using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class scriptmain : MonoBehaviour { public GameObject TutorialPanel; public GameObject GamePanel; public GameObject PausePanel; // Start is called before the first frame update void Start() { TutorialPanel.SetActive(true); GamePanel.SetActive(false); PausePanel.SetActive(false); } // Update is called once per frame void Update() { } public void MulaiButton() { TutorialPanel.SetActive(false); GamePanel.SetActive(true); } // Perbaikan: Method GetV tidak perlu memiliki tipe kembalian void dan tidak perlu mengembalikan nilai. //public void GetV() //{ // PausePanel.SetActive(true); //} // Perbaikan: Mengubah parameter void v menjadi GameObject PausePanel. public void ButtonOpsi() { TutorialPanel.SetActive(false); GamePanel.SetActive(false); PausePanel.SetActive(true); } public void ButtonBack(string scenename) { SceneManager.LoadScene(scenename); } }