MIF_E31230838/Assets/Scripts/AR/Molecule.cs

17 lines
288 B
C#

using UnityEngine;
[System.Serializable]
public class MoleculeRequirement
{
public AtomType atomType;
public int count;
}
[System.Serializable]
public class Molecule
{
public string moleculeName;
public MoleculeRequirement[] requirements;
public GameObject model;
}