||
|
mobile-first experiences.
|
||||||
|
|
||||||
|
All UI elements in this pack are designed in Adobe Illustrator, ensuring clean shapes,
|
||||||
|
consistent spacing, and high-quality scalable design.
|
||||||
|
|
||||||
|
This UI pack is ideal for casual games, mobile apps, and interactive applications, helping
|
||||||
|
you save development time while maintaining a polished visual style.
|
||||||
|
|
||||||
|
2. Package contains
|
||||||
|
|
||||||
|
● Sprites (PNG)
|
||||||
|
● Adobe Illustrator files (Source file)
|
||||||
|
● Fonts
|
||||||
|
● Help (Readme FIle)
|
||||||
|
|
||||||
|
3. Technical Information
|
||||||
|
|
||||||
|
● Unity Version: 2022.3 LTS
|
||||||
|
● Design Tool: Adobe Illustrator
|
||||||
|
● Platforms: Mobile / PC / Console
|
||||||
|
● Base Resolution: 1920 x 1080
|
||||||
|
|
||||||
|
4. List of Sprites
|
||||||
|
|
||||||
|
● Currency Pack
|
||||||
|
a. Coins Pack
|
||||||
|
b. Gems Pack
|
||||||
|
|
||||||
|
300MIND PAGE | 1
|
||||||
|
coin and gem packs designed for in-game purchase screens and shop interfaces. The
|
||||||
|
assets are ideal for stores, reward panels, and virtual currency displays, helping players
|
||||||
|
quickly understand purchase options.
|
||||||
|
|
||||||
|
● Currency Boxes & Days Boxes
|
||||||
|
|
||||||
|
On the left side, the currency boxes' background is designed to enhance the in-game shop
|
||||||
|
and purchase screens. It works well behind currency icons and price panels, adding visual
|
||||||
|
depth without distracting from the UI.
|
||||||
|
On the right, Days Boxes’ backgrounds are designed for daily reward systems. Small
|
||||||
|
background boxes are intended for Day 1 to Day 6 rewards, while a larger background box
|
||||||
|
highlights the final Day 7 reward to indicate a special or bigger prize.
|
||||||
|
|
||||||
|
● Detail boxes & UI Elements
|
||||||
|
|
||||||
|
This image includes detail boxes, headers, buttons, and count boxes in multiple color
|
||||||
|
variations. On the right, an example screen shows how these elements can be used together
|
||||||
|
|
||||||
|
300MIND PAGE | 2
|
||||||
|
for item listings, prices, and purchase actions. The assets are suitable for shop screens,
|
||||||
|
inventories, and item detail layouts.
|
||||||
|
|
||||||
|
This image presents a collection of user interface elements intended for use within the main
|
||||||
|
menu section of a 2D casual game. The set includes menu panels, headers, buttons,
|
||||||
|
currency boxes, profile frames, icon backgrounds, and a range of functional icons.
|
||||||
|
|
||||||
|
These elements are designed to support main menu navigation, currency display, quick
|
||||||
|
actions, and access to key game features, ensuring a structured and consistent interface
|
||||||
|
layout.
|
||||||
|
|
||||||
|
This image displays a set of
|
||||||
|
general user interface elements
|
||||||
|
commonly used across game
|
||||||
|
screens. It includes on/off buttons,
|
||||||
|
toggle bars and toggles, selection
|
||||||
|
bars, and social media buttons.
|
||||||
|
|
||||||
|
The set also features currency
|
||||||
|
and power icons, navigation
|
||||||
|
controls such as back and close
|
||||||
|
buttons, and a collection of social
|
||||||
|
and system icons. These
|
||||||
|
elements are suitable for settings
|
||||||
|
screens, menus, and common
|
||||||
|
interaction panels within a 2D
|
||||||
|
casual game interface.
|
||||||
|
|
||||||
|
300MIND PAGE | 3
|
||||||
|
This image presents a set of UI elements designed for in-game pop-ups and interaction
|
||||||
|
screens. It includes a standard pop-up layout, selection states for player or option choice,
|
||||||
|
text input fields, and action buttons.
|
||||||
|
|
||||||
|
The set also includes detailed icons, designed to represent special abilities, power-ups, or
|
||||||
|
gameplay enhancements. These icons are suitable for use in pop-ups, reward screens, and
|
||||||
|
selection panels within games.
|
||||||
|
|
||||||
|
This image shows UI
|
||||||
|
elements designed for pop-up
|
||||||
|
and reward screens in-game.
|
||||||
|
It includes a title bar, standard
|
||||||
|
pop-up layout, and a
|
||||||
|
multicolor pop-up used for
|
||||||
|
special events or highlights.
|
||||||
|
|
||||||
|
The set also features a
|
||||||
|
surprise card element,
|
||||||
|
suitable for mystery rewards,
|
||||||
|
bonuses, or unlockable
|
||||||
|
content within the game
|
||||||
|
interface.
|
||||||
|
|
||||||
|
300MIND PAGE | 4
|
||||||
|
Support and Feedback
|
||||||
|
|
||||||
|
We value your feedback and are here to help!
|
||||||
|
Reach out to 300 Mind via our contact page Or Mail us.
|
||||||
|
|
||||||
|
Thank you for choosing the 2D Mobile Game UI Kit. We hope this documentation helps you.
|
||||||
|
Happy Gaming!
|
||||||
|
|
||||||
|
|
||||||
|
THANK YOU
|
||||||
|
|
||||||
|
300MIND PAGE | 5
|
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|
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