{ "name": "com.unity.2d.spriteshape", "version": "10.0.2", "unity": "2023.1", "displayName": "2D SpriteShape", "description": "SpriteShape Runtime & Editor Package contains the tooling and the runtime component that allows you to create very organic looking spline based 2D worlds. It comes with intuitive configurator and a highly performant renderer.", "keywords": [ "2d", "shape", "spriteshape", "smartsprite", "spline", "terrain2d" ], "category": "2D", "dependencies": { "com.unity.mathematics": "1.1.0", "com.unity.2d.common": "9.0.2", "com.unity.modules.physics2d": "1.0.0" }, "samples": [ { "displayName": "Sprite Shape Samples", "description": "Samples to get started with SpriteShape", "path": "Samples~/Samples" }, { "displayName": "Sprite Shape Extras", "description": "This sample has utility scripts that has various use-cases of SpriteShape", "path": "Samples~/Extras" } ], "relatedPackages": { "com.unity.2d.spriteshape.tests": "10.0.2", "com.unity.2d.common.tests": "9.0.2" }, "_upm": { "changelog": "### Fixed\n- UUM-41920 Fill tessellation doesn't work and Warnings logged for Closed 2D Shapes when C# Job is used" }, "upmCi": { "footprint": "0581485b6eabff2880f6399f3f47d7dd4607a2d1" }, "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.spriteshape@10.0/manual/index.html", "repository": { "url": "https://github.cds.internal.unity3d.com/unity/2d.git", "type": "git", "revision": "b0f3a8f8d95618bb6a299742c1bbd4e96699180b" }, "_fingerprint": "dddf7d0951e187342efd0a607f43b100643d4d1f" }