extends Node # 🎮 Progress level pemain: 0 = Stage 0, 1 = Stage 1, 2 = Stage 2, 3 = Stage 3 var stage_terbuka : int = 0 var main_menu_harus_glitch = false var scene_terakhir_player = "" var baru_selesai_stage_1 : bool = false var baru_selesai_stage_2 : bool = false # 🧭 KUNCI UTAMA TERAKHIR: Penanda bahwa pemain baru saja menyelesaikan seluruh game (Stage 3) var baru_selesai_stage_3 : bool = false