MIF_E31211846/Assets/Scripts/materi.cs

50 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
//using Unity.Android.Gradle.Manifest;
using UnityEditor;
public class materi : MonoBehaviour
{
public GameObject menupanel;
public GameObject materisatupanel;
// public GameObject materiduapanel;
//public GameObject materitigapanel;
// Start is called before the first frame update
void Start()
{
materisatupanel.SetActive(true);
// materiduapanel.SetActive(false);
// materitigapanel.SetActive(false);
}
// Update is called once per frame
void Update()
{
}
public void ButtonNext()
{
materisatupanel.SetActive(false);
// materiduapanel.SetActive(true);
}
public void ButtonPrev()
{
materisatupanel.SetActive(true);
// materiduapanel.SetActive(false);
}
public void ButtonBack(string scenename)
{
//menupanel.SetActive(true);
//materisatupanel.SetActive(false);
//materiduapanel.SetActive(false);
SceneManager.LoadScene(scenename);
}
}