using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.SceneManagement; public class menu : MonoBehaviour { public GameObject menupanel; public GameObject infopanel; // Start is called before the first frame update void Start() { menupanel.SetActive(true); infopanel.SetActive(false); } // Update is called once per frame void Update() { } public void MateriButton(string scenename) { SceneManager.LoadScene(scenename); } public void ButtonPuzzle(string scenename) { SceneManager.LoadScene(scenename); } public void ButtonEval(string scenename) { SceneManager.LoadScene(scenename); } public void ButtonInfo() { menupanel.SetActive(false); infopanel.SetActive(true); } public void ButtonKeluar() { menupanel.SetActive(true); infopanel.SetActive(false); } public void ButtonExit() { Application.Quit(); Debug.Log("Tombol keluar telah berhasil"); } }