TKK_E32231768/Library/PackageCache/com.unity.2d.common@2.1.2/Tests/Editor/PlaceholderTests.cs

17 lines
340 B
C#

using NUnit.Framework;
namespace UnityEditor.Experimental.U2D.Commons.Tests
{
public class Placeholder
{
[Test]
public void PlaceHolderTest()
{
// Use the Assert class to test conditions.
Assert.Pass("This is a placeholder to ensure we have at least one test.");
}
}
}