Using pre-set license Built from '2023.2/release' branch; Version is '2023.2.10f1 (316c1fd686f6) revision 3238943'; Using compiler version '193431935'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'en' Physical Memory: 8025 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2023.2.10f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath C:/Users/huawei/Downloads/Main Menu (1)/Main Menu -logFile Logs/AssetImportWorker0.log -srvPort 12499 -job-worker-count 1 -background-job-worker-count 8 -asset-garbage-collectors 1 Successfully changed project path to: C:/Users/huawei/Downloads/Main Menu (1)/Main Menu C:/Users/huawei/Downloads/Main Menu (1)/Main Menu [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [11636] Host "[IP] 192.168.18.170 [Port] 0 [Flags] 2 [Guid] 80169260 [EditorId] 80169260 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-07D9DJC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [11636] Host "[IP] 192.168.18.170 [Port] 0 [Flags] 2 [Guid] 80169260 [EditorId] 80169260 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-07D9DJC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 1 [Physics::Module] Initialized MultithreadedJobDispatcher with 1 workers. Library Redirect Path: Library/ Refreshing native plugins compatible for Editor in 28.21 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2023.2.10f1 (316c1fd686f6) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/huawei/Downloads/Main Menu (1)/Main Menu/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Intel(R) UHD Graphics (ID=0x9b41) Vendor: Intel VRAM: 4012 MB Driver: 27.20.100.8984 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56716 Begin MonoManager ReloadAssembly C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Registered in 0.079670 seconds. - Loaded All Assemblies, in 4.593 seconds Native extension for Android target not found Android Extension - Scanning For ADB Devices 3906 ms Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: - Finished resetting the current domain, in 6.633 seconds Domain Reload Profiling: 11214ms BeginReloadAssembly (1083ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (4ms) RebuildCommonClasses (382ms) RebuildNativeTypeToScriptingClass (169ms) initialDomainReloadingComplete (578ms) LoadAllAssembliesAndSetupDomain (2368ms) LoadAssemblies (1097ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (2340ms) TypeCache.Refresh (2335ms) TypeCache.ScanAssembly (2274ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (2ms) FinalizeReload (6634ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (6393ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4429ms) SetLoadedEditorAssemblies (22ms) BeforeProcessingInitializeOnLoad (36ms) ProcessInitializeOnLoadAttributes (1560ms) ProcessInitializeOnLoadMethodAttributes (345ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: - Loaded All Assemblies, in 6.949 seconds Refreshing native plugins compatible for Editor in 31.31 ms, found 4 plugins. Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 4.386 seconds Domain Reload Profiling: 11321ms BeginReloadAssembly (2898ms) ExecutionOrderSort (0ms) DisableScriptedObjects (30ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (315ms) RebuildCommonClasses (157ms) RebuildNativeTypeToScriptingClass (53ms) initialDomainReloadingComplete (194ms) LoadAllAssembliesAndSetupDomain (3631ms) LoadAssemblies (2947ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (1850ms) TypeCache.Refresh (1263ms) TypeCache.ScanAssembly (1181ms) BuildScriptInfoCaches (426ms) ResolveRequiredComponents (118ms) FinalizeReload (4389ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (3303ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (72ms) SetLoadedEditorAssemblies (13ms) BeforeProcessingInitializeOnLoad (232ms) ProcessInitializeOnLoadAttributes (2627ms) ProcessInitializeOnLoadMethodAttributes (325ms) AfterProcessingInitializeOnLoad (35ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (96ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds Refreshing native plugins compatible for Editor in 5.83 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 4153 unused Assets / (1.2 MB). Loaded Objects now: 4737. Memory consumption went from 124.8 MB to 123.6 MB. Total: 21.552000 ms (FindLiveObjects: 0.936500 ms CreateObjectMapping: 3.080200 ms MarkObjects: 12.688200 ms DeleteObjects: 4.845000 ms) ======================================================================== Received Import Request. Time since last request: 313275.943182 seconds. path: Assets/Scenes/Puzzle.unity artifactKey: Guid(2814598736397924bb21dfefe3de679f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scenes/Puzzle.unity using Guid(2814598736397924bb21dfefe3de679f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '674f7c34645e8ce9fefdf21d90b8a7b9') in 0.0264331 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 856.833941 seconds. path: Assets/Scenes/Puzzle.unity artifactKey: Guid(2814598736397924bb21dfefe3de679f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scenes/Puzzle.unity using Guid(2814598736397924bb21dfefe3de679f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3f2a7d51cdcd134b2b6c1874e15c85b5') in 0.0024169 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0