MIF_E31221209/Library/Bee/artifacts/Android/x6ly2/upbalnacq28p0.lump.cpp

10 lines
1.1 KiB
C++

//Generated lump file. generated by Bee.NativeProgramSupport.Lumping
#include "C:/Program Files/Unity/Hub/Editor/2022.3.52f1/Editor/Data/il2cpp/libil2cpp/icalls/mscorlib/System.Threading/InternalThread.cpp"
#include "C:/Program Files/Unity/Hub/Editor/2022.3.52f1/Editor/Data/il2cpp/libil2cpp/icalls/mscorlib/System.Threading/Monitor.cpp"
#include "C:/Program Files/Unity/Hub/Editor/2022.3.52f1/Editor/Data/il2cpp/libil2cpp/icalls/mscorlib/System.Threading/Mutex.cpp"
#include "C:/Program Files/Unity/Hub/Editor/2022.3.52f1/Editor/Data/il2cpp/libil2cpp/icalls/mscorlib/System.Threading/NativeEventCalls.cpp"
#include "C:/Program Files/Unity/Hub/Editor/2022.3.52f1/Editor/Data/il2cpp/libil2cpp/icalls/mscorlib/System.Threading/OSSpecificSynchronizationContext.cpp"
#include "C:/Program Files/Unity/Hub/Editor/2022.3.52f1/Editor/Data/il2cpp/libil2cpp/icalls/mscorlib/System.Threading/Thread.cpp"
#include "C:/Program Files/Unity/Hub/Editor/2022.3.52f1/Editor/Data/il2cpp/libil2cpp/icalls/mscorlib/System.Threading/Timer.cpp"
#include "C:/Program Files/Unity/Hub/Editor/2022.3.52f1/Editor/Data/il2cpp/libil2cpp/icalls/mscorlib/System.Threading/WaitHandle.cpp"