MIF_E31230650/Library/Bee/artifacts/Android/Gradle/unityLibrary/build.gradle

102 lines
3.8 KiB
Groovy

apply plugin: 'com.android.library'
apply from: '../shared/keepUnitySymbols.gradle'
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
// Android Resolver Dependencies Start
implementation 'com.google.android.gms:play-services-base:18.10.0' // Assets/Firebase/Editor/DatabaseDependencies.xml:20
implementation 'com.google.firebase:firebase-analytics:23.2.0' // Assets/Firebase/Editor/DatabaseDependencies.xml:18
implementation 'com.google.firebase:firebase-appcheck:19.2.0' // Assets/Firebase/Editor/AppCheckDependencies.xml:16
implementation 'com.google.firebase:firebase-appcheck-debug:19.2.0' // Assets/Firebase/Editor/AppCheckDependencies.xml:18
implementation 'com.google.firebase:firebase-appcheck-playintegrity:19.2.0' // Assets/Firebase/Editor/AppCheckDependencies.xml:20
implementation 'com.google.firebase:firebase-appcheck-unity:13.13.0' // Assets/Firebase/Editor/AppCheckDependencies.xml:27
implementation 'com.google.firebase:firebase-app-unity:13.13.0' // Assets/Firebase/Editor/AppDependencies.xml:25
implementation 'com.google.firebase:firebase-auth:24.1.0' // Assets/Firebase/Editor/AuthDependencies.xml:16
implementation 'com.google.firebase:firebase-auth-unity:13.13.0' // Assets/Firebase/Editor/AuthDependencies.xml:23
implementation 'com.google.firebase:firebase-common:22.1.0' // Assets/Firebase/Editor/AppDependencies.xml:16
implementation 'com.google.firebase:firebase-database:22.0.1' // Assets/Firebase/Editor/DatabaseDependencies.xml:16
implementation 'com.google.firebase:firebase-database-unity:13.13.0' // Assets/Firebase/Editor/DatabaseDependencies.xml:25
// Android Resolver Dependencies End
implementation project(':unityLibrary:FirebaseApp.androidlib')
implementation 'androidx.appcompat:appcompat:1.6.1'
implementation 'androidx.core:core:1.9.0'
implementation 'androidx.games:games-activity:3.0.5'
implementation 'androidx.constraintlayout:constraintlayout:2.1.4'
implementation 'androidx.games:games-frame-pacing:1.10.0'
}
// Android Resolver Exclusions Start
android {
packaging {
exclude ('/lib/armeabi/*' + '*')
exclude ('/lib/armeabi-v7a/*' + '*')
exclude ('/lib/mips/*' + '*')
exclude ('/lib/mips64/*' + '*')
exclude ('/lib/x86/*' + '*')
exclude ('/lib/x86_64/*' + '*')
}
}
// Android Resolver Exclusions End
android {
namespace "com.unity3d.player"
ndkPath "C:/Program Files/Unity/Hub/Editor/6000.0.68f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK"
ndkVersion "27.2.12479018"
compileSdk 36
buildToolsVersion = "36.0.0"
compileOptions {
sourceCompatibility JavaVersion.VERSION_17
targetCompatibility JavaVersion.VERSION_17
}
defaultConfig {
minSdk 23
targetSdk 36
ndk {
abiFilters 'arm64-v8a'
debugSymbolLevel 'none'
}
versionCode 1
versionName '1.6'
consumerProguardFiles 'proguard-unity.txt'
externalNativeBuild {
cmake {
arguments "-DANDROID_STL=c++_shared", "-DANDROID_SUPPORT_FLEXIBLE_PAGE_SIZES=ON"
}
}
}
lint {
abortOnError false
}
androidResources {
noCompress = ['.unity3d', '.ress', '.resource', '.obb', '.bundle', '.unityexp'] + unityStreamingAssets.tokenize(', ')
ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~"
}
packaging {
jniLibs {
useLegacyPackaging true
}
}
}
android.externalNativeBuild {
cmake {
version "3.22.1"
// Workaround for CMake long path issue on Windows, place CMake intermediate files next to Unity project
buildStagingDirectory "${unityProjectPath}/.utmp"
path "src/main/cpp/CMakeLists.txt"
}
}
android.buildFeatures {
prefab true
}