{ "name": "com.unity.2d.aseprite", "version": "1.1.1", "unity": "2021.3", "unityRelease": "15f1", "displayName": "2D Aseprite Importer", "description": "2D Aseprite Importer is a package which enables the import of .aseprite files from the Pixel Art tool Aseprite.", "keywords": [ "2d", "Aseprite", "Pixel", "Art", "assetimporter" ], "category": "2D", "dependencies": { "com.unity.2d.sprite": "1.0.0", "com.unity.2d.common": "6.0.6", "com.unity.mathematics": "1.2.6", "com.unity.modules.animation": "1.0.0" }, "relatedPackages": { "com.unity.2d.aseprite.tests": "1.1.1" }, "_upm": { "changelog": "### Fixed\n- Fixed an issue where the Sprite Editor could be opened even though there were no valid texture to open it with.\n- Fixed an issue where the importer would not generate a square power of two texture for compressions which needs it (pvrtc).\n- Fixed an issue where changes to linked cells would not be taken into account when reimporting." }, "upmCi": { "footprint": "5fc56abd22b7390d24fa554986c2cca858e86214" }, "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.aseprite@1.1/manual/index.html", "repository": { "url": "https://github.cds.internal.unity3d.com/unity/AsepriteImporter.git", "type": "git", "revision": "4c5ce5be19fca25f82112eb80561965bc91c72c2" }, "_fingerprint": "582f540eea708eb9c5b9bd387b24b8e9e5368659" }