MIF_E31230101/Assets/Script Manager/RPG_Revisi/ExitDoorTrigger.cs

19 lines
413 B
C#

using UnityEngine;
public class ExitDoorTrigger : MonoBehaviour
{
private Manager_Game_RPG manager;
private void Start()
{
manager = FindObjectOfType<Manager_Game_RPG>();
}
private void OnTriggerEnter2D(Collider2D collision)
{
if (!collision.CompareTag("Player")) return;
if (manager == null) return;
manager.CobaKeluarLevel();
}
}