{ "name": "com.unity.2d.animation", "version": "10.1.4", "unity": "2023.1", "displayName": "2D Animation", "description": "2D Animation provides all the necessary tooling and runtime components for skeletal animation using Sprites.", "keywords": [ "2d", "animation" ], "category": "2D", "dependencies": { "com.unity.2d.common": "9.0.7", "com.unity.2d.sprite": "1.0.0", "com.unity.collections": "1.2.4", "com.unity.modules.animation": "1.0.0", "com.unity.modules.uielements": "1.0.0" }, "relatedPackages": { "com.unity.2d.animation.tests": "10.1.4", "com.unity.2d.common.tests": "9.0.7", "com.unity.2d.psdimporter": "9.0.3" }, "samples": [ { "displayName": "Samples", "description": "Various 2D Animation sample scenes to show different usage of the 2D Animation tooling for various outcomes.", "path": "Samples~/AnimationSamples" } ], "_upm": { "changelog": "### Fixed\n- Animation Preview window sometimes does not display deformed Sprites. (DANB-705)\n- Sprite Resolver missing sprite previews when dealing with large number of entries. (DANB-714)\n- Misaligned label previews in Sprite Resolver's inspector. (DANB-722)\n- Sprite Resolver component not updated after Sprite Library Asset has been modified. (DANB-727)\n- Sprite Skin breaks in the animation preview window after sprite swap. (DANB-743)\n- IK gizmos are displayed in the SceneView when IKManager2D is active in Animation Preview window. (DANB-738)\n- IK solvers are misaligned when bones have different depths. (DANB-753)\n- Rendering issues with SRP Batching and Sprite mask. (DANB-760)\n- Unable to drag sprites into empty rows of the Sprite Library Editor. (DANB-749)\n- Sprite Skin deformation systems have outdated data after sprite swap. (DANB-766)\n- Setting incorrect computer buffer size. (DANB-768)\n- Reenable editor tests.\n- Bone buffer binding issues.\n- Sprite changed callback listeners." }, "upmCi": { "footprint": "6d111bdb7567b996250ec628b7c316b4b6ae8a89" }, "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.animation@10.1/manual/index.html", "repository": { "url": "https://github.cds.internal.unity3d.com/unity/2d.git", "type": "git", "revision": "c393ad93bdba3e78ebd30a5ccd2e6da5d8b92aba" }, "_fingerprint": "494a3b4e73a9ae26677ef6e9fd6bff4ca643770a" }