using System.Collections; using System.Collections.Generic; using UnityEngine; public class AudioSfx : MonoBehaviour { public AudioSource audioSourceSfx; public AudioClip audioClipBenar; public AudioClip audioClipSalah; void Start() { } void Update() { } public void SoundSfxBenar() { audioSourceSfx.PlayOneShot(audioClipBenar); } public void SoundSfxSalah() { audioSourceSfx.PlayOneShot(audioClipSalah); } }