//Generated lump file. generated by Bee.NativeProgramSupport.Lumping #include "C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/BrokeredFileSystem.cpp" #include "C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Environment.cpp" #include "C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/File.cpp" #include "C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Initialize.cpp" #include "C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Locale.cpp" #include "C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Process.cpp" #include "C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Win32ApiSharedEmulation.cpp" #include "C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Win32ApiWinRTEmulation.cpp"