30 lines
537 B
C#
30 lines
537 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class AudioSfx : MonoBehaviour
|
|
{
|
|
public AudioSource audioSourceSfx;
|
|
|
|
public AudioClip audioClipBenar;
|
|
public AudioClip audioClipSalah;
|
|
void Start()
|
|
{
|
|
|
|
}
|
|
|
|
|
|
void Update()
|
|
{
|
|
|
|
}
|
|
public void SoundSfxBenar()
|
|
{
|
|
audioSourceSfx.PlayOneShot(audioClipBenar);
|
|
}
|
|
public void SoundSfxSalah()
|
|
{
|
|
audioSourceSfx.PlayOneShot(audioClipSalah);
|
|
}
|
|
}
|