first commit

This commit is contained in:
dmasdwi03 2024-07-14 14:20:45 +07:00
commit ba707ecd26
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.gitignore vendored Normal file
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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.pub-cache/
.pub/
/build/
# Symbolication related
app.*.symbols
# Obfuscation related
app.*.map.json
# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release

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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: "54e66469a933b60ddf175f858f82eaeb97e48c8d"
channel: "stable"
project_type: app
# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
base_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
- platform: android
create_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
base_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
- platform: ios
create_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
base_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
- platform: linux
create_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
base_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
- platform: macos
create_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
base_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
- platform: web
create_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
base_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
- platform: windows
create_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
base_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
# User provided section
# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'

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# terakhirr_yaa
A new Flutter project.
## Getting Started
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
- [Lab: Write your first Flutter app](https://docs.flutter.dev/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://docs.flutter.dev/cookbook)
For help getting started with Flutter development, view the
[online documentation](https://docs.flutter.dev/), which offers tutorials,
samples, guidance on mobile development, and a full API reference.

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# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.
# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml
linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at https://dart.dev/lints.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options

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android/.gitignore vendored Normal file
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gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java
# Remember to never publicly share your keystore.
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
key.properties
**/*.keystore
**/*.jks

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plugins {
id "com.android.application"
id "kotlin-android"
id "dev.flutter.flutter-gradle-plugin"
}
def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}
def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}
android {
namespace "com.example.terakhirr_yaa"
compileSdk flutter.compileSdkVersion
ndkVersion flutter.ndkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
kotlinOptions {
jvmTarget = '1.8'
}
sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.example.terakhirr_yaa"
// You can update the following values to match your application needs.
// For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration.
minSdkVersion flutter.minSdkVersion
targetSdkVersion flutter.targetSdkVersion
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
}
}
flutter {
source '../..'
}
dependencies {}

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.terakhirr_yaa">
<uses-permission android:name="android.permission.BLUETOOTH" />
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
<uses-permission android:name="android.permission.BLUETOOTH_SCAN" />
<uses-permission android:name="android.permission.BLUETOOTH_CONNECT" />
<uses-permission android:name="android.permission.BLUETOOTH_ADVERTISE" />
<application
android:label="Smart Door"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
<queries>
<intent>
<action android:name="android.intent.action.PROCESS_TEXT"/>
<data android:mimeType="text/plain"/>
</intent>
</queries>
</manifest>

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package com.example.terakhirr_yaa
import io.flutter.embedding.android.FlutterActivity
class MainActivity: FlutterActivity()

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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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android/build.gradle Normal file
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allprojects {
repositories {
google()
mavenCentral()
}
}
rootProject.buildDir = '../build'
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(':app')
}
tasks.register("clean", Delete) {
delete rootProject.buildDir
}

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org.gradle.jvmargs=-Xmx4G
android.useAndroidX=true
android.enableJetifier=true

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.6.3-all.zip

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android/settings.gradle Normal file
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pluginManagement {
def flutterSdkPath = {
def properties = new Properties()
file("local.properties").withInputStream { properties.load(it) }
def flutterSdkPath = properties.getProperty("flutter.sdk")
assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
return flutterSdkPath
}
settings.ext.flutterSdkPath = flutterSdkPath()
includeBuild("${settings.ext.flutterSdkPath}/packages/flutter_tools/gradle")
repositories {
google()
mavenCentral()
gradlePluginPortal()
}
}
plugins {
id "dev.flutter.flutter-plugin-loader" version "1.0.0"
id "com.android.application" version "7.3.0" apply false
id "org.jetbrains.kotlin.android" version "1.7.10" apply false
}
include ":app"

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ios/.gitignore vendored Normal file
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**/dgph
*.mode1v3
*.mode2v3
*.moved-aside
*.pbxuser
*.perspectivev3
**/*sync/
.sconsign.dblite
.tags*
**/.vagrant/
**/DerivedData/
Icon?
**/Pods/
**/.symlinks/
profile
xcuserdata
**/.generated/
Flutter/App.framework
Flutter/Flutter.framework
Flutter/Flutter.podspec
Flutter/Generated.xcconfig
Flutter/ephemeral/
Flutter/app.flx
Flutter/app.zip
Flutter/flutter_assets/
Flutter/flutter_export_environment.sh
ServiceDefinitions.json
Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
!default.mode1v3
!default.mode2v3
!default.pbxuser
!default.perspectivev3

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>12.0</string>
</dict>
</plist>

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#include "Generated.xcconfig"

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#include "Generated.xcconfig"

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ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Profile"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

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<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "group:Runner.xcodeproj">
</FileRef>
</Workspace>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>PreviewsEnabled</key>
<false/>
</dict>
</plist>

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import UIKit
import Flutter
@UIApplicationMain
@objc class AppDelegate: FlutterAppDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
}

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{
"images" : [
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@3x.png",
"scale" : "3x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@3x.png",
"scale" : "3x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@3x.png",
"scale" : "3x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@2x.png",
"scale" : "2x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@3x.png",
"scale" : "3x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@1x.png",
"scale" : "1x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@1x.png",
"scale" : "1x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@1x.png",
"scale" : "1x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@2x.png",
"scale" : "2x"
},
{
"size" : "83.5x83.5",
"idiom" : "ipad",
"filename" : "Icon-App-83.5x83.5@2x.png",
"scale" : "2x"
},
{
"size" : "1024x1024",
"idiom" : "ios-marketing",
"filename" : "Icon-App-1024x1024@1x.png",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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# Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
</imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="LaunchImage" width="168" height="185"/>
</resources>
</document>

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
</dependencies>
<scenes>
<!--Flutter View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>

49
ios/Runner/Info.plist Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>Terakhirr Yaa</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>terakhirr_yaa</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
</dict>
</plist>

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@ -0,0 +1 @@
#import "GeneratedPluginRegistrant.h"

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@ -0,0 +1,12 @@
import Flutter
import UIKit
import XCTest
class RunnerTests: XCTestCase {
func testExample() {
// If you add code to the Runner application, consider adding tests here.
// See https://developer.apple.com/documentation/xctest for more information about using XCTest.
}
}

651
lib/admin_page.dart Normal file
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import 'dart:async';
import 'dart:convert';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:flutter_bluetooth_serial/flutter_bluetooth_serial.dart';
import 'package:shared_preferences/shared_preferences.dart';
class AdminPage extends StatefulWidget {
@override
_AdminPageState createState() => _AdminPageState();
}
//Inisialisasi dan State Management
class _AdminPageState extends State<AdminPage> {
BluetoothState _bluetoothState = BluetoothState.UNKNOWN;
final GlobalKey<ScaffoldState> _scaffoldKey = GlobalKey<ScaffoldState>();
final FlutterBluetoothSerial _bluetooth = FlutterBluetoothSerial.instance;
BluetoothConnection? connection;
late int _deviceState;
bool isDisconnecting = false;
bool? get isConnected => connection != null && connection!.isConnected;
List<BluetoothDevice> _devicesList = [];
List<Map<String, String>> _addedDevices = [];
BluetoothDevice? _device;
bool _connected = false;
bool _isButtonUnavailable = false;
TextEditingController bluetoothNameController = TextEditingController();
TextEditingController bluetoothAddressController = TextEditingController();
TextEditingController passwordController = TextEditingController();
int _passwordPrefixCounter = 1;
String? _displayedIP;
//Inisialisasi dan Lifecycle Methods
@override
void initState() {
super.initState();
FlutterBluetoothSerial.instance.state.then((state) {
setState(() {
_bluetoothState = state;
});
});
_deviceState = 0;
enableBluetooth();
FlutterBluetoothSerial.instance
.onStateChanged()
.listen((BluetoothState state) {
setState(() {
_bluetoothState = state;
if (_bluetoothState == BluetoothState.STATE_OFF) {
_isButtonUnavailable = true;
}
getPairedDevices();
});
});
loadAddedDevices();
}
@override
void dispose() {
if (isConnected!) {
isDisconnecting = true;
connection?.dispose();
}
super.dispose();
}
// Fungsi untuk Mengaktifkan Bluetooth jika tidak aktif.
Future<void> enableBluetooth() async {
_bluetoothState = await FlutterBluetoothSerial.instance.state;
if (_bluetoothState == BluetoothState.STATE_OFF) {
await FlutterBluetoothSerial.instance.requestEnable();
await getPairedDevices();
} else {
await getPairedDevices();
}
}
//Mendapatkan daftar perangkat yang sudah terhubung (paired).
Future<void> getPairedDevices() async {
List<BluetoothDevice> devices = [];
try {
devices = await _bluetooth.getBondedDevices();
} on PlatformException {
debugPrint("Error");
}
if (!mounted) {
return;
}
setState(() {
_devicesList = devices;
});
}
//Memuat perangkat yang telah ditambahkan dari SharedPreferences
Future<void> loadAddedDevices() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
String? devicesJson = prefs.getString('added_devices');
if (devicesJson != null) {
List<Map<String, dynamic>> devices =
List<Map<String, dynamic>>.from(jsonDecode(devicesJson));
setState(() {
_addedDevices =
devices.map((device) => Map<String, String>.from(device)).toList();
_passwordPrefixCounter = _addedDevices.length + 1;
});
}
}
//Menyimpan perangkat yang telah ditambahkan ke SharedPreferences.
Future<void> saveAddedDevices() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
String devicesJson = jsonEncode(_addedDevices);
await prefs.setString('added_devices', devicesJson);
}
//Fungsi untuk Menampilkan Pesan
void showMessage(String message,
{Duration duration = const Duration(seconds: 3)}) {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
content: Text(message),
duration: duration,
),
);
}
//Fungsi untuk Mendapatkan Prefix Berikutnya
int _getNextAvailablePrefix() {
List<int> usedPrefixes = _addedDevices
.map((device) => int.parse(device['prefix'] ?? '0'))
.toList();
usedPrefixes.sort();
for (int i = 1; i <= usedPrefixes.length; i++) {
if (!usedPrefixes.contains(i)) {
return i;
}
}
return usedPrefixes.length + 1;
}
//Ui
@override
Widget build(BuildContext context) {
return WillPopScope(
onWillPop: () async {
Navigator.of(context).popUntil((route) => route.isFirst);
return false;
},
child: Scaffold(
key: _scaffoldKey,
appBar: AppBar(
title: const Text("Smart Door"),
backgroundColor: Color.fromARGB(255, 243, 146, 34),
actions: <Widget>[
ElevatedButton.icon(
icon: const Icon(
Icons.refresh,
color: Color.fromARGB(255, 0, 0, 0),
),
label: const Text(
"",
style: TextStyle(
color: Colors.white,
),
),
onPressed: () async {
await getPairedDevices().then((_) {
showMessage('Daftar perangkat diperbarui');
});
},
),
],
),
body: SingleChildScrollView(
child: Column(
mainAxisSize: MainAxisSize.max,
children: <Widget>[
Visibility(
visible: _isButtonUnavailable &&
_bluetoothState == BluetoothState.STATE_ON,
child: const LinearProgressIndicator(
backgroundColor: Colors.yellow,
valueColor: AlwaysStoppedAnimation<Color>(Colors.red),
),
),
Padding(
padding: const EdgeInsets.all(10),
child: Row(
mainAxisAlignment: MainAxisAlignment.start,
children: <Widget>[
const Expanded(
child: Text(
'Aktifkan Bluetooth',
style: TextStyle(
color: Colors.black,
fontSize: 16,
),
),
),
Switch(
value: _bluetoothState.isEnabled,
onChanged: (bool value) {
future() async {
if (value) {
await FlutterBluetoothSerial.instance
.requestEnable();
} else {
await FlutterBluetoothSerial.instance
.requestDisable();
}
await getPairedDevices();
_isButtonUnavailable = false;
if (_connected) {
_disconnect();
}
}
future().then((_) {
setState(() {});
});
},
)
],
),
),
Stack(
children: <Widget>[
Column(
children: <Widget>[
const Padding(
padding: EdgeInsets.only(top: 10),
child: Text(
"PERANGKAT TERPASANG",
style: TextStyle(
fontSize: 22,
color: Color.fromARGB(255, 0, 0, 0),
fontWeight: FontWeight.bold,
),
textAlign: TextAlign.center,
),
),
Padding(
padding: const EdgeInsets.all(8.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'Perangkat:',
style: TextStyle(
fontWeight: FontWeight.bold,
),
),
SizedBox(width: 10),
DropdownButton(
items: _getDeviceItems(),
onChanged: (value) async {
if (isConnected!) {
await _disconnect(); // Putuskan koneksi jika ada
}
setState(() => _device = value);
await _connectToSelectedDevice();
},
value: _devicesList.isNotEmpty ? _device : null,
),
],
),
),
Padding(
padding: const EdgeInsets.all(8.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
children: [
Text(
'Perangkat Ditambahkan',
style: TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
),
),
Spacer(),
IconButton(
icon: Icon(Icons.add, color: Colors.blue),
onPressed: () async {
if (!isConnected!) {
showMessage(
'Harap hubungkan Bluetooth terlebih dahulu');
return;
}
showDialog(
context: context,
builder: (context) => AlertDialog(
title: Text('Tambah Perangkat'),
content: Column(
mainAxisSize: MainAxisSize.min,
children: [
TextField(
controller:
bluetoothNameController,
decoration: const InputDecoration(
labelText:
'Nama Perangkat Bluetooth',
),
),
TextField(
controller:
bluetoothAddressController,
decoration: const InputDecoration(
labelText:
'Alamat Perangkat Bluetooth',
),
),
Row(
children: [
Container(
width: 50,
child: TextField(
readOnly: true,
controller:
TextEditingController(
text:
_getNextAvailablePrefix()
.toString()
.padLeft(2, '0'),
),
decoration: InputDecoration(
labelText: 'Prefix',
),
),
),
SizedBox(width: 10),
Expanded(
child: TextField(
controller:
passwordController,
decoration:
const InputDecoration(
labelText: 'Password',
),
obscureText: true,
keyboardType: TextInputType
.number, // Hanya angka yang diperbolehkan
inputFormatters: <TextInputFormatter>[
FilteringTextInputFormatter
.digitsOnly // Filter hanya angka
]),
),
],
),
],
),
actions: [
TextButton(
onPressed: () {
Navigator.of(context).pop();
},
child: Text('Batal'),
),
TextButton(
onPressed: () async {
String name =
bluetoothNameController.text;
String address =
bluetoothAddressController
.text;
String password =
passwordController.text;
bool addressExists =
_addedDevices.any((device) =>
device['address'] ==
address);
if (addressExists) {
showMessage(
'Alamat perangkat sudah ada dalam daftar');
return;
}
if (name.isNotEmpty &&
address.isNotEmpty &&
password.isNotEmpty &&
password.length >= 6) {
Navigator.of(context).pop();
int nextPrefix =
_getNextAvailablePrefix();
await addDeviceToESP32(
name,
address,
nextPrefix
.toString()
.padLeft(2, '0') +
password);
setState(() {
_addedDevices.add({
'name': name,
'address': address,
'prefix':
nextPrefix.toString()
});
saveAddedDevices();
bluetoothNameController
.clear();
bluetoothAddressController
.clear();
passwordController.clear();
});
await _disconnect();
} else {
showMessage(
'Nama, alamat, dan password tidak boleh kosong atau password kurang dari 6 karakter');
}
},
child: Text('Tambah'),
),
],
),
);
},
),
],
),
Table(
border: TableBorder.all(color: Colors.black),
columnWidths: const <int, TableColumnWidth>{
0: FlexColumnWidth(2),
1: FlexColumnWidth(2),
2: FlexColumnWidth(1),
},
defaultVerticalAlignment:
TableCellVerticalAlignment.middle,
children: [
TableRow(
children: [
Padding(
padding: const EdgeInsets.all(8.0),
child: Text('Nama',
style: TextStyle(
fontWeight: FontWeight.bold)),
),
Padding(
padding: const EdgeInsets.all(8.0),
child: Text('Alamat',
style: TextStyle(
fontWeight: FontWeight.bold)),
),
Padding(
padding: const EdgeInsets.all(8.0),
child: Text('Hapus',
style: TextStyle(
fontWeight: FontWeight.bold)),
),
],
),
..._addedDevices.map((device) {
return TableRow(
children: [
Padding(
padding: const EdgeInsets.all(8.0),
child: Text(device['name'] ?? ''),
),
Padding(
padding: const EdgeInsets.all(8.0),
child: Text(device['address'] ?? ''),
),
IconButton(
icon: Icon(Icons.delete,
color: Colors.red),
onPressed: () {
showDeleteConfirmationDialog(device);
},
),
],
);
}).toList(),
],
),
if (_displayedIP != null)
Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
'IP Address: $_displayedIP',
style: TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
color: Colors.blue,
),
),
),
],
),
),
],
),
Container(
color: Colors.blue,
),
],
),
],
),
),
),
);
}
List<DropdownMenuItem<BluetoothDevice>> _getDeviceItems() {
List<DropdownMenuItem<BluetoothDevice>> items = [];
if (_devicesList.isEmpty) {
items.add(const DropdownMenuItem(
child: Text('NONE'),
));
} else {
_devicesList.forEach((device) {
items.add(DropdownMenuItem(
child: Text(device.name ?? ''),
value: device,
));
});
}
return items;
}
//Menghubungkan ke perangkat Bluetooth yang dipilih.
Future<void> _connectToSelectedDevice() async {
setState(() {
_isButtonUnavailable = true;
});
if (_device == null) {
showMessage('Tidak ada perangkat yang dipilih');
} else {
if (isConnected!) {
await _disconnect(); // Putuskan koneksi jika ada
}
await BluetoothConnection.toAddress(_device!.address).then((_connection) {
showMessage('Terhubung ke perangkat');
connection = _connection;
setState(() {
_connected = true;
});
connection!.input!.listen((Uint8List data) {
String response = utf8.decode(data);
print("Data diterima: $response");
if (response.contains('{"ip":"')) {
setState(() {
_displayedIP = jsonDecode(response)['ip'];
print("IP Address: $_displayedIP");
});
}
}).onDone(() {
if (isDisconnecting) {
showMessage('Terputus secara lokal');
} else {
showMessage('Terputus secara remote');
}
if (mounted) {
setState(() {});
}
});
// Kirim perintah setelah berhasil terhubung
String message = jsonEncode({
"action": "get_ip",
});
connection!.output.add(utf8.encode(message + "\r\n"));
connection!.output.allSent;
}).catchError((error) {
showMessage('Tidak bisa terhubung, terjadi kesalahan');
debugPrint(error.toString());
});
setState(() => _isButtonUnavailable = false);
}
}
//Memutuskan koneksi Bluetooth.
Future<void> _disconnect() async {
await connection?.close();
showMessage('Perangkat terputus');
if (!connection!.isConnected) {
setState(() {
_connected = false;
_isButtonUnavailable = false;
});
}
}
//Menambahkan perangkat ke ESP32 dengan mengirimkan data melalui Bluetooth.
Future<void> addDeviceToESP32(
String name, String address, String password) async {
if (isConnected!) {
String message = jsonEncode({
"action": "add",
"name": name,
"address": address,
"password": password
});
connection!.output.add(utf8.encode(message + "\r\n"));
await connection!.output.allSent;
}
}
//Menghapus perangkat dari ESP32 dengan mengirimkan data melalui Bluetooth.
Future<void> deleteDeviceFromESP32(String address) async {
if (isConnected!) {
String message = jsonEncode({
"action": "delete",
"address": address,
});
connection!.output.add(utf8.encode(message + "\r\n"));
await connection!.output.allSent;
}
}
void showDeleteConfirmationDialog(Map<String, String> device) {
showDialog(
context: context,
builder: (context) => AlertDialog(
title: Text('Konfirmasi Hapus'),
content: Text('Apakah Anda yakin ingin menghapus perangkat ini?'),
actions: [
TextButton(
onPressed: () {
Navigator.of(context).pop();
},
child: Text('Tidak'),
),
TextButton(
onPressed: () async {
if (!isConnected!) {
showMessage('Harap hubungkan Bluetooth terlebih dahulu');
return;
}
Navigator.of(context).pop();
await deleteDeviceFromESP32(device['address']!);
setState(() {
_addedDevices.remove(device);
saveAddedDevices();
});
await _disconnect();
},
child: Text('Iya'),
),
],
),
);
}
}

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// import 'package:flutter/material.dart';
// import 'package:shared_preferences/shared_preferences.dart';
// import 'package:url_launcher/url_launcher.dart'; // Import library untuk membuka URL
// class HistoryPage extends StatefulWidget {
// @override
// _HistoryPageState createState() => _HistoryPageState();
// }
// class _HistoryPageState extends State<HistoryPage> {
// String _deviceIp = 'Loading...';
// @override
// void initState() {
// super.initState();
// _loadDeviceIp();
// // Simulate checking the connected device's IP
// _checkConnectedDevice();
// }
// Future<void> _loadDeviceIp() async {
// final prefs = await SharedPreferences.getInstance();
// setState(() {
// _deviceIp = prefs.getString('deviceIp') ?? 'No device connected';
// });
// }
// Future<void> _saveDeviceIp(String ip) async {
// final prefs = await SharedPreferences.getInstance();
// await prefs.setString('deviceIp', ip);
// setState(() {
// _deviceIp = ip;
// });
// }
// // This is a placeholder for your actual method to get the connected device's IP
// Future<void> _checkConnectedDevice() async {
// // Replace this with actual logic to get the IP from ESP32
// String newIp = '192.168.0.10'; // Example IP address
// // Assume the device is connected and the IP is different
// _saveDeviceIp(newIp);
// }
// // Method untuk membuka halaman web dengan alamat IP
// void _openWebPage() async {
// String url = 'http://$_deviceIp'; // Membuat URL dengan alamat IP
// if (await canLaunch(url)) { // Memeriksa apakah URL dapat dibuka
// await launch(url); // Membuka URL di browser
// } else {
// throw 'Could not launch $url'; // Melempar pengecualian jika URL tidak dapat dibuka
// }
// }
// @override
// Widget build(BuildContext context) {
// return Scaffold(
// appBar: AppBar(
// title: Text('Riwayat'),
// ),
// body: Center(
// child: Column(
// mainAxisAlignment: MainAxisAlignment.center,
// children: <Widget>[
// Text('IP Address: $_deviceIp'),
// SizedBox(height: 20),
// RaisedButton(
// onPressed: _openWebPage,
// child: Text('Buka Halaman Web'),
// ),
// ],
// ),
// ),
// );
// }
// }

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import 'package:flutter/material.dart';
import 'admin_page.dart';
import 'user_page.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(debugShowCheckedModeBanner: false, home: LoginPage());
}
}
class LoginPage extends StatelessWidget {
@override
Widget build(BuildContext context) {
TextEditingController adminNameController = TextEditingController();
TextEditingController adminPasswordController = TextEditingController();
return Scaffold(
appBar: AppBar(
title: Text(''),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
ElevatedButton(
onPressed: () {
showDialog(
context: context,
barrierDismissible: false,
builder: (context) => AlertDialog(
title: Text('Login Admin'),
content: Column(
mainAxisSize: MainAxisSize.min,
children: [
TextField(
controller: adminNameController,
decoration: const InputDecoration(
labelText: 'Nama',
),
),
TextField(
controller: adminPasswordController,
decoration: const InputDecoration(
labelText: 'Password',
),
obscureText: true,
),
],
),
actions: [
TextButton(
onPressed: () {
Navigator.of(context).pop();
adminNameController.clear();
adminPasswordController.clear();
},
child: Text('Batal'),
),
TextButton(
onPressed: () {
String adminName = adminNameController.text;
String adminPassword = adminPasswordController.text;
if (adminName == 'admin' &&
adminPassword == 'admin') {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => AdminPage()),
).then((_) {
adminNameController.clear();
adminPasswordController.clear();
});
} else {
showDialog(
context: context,
builder: (context) => AlertDialog(
title: Text('Login Gagal'),
content: Text('Nama atau Password salah.'),
actions: [
TextButton(
onPressed: () {
Navigator.of(context).pop();
},
child: Text('OK'),
),
],
),
).then((_) {
adminNameController.clear();
adminPasswordController.clear();
});
}
},
child: Text('Login'),
),
],
),
);
},
child: Text('Login sebagai Admin'),
),
SizedBox(height: 20),
ElevatedButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => UserPage()),
);
},
child: Text('Login sebagai User'),
),
SizedBox(height: 20),
],
),
),
);
}
}

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import 'dart:async';
import 'dart:convert';
import 'dart:typed_data';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:flutter_bluetooth_serial/flutter_bluetooth_serial.dart';
class UserPage extends StatefulWidget {
@override
_UserPageState createState() => _UserPageState();
}
//Inisialisasi dan State Management
class _UserPageState extends State<UserPage> {
BluetoothState _bluetoothState = BluetoothState.UNKNOWN;
final GlobalKey<ScaffoldState> _scaffoldKey = GlobalKey<ScaffoldState>();
final FlutterBluetoothSerial _bluetooth = FlutterBluetoothSerial.instance;
BluetoothConnection? connection;
late int _deviceState;
bool isDisconnecting = false;
Map<String, Color> colors = {
'onBorderColor': Colors.green,
'offBorderColor': Colors.red,
'neutralBorderColor': Colors.transparent,
'onTextColor': Colors.green,
'offTextColor': Colors.red,
'neutralTextColor': Colors.blue,
};
bool? get isConnected => connection != null && connection!.isConnected;
List<BluetoothDevice> _devicesList = [];
BluetoothDevice? _device;
bool _connected = false;
bool _isButtonUnavailable = false;
bool _isLoading = false;
//Dipanggil ketika widget diinisialisasi. Digunakan untuk mengatur state awal dan mengaktifkan Bluetooth.
@override
void initState() {
super.initState();
FlutterBluetoothSerial.instance.state.then((state) {
setState(() {
_bluetoothState = state;
});
});
_deviceState = 0;
enableBluetooth();
FlutterBluetoothSerial.instance
.onStateChanged()
.listen((BluetoothState state) {
setState(() {
_bluetoothState = state;
if (_bluetoothState == BluetoothState.STATE_OFF) {
_isButtonUnavailable = true;
}
getPairedDevices();
});
});
}
//Dipanggil ketika widget dihancurkan. Digunakan untuk membersihkan resource yang digunakan.
@override
void dispose() {
if (isConnected!) {
isDisconnecting = true;
connection?.dispose();
connection = null;
}
super.dispose();
}
//Mengaktifkan Bluetooth jika tidak aktif.
Future<void> enableBluetooth() async {
_bluetoothState = await FlutterBluetoothSerial.instance.state;
if (_bluetoothState == BluetoothState.STATE_OFF) {
await FlutterBluetoothSerial.instance.requestEnable();
await getPairedDevices();
} else {
await getPairedDevices();
}
}
//Mendapatkan daftar perangkat yang sudah terhubung
Future<void> getPairedDevices() async {
List<BluetoothDevice> devices = [];
try {
devices = await _bluetooth.getBondedDevices();
} on PlatformException {
debugPrint("Error");
}
if (!mounted) {
return;
}
setState(() {
_devicesList = devices;
});
}
//ui
@override
Widget build(BuildContext context) {
return Scaffold(
key: _scaffoldKey,
appBar: AppBar(
title: const Text("Smart Door"),
backgroundColor: Color.fromARGB(255, 243, 146, 34),
actions: <Widget>[
ElevatedButton.icon(
icon: const Icon(
Icons.refresh,
color: Color.fromARGB(255, 0, 0, 0),
),
label: const Text(
"",
style: TextStyle(
color: Colors.white,
),
),
onPressed: () async {
await getPairedDevices().then((_) {
show('Daftar perangkat diperbarui');
});
},
),
],
),
body: Column(
mainAxisSize: MainAxisSize.max,
children: <Widget>[
Visibility(
visible: _isLoading,
child: LinearProgressIndicator(
backgroundColor: Colors.yellow,
valueColor: AlwaysStoppedAnimation<Color>(Colors.red),
),
),
Visibility(
visible: _isButtonUnavailable &&
_bluetoothState == BluetoothState.STATE_ON,
child: const LinearProgressIndicator(
backgroundColor: Colors.yellow,
valueColor: AlwaysStoppedAnimation<Color>(Colors.red),
),
),
Padding(
padding: const EdgeInsets.all(10),
child: Row(
mainAxisAlignment: MainAxisAlignment.start,
children: <Widget>[
const Expanded(
child: Text(
'Nyalakan Bluetooth',
style: TextStyle(
color: Colors.black,
fontSize: 16,
),
),
),
Switch(
value: _bluetoothState.isEnabled,
onChanged: (bool value) {
future() async {
if (value) {
await FlutterBluetoothSerial.instance.requestEnable();
} else {
await FlutterBluetoothSerial.instance.requestDisable();
}
await getPairedDevices();
_isButtonUnavailable = false;
if (_connected) {
_disconnect();
}
}
future().then((_) {
setState(() {});
});
},
)
],
),
),
Stack(
children: <Widget>[
Column(
children: <Widget>[
const Padding(
padding: EdgeInsets.only(top: 10),
child: Text(
"PERANGKAT TERPASANG",
style: TextStyle(
fontSize: 22,
color: Color.fromARGB(255, 0, 0, 0),
fontWeight: FontWeight.bold,
),
textAlign: TextAlign.center,
),
),
Padding(
padding: const EdgeInsets.all(8.0),
child: Center(
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'Perangkat:',
style: TextStyle(
fontWeight: FontWeight.bold,
),
),
SizedBox(width: 10),
DropdownButton(
items: _getDeviceItems(),
onChanged: (value) {
setState(() {
_device = value;
_isButtonUnavailable = false;
});
},
value: _devicesList.isNotEmpty ? _device : null,
),
],
),
),
),
],
),
Container(
color: Colors.blue,
),
],
),
Expanded(
child: Center(
child: ElevatedButton(
onPressed: _device != null ? _handleUnlock : null,
child: const Icon(Icons.lock_open, size: 100),
style: ElevatedButton.styleFrom(
shape: CircleBorder(),
padding: EdgeInsets.all(40),
backgroundColor: Color.fromARGB(255, 251, 252, 255),
),
),
),
),
Expanded(
child: Padding(
padding: const EdgeInsets.all(20),
child: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
"CATATAN: Jika Anda tidak dapat menemukan perangkat dalam daftar, silakan pasangkan perangkat melalui pengaturan Bluetooth",
style: TextStyle(
fontSize: 15,
fontWeight: FontWeight.bold,
color: Colors.red,
),
),
const SizedBox(height: 15),
ElevatedButton(
child: const Text("Pengaturan Bluetooth"),
onPressed: () {
FlutterBluetoothSerial.instance.openSettings();
},
),
],
),
),
),
)
],
),
);
}
//Membuat daftar item dropdown dari perangkat Bluetooth yang tersedia.
List<DropdownMenuItem<BluetoothDevice>> _getDeviceItems() {
List<DropdownMenuItem<BluetoothDevice>> items = [];
if (_devicesList.isEmpty) {
items.add(const DropdownMenuItem(
child: Text('TIDAK ADA'),
));
} else {
for (var device in _devicesList) {
items.add(DropdownMenuItem(
value: device,
child: Text(device.name!),
));
}
}
return items;
}
//Menghubungkan ke perangkat Bluetooth yang dipilih.
Future<void> _connect() async {
if (_device == null) {
show('Tidak ada perangkat yang dipilih');
setState(() {
_isButtonUnavailable = false;
_isLoading = false;
});
} else {
if (!isConnected!) {
setState(() {
_isLoading = true;
});
try {
connection = await BluetoothConnection.toAddress(_device!.address)
.timeout(Duration(seconds: 5));
debugPrint('Terhubung ke perangkat');
setState(() {
_connected = true;
_isButtonUnavailable = false;
_isLoading = false;
});
connection?.input?.listen((Uint8List data) {
final message = utf8.decode(data);
debugPrint('Data masuk: $message');
setState(() {
_deviceState = data.isNotEmpty ? data.last : 0;
});
}).onDone(() {
debugPrint('Terputus oleh permintaan jarak jauh');
if (isDisconnecting) {
debugPrint('Memutuskan secara lokal!');
} else {
show('Terputus dari jarak jauh');
}
if (mounted) {
setState(() {});
}
});
} catch (error) {
debugPrint('Tidak dapat terhubung, terjadi pengecualian');
debugPrint(error.toString());
setState(() {
_isButtonUnavailable = false;
_isLoading = false;
});
show('Tidak dapat terhubung dalam waktu 5 detik');
}
}
}
}
//Memutuskan koneksi Bluetooth.
void _disconnect() async {
setState(() {
_isButtonUnavailable = true;
_deviceState = 0;
});
await connection?.close();
show('Perangkat terputus');
if (!connection!.isConnected) {
setState(() {
_connected = false;
_isButtonUnavailable = false;
});
}
}
//Mengirim pesan untuk membuka pintu ke perangkat Bluetooth.
void _sendUnlockMessage() async {
final jsonData = jsonEncode({
'action': 'open_door',
'name': 'User',
'address': _device?.address ?? 'unknown_address'
});
connection?.output.add(Uint8List.fromList(utf8.encode(jsonData)));
await connection?.output.allSent;
show('Sinyal buka kunci dikirim');
setState(() {
_deviceState = 1; // State unlocked
});
Future.delayed(Duration(seconds: 5), _disconnect);
}
//Mengelola proses pembukaan pintu
void _handleUnlock() async {
setState(() {
_isLoading = true;
});
if (!_connected) {
await _connect();
}
if (_connected) {
_sendUnlockMessage();
}
}
//Menampilkan pesan menggunakan SnackBar.
Future show(String message,
{Duration duration = const Duration(seconds: 3)}) async {
await Future.delayed(const Duration(milliseconds: 100));
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
content: Text(message),
duration: duration,
),
);
}
}

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flutter/ephemeral

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# Project-level configuration.
cmake_minimum_required(VERSION 3.10)
project(runner LANGUAGES CXX)
# The name of the executable created for the application. Change this to change
# the on-disk name of your application.
set(BINARY_NAME "terakhirr_yaa")
# The unique GTK application identifier for this application. See:
# https://wiki.gnome.org/HowDoI/ChooseApplicationID
set(APPLICATION_ID "com.example.terakhirr_yaa")
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
# versions of CMake.
cmake_policy(SET CMP0063 NEW)
# Load bundled libraries from the lib/ directory relative to the binary.
set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")
# Root filesystem for cross-building.
if(FLUTTER_TARGET_PLATFORM_SYSROOT)
set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT})
set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT})
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
endif()
# Define build configuration options.
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Debug" CACHE
STRING "Flutter build mode" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Profile" "Release")
endif()
# Compilation settings that should be applied to most targets.
#
# Be cautious about adding new options here, as plugins use this function by
# default. In most cases, you should add new options to specific targets instead
# of modifying this function.
function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_features(${TARGET} PUBLIC cxx_std_14)
target_compile_options(${TARGET} PRIVATE -Wall -Werror)
target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>")
target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>")
endfunction()
# Flutter library and tool build rules.
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
add_subdirectory(${FLUTTER_MANAGED_DIR})
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
# Define the application target. To change its name, change BINARY_NAME above,
# not the value here, or `flutter run` will no longer work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME}
"main.cc"
"my_application.cc"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add dependency libraries. Add any application-specific dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter)
target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
# Run the Flutter tool portions of the build. This must not be removed.
add_dependencies(${BINARY_NAME} flutter_assemble)
# Only the install-generated bundle's copy of the executable will launch
# correctly, since the resources must in the right relative locations. To avoid
# people trying to run the unbundled copy, put it in a subdirectory instead of
# the default top-level location.
set_target_properties(${BINARY_NAME}
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run"
)
# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)
# === Installation ===
# By default, "installing" just makes a relocatable bundle in the build
# directory.
set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle")
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
endif()
# Start with a clean build bundle directory every time.
install(CODE "
file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\")
" COMPONENT Runtime)
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib")
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
COMPONENT Runtime)
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
COMPONENT Runtime)
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES})
install(FILES "${bundled_library}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endforeach(bundled_library)
# Copy the native assets provided by the build.dart from all packages.
set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/linux/")
install(DIRECTORY "${NATIVE_ASSETS_DIR}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
install(CODE "
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
" COMPONENT Runtime)
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
# Install the AOT library on non-Debug builds only.
if(NOT CMAKE_BUILD_TYPE MATCHES "Debug")
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endif()

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# This file controls Flutter-level build steps. It should not be edited.
cmake_minimum_required(VERSION 3.10)
set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
# Configuration provided via flutter tool.
include(${EPHEMERAL_DIR}/generated_config.cmake)
# TODO: Move the rest of this into files in ephemeral. See
# https://github.com/flutter/flutter/issues/57146.
# Serves the same purpose as list(TRANSFORM ... PREPEND ...),
# which isn't available in 3.10.
function(list_prepend LIST_NAME PREFIX)
set(NEW_LIST "")
foreach(element ${${LIST_NAME}})
list(APPEND NEW_LIST "${PREFIX}${element}")
endforeach(element)
set(${LIST_NAME} "${NEW_LIST}" PARENT_SCOPE)
endfunction()
# === Flutter Library ===
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
pkg_check_modules(GLIB REQUIRED IMPORTED_TARGET glib-2.0)
pkg_check_modules(GIO REQUIRED IMPORTED_TARGET gio-2.0)
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/libflutter_linux_gtk.so")
# Published to parent scope for install step.
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
set(AOT_LIBRARY "${PROJECT_DIR}/build/lib/libapp.so" PARENT_SCOPE)
list(APPEND FLUTTER_LIBRARY_HEADERS
"fl_basic_message_channel.h"
"fl_binary_codec.h"
"fl_binary_messenger.h"
"fl_dart_project.h"
"fl_engine.h"
"fl_json_message_codec.h"
"fl_json_method_codec.h"
"fl_message_codec.h"
"fl_method_call.h"
"fl_method_channel.h"
"fl_method_codec.h"
"fl_method_response.h"
"fl_plugin_registrar.h"
"fl_plugin_registry.h"
"fl_standard_message_codec.h"
"fl_standard_method_codec.h"
"fl_string_codec.h"
"fl_value.h"
"fl_view.h"
"flutter_linux.h"
)
list_prepend(FLUTTER_LIBRARY_HEADERS "${EPHEMERAL_DIR}/flutter_linux/")
add_library(flutter INTERFACE)
target_include_directories(flutter INTERFACE
"${EPHEMERAL_DIR}"
)
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}")
target_link_libraries(flutter INTERFACE
PkgConfig::GTK
PkgConfig::GLIB
PkgConfig::GIO
)
add_dependencies(flutter flutter_assemble)
# === Flutter tool backend ===
# _phony_ is a non-existent file to force this command to run every time,
# since currently there's no way to get a full input/output list from the
# flutter tool.
add_custom_command(
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
${CMAKE_CURRENT_BINARY_DIR}/_phony_
COMMAND ${CMAKE_COMMAND} -E env
${FLUTTER_TOOL_ENVIRONMENT}
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.sh"
${FLUTTER_TARGET_PLATFORM} ${CMAKE_BUILD_TYPE}
VERBATIM
)
add_custom_target(flutter_assemble DEPENDS
"${FLUTTER_LIBRARY}"
${FLUTTER_LIBRARY_HEADERS}
)

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@ -0,0 +1,11 @@
//
// Generated file. Do not edit.
//
// clang-format off
#include "generated_plugin_registrant.h"
void fl_register_plugins(FlPluginRegistry* registry) {
}

View File

@ -0,0 +1,15 @@
//
// Generated file. Do not edit.
//
// clang-format off
#ifndef GENERATED_PLUGIN_REGISTRANT_
#define GENERATED_PLUGIN_REGISTRANT_
#include <flutter_linux/flutter_linux.h>
// Registers Flutter plugins.
void fl_register_plugins(FlPluginRegistry* registry);
#endif // GENERATED_PLUGIN_REGISTRANT_

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@ -0,0 +1,23 @@
#
# Generated file, do not edit.
#
list(APPEND FLUTTER_PLUGIN_LIST
)
list(APPEND FLUTTER_FFI_PLUGIN_LIST
)
set(PLUGIN_BUNDLED_LIBRARIES)
foreach(plugin ${FLUTTER_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/linux plugins/${plugin})
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
endforeach(plugin)
foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/linux plugins/${ffi_plugin})
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries})
endforeach(ffi_plugin)

6
linux/main.cc Normal file
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@ -0,0 +1,6 @@
#include "my_application.h"
int main(int argc, char** argv) {
g_autoptr(MyApplication) app = my_application_new();
return g_application_run(G_APPLICATION(app), argc, argv);
}

124
linux/my_application.cc Normal file
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@ -0,0 +1,124 @@
#include "my_application.h"
#include <flutter_linux/flutter_linux.h>
#ifdef GDK_WINDOWING_X11
#include <gdk/gdkx.h>
#endif
#include "flutter/generated_plugin_registrant.h"
struct _MyApplication {
GtkApplication parent_instance;
char** dart_entrypoint_arguments;
};
G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION)
// Implements GApplication::activate.
static void my_application_activate(GApplication* application) {
MyApplication* self = MY_APPLICATION(application);
GtkWindow* window =
GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application)));
// Use a header bar when running in GNOME as this is the common style used
// by applications and is the setup most users will be using (e.g. Ubuntu
// desktop).
// If running on X and not using GNOME then just use a traditional title bar
// in case the window manager does more exotic layout, e.g. tiling.
// If running on Wayland assume the header bar will work (may need changing
// if future cases occur).
gboolean use_header_bar = TRUE;
#ifdef GDK_WINDOWING_X11
GdkScreen* screen = gtk_window_get_screen(window);
if (GDK_IS_X11_SCREEN(screen)) {
const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen);
if (g_strcmp0(wm_name, "GNOME Shell") != 0) {
use_header_bar = FALSE;
}
}
#endif
if (use_header_bar) {
GtkHeaderBar* header_bar = GTK_HEADER_BAR(gtk_header_bar_new());
gtk_widget_show(GTK_WIDGET(header_bar));
gtk_header_bar_set_title(header_bar, "terakhirr_yaa");
gtk_header_bar_set_show_close_button(header_bar, TRUE);
gtk_window_set_titlebar(window, GTK_WIDGET(header_bar));
} else {
gtk_window_set_title(window, "terakhirr_yaa");
}
gtk_window_set_default_size(window, 1280, 720);
gtk_widget_show(GTK_WIDGET(window));
g_autoptr(FlDartProject) project = fl_dart_project_new();
fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments);
FlView* view = fl_view_new(project);
gtk_widget_show(GTK_WIDGET(view));
gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view));
fl_register_plugins(FL_PLUGIN_REGISTRY(view));
gtk_widget_grab_focus(GTK_WIDGET(view));
}
// Implements GApplication::local_command_line.
static gboolean my_application_local_command_line(GApplication* application, gchar*** arguments, int* exit_status) {
MyApplication* self = MY_APPLICATION(application);
// Strip out the first argument as it is the binary name.
self->dart_entrypoint_arguments = g_strdupv(*arguments + 1);
g_autoptr(GError) error = nullptr;
if (!g_application_register(application, nullptr, &error)) {
g_warning("Failed to register: %s", error->message);
*exit_status = 1;
return TRUE;
}
g_application_activate(application);
*exit_status = 0;
return TRUE;
}
// Implements GApplication::startup.
static void my_application_startup(GApplication* application) {
//MyApplication* self = MY_APPLICATION(object);
// Perform any actions required at application startup.
G_APPLICATION_CLASS(my_application_parent_class)->startup(application);
}
// Implements GApplication::shutdown.
static void my_application_shutdown(GApplication* application) {
//MyApplication* self = MY_APPLICATION(object);
// Perform any actions required at application shutdown.
G_APPLICATION_CLASS(my_application_parent_class)->shutdown(application);
}
// Implements GObject::dispose.
static void my_application_dispose(GObject* object) {
MyApplication* self = MY_APPLICATION(object);
g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev);
G_OBJECT_CLASS(my_application_parent_class)->dispose(object);
}
static void my_application_class_init(MyApplicationClass* klass) {
G_APPLICATION_CLASS(klass)->activate = my_application_activate;
G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line;
G_APPLICATION_CLASS(klass)->startup = my_application_startup;
G_APPLICATION_CLASS(klass)->shutdown = my_application_shutdown;
G_OBJECT_CLASS(klass)->dispose = my_application_dispose;
}
static void my_application_init(MyApplication* self) {}
MyApplication* my_application_new() {
return MY_APPLICATION(g_object_new(my_application_get_type(),
"application-id", APPLICATION_ID,
"flags", G_APPLICATION_NON_UNIQUE,
nullptr));
}

18
linux/my_application.h Normal file
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@ -0,0 +1,18 @@
#ifndef FLUTTER_MY_APPLICATION_H_
#define FLUTTER_MY_APPLICATION_H_
#include <gtk/gtk.h>
G_DECLARE_FINAL_TYPE(MyApplication, my_application, MY, APPLICATION,
GtkApplication)
/**
* my_application_new:
*
* Creates a new Flutter-based application.
*
* Returns: a new #MyApplication.
*/
MyApplication* my_application_new();
#endif // FLUTTER_MY_APPLICATION_H_

7
macos/.gitignore vendored Normal file
View File

@ -0,0 +1,7 @@
# Flutter-related
**/Flutter/ephemeral/
**/Pods/
# Xcode-related
**/dgph
**/xcuserdata/

View File

@ -0,0 +1 @@
#include "ephemeral/Flutter-Generated.xcconfig"

View File

@ -0,0 +1 @@
#include "ephemeral/Flutter-Generated.xcconfig"

View File

@ -0,0 +1,12 @@
//
// Generated file. Do not edit.
//
import FlutterMacOS
import Foundation
import shared_preferences_foundation
func RegisterGeneratedPlugins(registry: FlutterPluginRegistry) {
SharedPreferencesPlugin.register(with: registry.registrar(forPlugin: "SharedPreferencesPlugin"))
}

View File

@ -0,0 +1,705 @@
// !$*UTF8*$!
{
archiveVersion = 1;
classes = {
};
objectVersion = 54;
objects = {
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View File

@ -0,0 +1,8 @@
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