TKK_E32231768/Assets/6Script/BgMusic.cs

20 lines
371 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BgMusic : MonoBehaviour
{
public static BgMusic instance;
private void Awake()
{
if (instance != null)
Destroy(gameObject);
else
{
instance = this;
DontDestroyOnLoad(this.gameObject);
}
}
}