28 lines
490 B
C#
28 lines
490 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class GameplayManager : MonoBehaviour
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{
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public static GameplayManager instance;
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private void Awake()
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{
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instance = this;
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}
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public void Restart()
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{
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SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
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}
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internal void GoToMainMenu()
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{
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SceneManager.LoadScene("MainMenu");
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}
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}
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