34 lines
1.0 KiB
C#
34 lines
1.0 KiB
C#
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
namespace UnityEditor.UI
|
|
{
|
|
[CustomEditor(typeof(AspectRatioFitter), true)]
|
|
[CanEditMultipleObjects]
|
|
/// <summary>
|
|
/// Custom Editor for the AspectRatioFitter component.
|
|
/// Extend this class to write a custom editor for a component derived from AspectRatioFitter.
|
|
/// </summary>
|
|
public class AspectRatioFitterEditor : SelfControllerEditor
|
|
{
|
|
SerializedProperty m_AspectMode;
|
|
SerializedProperty m_AspectRatio;
|
|
|
|
protected virtual void OnEnable()
|
|
{
|
|
m_AspectMode = serializedObject.FindProperty("m_AspectMode");
|
|
m_AspectRatio = serializedObject.FindProperty("m_AspectRatio");
|
|
}
|
|
|
|
public override void OnInspectorGUI()
|
|
{
|
|
serializedObject.Update();
|
|
EditorGUILayout.PropertyField(m_AspectMode);
|
|
EditorGUILayout.PropertyField(m_AspectRatio);
|
|
serializedObject.ApplyModifiedProperties();
|
|
|
|
base.OnInspectorGUI();
|
|
}
|
|
}
|
|
}
|