using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class canvastransisi : MonoBehaviour { public GameObject fadeIn; // Start is called before the first frame update void Start() { fadeIn.SetActive(true); } // Update is called once per frame void Update() { } public void ButtonInGame(string SceneName) { SceneManager.LoadScene(SceneName); } }