TKK_E32231768/Assets/6Script/quiztematik/QuizManager.cs

48 lines
891 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class QuizManager : MonoBehaviour
{
public Text questionText;
public GameObject correctPopup;
public GameObject wrongPopup;
private string currentQuestion;
private bool answerIsCorrect;
private void Start()
{
currentQuestion = questionText.text;
}
public void Answer(bool isCorrect)
{
if (isCorrect)
{
ShowCorrectPopup();
}
else
{
ShowWrongPopup();
}
}
private void ShowCorrectPopup()
{
correctPopup.SetActive(true);
}
private void ShowWrongPopup()
{
wrongPopup.SetActive(true);
}
public void ClosePopup()
{
correctPopup.SetActive(false);
wrongPopup.SetActive(false);
}
}