MIF_E31230902/Assets/Asset/_Main/Script/GameplayManager.cs

28 lines
490 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class GameplayManager : MonoBehaviour
{
public static GameplayManager instance;
private void Awake()
{
instance = this;
}
public void Restart()
{
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
}
internal void GoToMainMenu()
{
SceneManager.LoadScene("MainMenu");
}
}