using System.Collections; using System.Collections.Generic; using UnityEngine; public class AudioSFX : MonoBehaviour { public AudioSource audioSourceSfx; public AudioClip audioClipBenar; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } public void SoundSfxBenar() { audioSourceSfx.PlayOneShot(audioClipBenar); } }