27 lines
704 B
C#
27 lines
704 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class NotMatchCollider : MonoBehaviour
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{
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public GameObject panelWarning;
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void OnTriggerEnter(Collider other)
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{
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if (other.gameObject.CompareTag("man-mask") || other.gameObject.CompareTag("mug-viruses"))
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{
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Debug.Log("object man and mask touched");
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panelWarning.SetActive(true);
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}
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}
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void OnTriggerExit(Collider other)
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{
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if (other.gameObject.CompareTag("man-mask") || other.gameObject.CompareTag("mug-viruses"))
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{
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Debug.Log("object man and mask untouched");
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panelWarning.SetActive(false);
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}
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}
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}
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