using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class jawab : MonoBehaviour { public GameObject feed_benar, feed_salah; // Start is called before the first frame update void Start() { } public void jawaban(bool jawab) { if (jawab) { feed_benar.SetActive(false); feed_benar.SetActive(true); int skor = PlayerPrefs.GetInt("skor") + 10; PlayerPrefs.SetInt("skor", skor); } else { feed_salah.SetActive(false); feed_salah.SetActive(true); } gameObject.SetActive(false); transform.parent.GetChild(gameObject.transform.GetSiblingIndex() + 1).gameObject.SetActive(true); } void Update() { } }