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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.build/
.buildlog/
.history
.svn/
.swiftpm/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins-dependencies
.pub-cache/
.pub/
/build/
/coverage/
# Symbolication related
app.*.symbols
# Obfuscation related
app.*.map.json
# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release

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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: "ac4e799d237041cf905519190471f657b657155a"
channel: "stable"
project_type: app
# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: ac4e799d237041cf905519190471f657b657155a
base_revision: ac4e799d237041cf905519190471f657b657155a
- platform: android
create_revision: ac4e799d237041cf905519190471f657b657155a
base_revision: ac4e799d237041cf905519190471f657b657155a
- platform: ios
create_revision: ac4e799d237041cf905519190471f657b657155a
base_revision: ac4e799d237041cf905519190471f657b657155a
- platform: linux
create_revision: ac4e799d237041cf905519190471f657b657155a
base_revision: ac4e799d237041cf905519190471f657b657155a
- platform: macos
create_revision: ac4e799d237041cf905519190471f657b657155a
base_revision: ac4e799d237041cf905519190471f657b657155a
- platform: web
create_revision: ac4e799d237041cf905519190471f657b657155a
base_revision: ac4e799d237041cf905519190471f657b657155a
- platform: windows
create_revision: ac4e799d237041cf905519190471f657b657155a
base_revision: ac4e799d237041cf905519190471f657b657155a
# User provided section
# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'

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# sen_pt
A new Flutter project.
## Getting Started
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
- [Lab: Write your first Flutter app](https://docs.flutter.dev/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://docs.flutter.dev/cookbook)
For help getting started with Flutter development, view the
[online documentation](https://docs.flutter.dev/), which offers tutorials,
samples, guidance on mobile development, and a full API reference.

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# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.
# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml
linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at https://dart.dev/lints.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options

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gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java
.cxx/
# Remember to never publicly share your keystore.
# See https://flutter.dev/to/reference-keystore
key.properties
**/*.keystore
**/*.jks

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plugins {
id("com.android.application")
id("kotlin-android")
// The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
id("dev.flutter.flutter-gradle-plugin")
}
android {
namespace = "com.example.sen_pt"
compileSdk = flutter.compileSdkVersion
ndkVersion = flutter.ndkVersion
compileOptions {
sourceCompatibility = JavaVersion.VERSION_11
targetCompatibility = JavaVersion.VERSION_11
isCoreLibraryDesugaringEnabled = true
}
kotlinOptions {
jvmTarget = JavaVersion.VERSION_11.toString()
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId = "com.example.sen_pt"
// You can update the following values to match your application needs.
// For more information, see: https://flutter.dev/to/review-gradle-config.
minSdk = flutter.minSdkVersion
targetSdk = flutter.targetSdkVersion
versionCode = flutter.versionCode
versionName = flutter.versionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig = signingConfigs.getByName("debug")
}
}
}
flutter {
source = "../.."
}
dependencies {
coreLibraryDesugaring("com.android.tools:desugar_jdk_libs:2.0.3")
}

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.INTERNET" />
<application
android:label="sen_pt"
android:name="${applicationName}"
android:icon="@mipmap/launcher_icon">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:taskAffinity=""
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
<!-- Required to query activities that can process text, see:
https://developer.android.com/training/package-visibility and
https://developer.android.com/reference/android/content/Intent#ACTION_PROCESS_TEXT.
In particular, this is used by the Flutter engine in io.flutter.plugin.text.ProcessTextPlugin. -->
<queries>
<intent>
<action android:name="android.intent.action.PROCESS_TEXT"/>
<data android:mimeType="text/plain"/>
</intent>
</queries>
</manifest>

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package com.example.sen_pt
import io.flutter.embedding.android.FlutterActivity
class MainActivity : FlutterActivity()

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<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item>
<bitmap android:gravity="fill" android:src="@drawable/background"/>
</item>
<item>
<bitmap android:gravity="center" android:src="@drawable/splash"/>
</item>
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item>
<bitmap android:gravity="fill" android:src="@drawable/background"/>
</item>
<item>
<bitmap android:gravity="center" android:src="@drawable/splash"/>
</item>
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@color/ic_launcher_background"/>
<foreground>
<inset
android:drawable="@drawable/ic_launcher_foreground"
android:inset="16%" />
</foreground>
</adaptive-icon>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:forceDarkAllowed">false</item>
<item name="android:windowFullscreen">true</item>
<item name="android:windowDrawsSystemBarBackgrounds">true</item>
<item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item>
<item name="android:windowSplashScreenBackground">#ffffff</item>
<item name="android:windowSplashScreenAnimatedIcon">@drawable/android12splash</item>
<item name="android:windowSplashScreenIconBackgroundColor">#ffffff</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
<item name="android:forceDarkAllowed">false</item>
<item name="android:windowFullscreen">true</item>
<item name="android:windowDrawsSystemBarBackgrounds">true</item>
<item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:forceDarkAllowed">false</item>
<item name="android:windowFullscreen">true</item>
<item name="android:windowDrawsSystemBarBackgrounds">true</item>
<item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item>
<item name="android:windowSplashScreenBackground">#ffffff</item>
<item name="android:windowSplashScreenAnimatedIcon">@drawable/android12splash</item>
<item name="android:windowSplashScreenIconBackgroundColor">#ffffff</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="ic_launcher_background">#ffffff</color>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
<item name="android:forceDarkAllowed">false</item>
<item name="android:windowFullscreen">true</item>
<item name="android:windowDrawsSystemBarBackgrounds">true</item>
<item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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allprojects {
repositories {
google()
mavenCentral()
}
}
val newBuildDir: Directory =
rootProject.layout.buildDirectory
.dir("../../build")
.get()
rootProject.layout.buildDirectory.value(newBuildDir)
subprojects {
val newSubprojectBuildDir: Directory = newBuildDir.dir(project.name)
project.layout.buildDirectory.value(newSubprojectBuildDir)
}
subprojects {
project.evaluationDependsOn(":app")
}
tasks.register<Delete>("clean") {
delete(rootProject.layout.buildDirectory)
}

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org.gradle.jvmargs=-Xmx8G -XX:MaxMetaspaceSize=4G -XX:ReservedCodeCacheSize=512m -XX:+HeapDumpOnOutOfMemoryError
android.useAndroidX=true
android.enableJetifier=true

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.12-all.zip

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pluginManagement {
val flutterSdkPath =
run {
val properties = java.util.Properties()
file("local.properties").inputStream().use { properties.load(it) }
val flutterSdkPath = properties.getProperty("flutter.sdk")
require(flutterSdkPath != null) { "flutter.sdk not set in local.properties" }
flutterSdkPath
}
includeBuild("$flutterSdkPath/packages/flutter_tools/gradle")
repositories {
google()
mavenCentral()
gradlePluginPortal()
}
}
plugins {
id("dev.flutter.flutter-plugin-loader") version "1.0.0"
id("com.android.application") version "8.9.1" apply false
id("org.jetbrains.kotlin.android") version "2.1.0" apply false
}
include(":app")

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# flutter pub run flutter_launcher_icons
flutter_launcher_icons:
image_path: "assets/logo/Logo.png"
android: "launcher_icon"
min_sdk_android: 21 # android min sdk min:16, default 21
adaptive_icon_background: "#ffffff"
adaptive_icon_foreground: "assets/logo/Logo.png"
adaptive_icon_foreground_inset: 16
# adaptive_icon_monochrome: "assets/icon/monochrome.png"
ios: true
# image_path_ios: "assets/icon/icon.png"
remove_alpha_ios: true
# image_path_ios_dark_transparent: "assets/icon/icon_dark.png"
# image_path_ios_tinted_grayscale: "assets/icon/icon_tinted.png"
# desaturate_tinted_to_grayscale_ios: true
background_color_ios: "#ffffff"
web:
generate: true
image_path: "assets/logo/Logo.png"
background_color: "#42a5f5"
theme_color: "#42a5f5"
windows:
generate: true
image_path: "assets/logo/Logo.png"
icon_size: 48 # min:48, max:256, default: 48
macos:
generate: true
image_path: "assets/logo/Logo.png"

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flutter_native_splash:
# This package generates native code to customize Flutter's default white native splash screen
# with background color and splash image.
# Steps to make this work:
# 1. Customize the parameters below.
# 2. run the following command in the terminal:
# dart run flutter_native_splash:create
# or if you place this not in pubspec.yaml and not in flutter_native_splash.yaml:
# dart run flutter_native_splash:create -p ../your-filepath.yaml
# 3. voila, done!
# NOTES:
# - in case you got some trouble, cleaning up flutter project might help:
# flutter clean ; flutter pub get
# - To restore Flutter's default white splash screen, run the following command in the terminal:
# dart run flutter_native_splash:remove
# or if you place this not in pubspec.yaml and not in flutter_native_splash.yaml:
# dart run flutter_native_splash:remove -p ../your-filepath.yaml
# IMPORTANT NOTE: These parameter do not affect the configuration of Android 12 and later, which
# handle splash screens differently that prior versions of Android. Android 12 and later must be
# configured specifically in the android_12 section below, at the very end.
#======================================================================
# uncomment this if you want to disable this package for specific platform:
# android: false
# ios: false
web: false
#======================================================================
#! FOR ALL PLATFORM, except Android 12+:
# general color for all platform (except android 12+):
# see there only 2 lines in all parameters that marked as [required], so others
# remain optional. NOTE that if you specify the [required] color, then you cant
# use the [required] background_image in the next section. the reverse is true.
# select one, they cant work together.
color: "#ffffff" ##====================================[REQUIRED]==========
#color_dark: "#042a49"
# platform-specific color. will override general color if active:
#color_android: "#42a5f5"
#color_dark_android: "#042a49"
#color_ios: "#42a5f5"
#color_dark_ios: "#042a49"
#color_web: "#42a5f5"
#color_dark_web: "#042a49"
# general background_image for all platform (except android 12+)
# if you specify this [required] background_image, then you should comment the
# [required] color in previous section. select one, they cant work together.
#background_image: "assets/background.png" #========[REQUIRED]============
#background_image_dark: "assets/dark-background.png"
# platform-specific background_image. will override general background_image if active:
#background_image_android: "assets/background-android.png"
#background_image_dark_android: "assets/dark-background-android.png"
#background_image_ios: "assets/background-ios.png"
#background_image_dark_ios: "assets/dark-background-ios.png"
#background_image_web: "assets/background-web.png"
#background_image_dark_web: "assets/dark-background-web.png"
# general image for all platform (except android 12+):
# allows you to specify an image used in the splash screen. It must be a
# png file and should be sized for 4x pixel density.
image: assets/logo/Logo.png
#image_dark: assets/splash-invert.png
# platform-specific image. will override general image if active:
#image_android: assets/splash-android.png
#image_dark_android: assets/splash-invert-android.png
#image_ios: assets/splash-ios.png
#image_dark_ios: assets/splash-invert-ios.png
#image_web: assets/splash-web.gif
#image_dark_web: assets/splash-invert-web.gif
# image alignment (default center if not specified, or speccified something else):
#android_gravity: center # bottom, center, center_horizontal, center_vertical,
# clip_horizontal, clip_vertical, end, fill, fill_horizontal, fill_vertical, left, right, start, top. could also be a combination like `android_gravity: fill|clip_vertical`
# This will fill the width while maintaining the image's vertical aspect ratio.
# visit https://developer.android.com/reference/android/view/Gravity
#ios_content_mode: center # scaleToFill, scaleAspectFit, scaleAspectFill,
# center, top, bottom, left, right, topLeft, topRight, bottomLeft, or bottomRight.
# visit https://developer.apple.com/documentation/uikit/uiview/contentmode
#web_image_mode: center # center, contain, stretch, cover
# general branding for all platform (except android 12+):
# allows you to specify an image used as branding in the splash screen. should be png.
#branding: assets/dart.png
#branding_dark: assets/dart_dark.png
# platform-specific branding. will override general branding if active:
#branding_android: assets/brand-android.png
#branding_dark_android: assets/dart_dark-android.png
#branding_ios: assets/brand-ios.png
#branding_dark_ios: assets/dart_dark-ios.png
#branding_web: assets/brand-web.gif
#branding_dark_web: assets/dart_dark-web.gif
# branding position:
# you can use bottom, bottomRight, and bottomLeft. The default values is
# bottom if not specified or specified something else.
#branding_mode: bottom # default bottom
#branding_bottom_padding: 24 # default 0
#branding_bottom_padding_android: 24 # default 0
#branding_bottom_padding_ios: 24 # default 0
# branding bottom padding web is not available yet.
# The screen orientation can be set in Android with the android_screen_orientation parameter.
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# https://developer.android.com/guide/topics/manifest/activity-element#screen
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#! extra note for IOS:
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# - 'ios/Runner/Info-Debug.plist'
# - 'ios/Runner/Info-Release.plist'
#========================================================================
# what we did above won't affect Android 12 and newer at all. they have different
# handling concept. visit https://developer.android.com/guide/topics/ui/splash-screen
#! ANDROID 12+ configuration:
android_12:
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color: "#ffffff"
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# with background: 960×960 px (fit within circle 640px in diameter)
# without background: 1152×1152 px (fit within circle 768px in diameter)
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image: assets/logo/Logo.png
# image_dark: assets/images/logo/logo-splash2.png
# center-logo background color
icon_background_color: "#ffffff"
# icon_background_color_dark: "#eeeeee"
# branding:
# The branding image dimensions must be 800x320 px.
#branding: assets/dart.png
#branding_dark: assets/dart_dark.png

34
apk/sen_pt/ios/.gitignore vendored Normal file
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@ -0,0 +1,34 @@
**/dgph
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profile
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Flutter/Flutter.podspec
Flutter/Generated.xcconfig
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Flutter/app.flx
Flutter/app.zip
Flutter/flutter_assets/
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<?xml version="1.0" encoding="UTF-8"?>
<Workspace
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<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1510"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
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buildForRunning = "YES"
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buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
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<TestAction
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<plist version="1.0">
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@ -0,0 +1,13 @@
import Flutter
import UIKit
@main
@objc class AppDelegate: FlutterAppDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
}

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{
"images" : [
{
"filename" : "background.png",
"idiom" : "universal",
"scale" : "1x"
},
{
"idiom" : "universal",
"scale" : "2x"
},
{
"idiom" : "universal",
"scale" : "3x"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

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{
"images" : [
{
"filename" : "LaunchImage.png",
"idiom" : "universal",
"scale" : "1x"
},
{
"filename" : "LaunchImage@2x.png",
"idiom" : "universal",
"scale" : "2x"
},
{
"filename" : "LaunchImage@3x.png",
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"scale" : "3x"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
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