97 lines
2.9 KiB
Dart
97 lines
2.9 KiB
Dart
import 'package:flutter/material.dart';
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import 'package:flutter/services.dart';
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// Static variable to prevent refresh spamming
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bool _isRefreshInProgress = false;
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class EmptyStateWidget extends StatelessWidget {
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final VoidCallback onTap;
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const EmptyStateWidget({super.key, required this.onTap});
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@override
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Widget build(BuildContext context) {
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return GestureDetector(
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onTap: _guardedOnTap,
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child: Center(
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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Container(
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width: 120,
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height: 120,
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decoration: BoxDecoration(
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color: Colors.green.withOpacity(0.1),
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shape: BoxShape.circle,
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),
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child: Icon(
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Icons.chat_bubble_outline,
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size: 60,
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color: Colors.green.shade700,
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),
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),
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const SizedBox(height: 24),
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Text(
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'Belum ada pesan',
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style: TextStyle(
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fontSize: 20,
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fontWeight: FontWeight.bold,
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color: Colors.grey[800],
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),
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),
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const SizedBox(height: 8),
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Padding(
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padding: const EdgeInsets.symmetric(horizontal: 32),
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child: Text(
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'Mulai percakapan dengan komunitas petani lainnya',
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textAlign: TextAlign.center,
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style: TextStyle(fontSize: 16, color: Colors.grey[600]),
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),
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),
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const SizedBox(height: 24),
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ElevatedButton(
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// Use guarded refresh function to avoid multiple refreshes
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onPressed: _guardedOnTap,
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style: ElevatedButton.styleFrom(
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backgroundColor: const Color(0xFF00A884),
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foregroundColor: Colors.white,
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padding: const EdgeInsets.symmetric(
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horizontal: 24,
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vertical: 12,
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),
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shape: RoundedRectangleBorder(
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borderRadius: BorderRadius.circular(24),
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),
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),
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child: const Text(
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'Refresh',
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style: TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
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),
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),
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],
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),
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),
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);
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}
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// Prevents multiple refreshes from happening at the same time
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void _guardedOnTap() {
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if (_isRefreshInProgress) {
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print('[INFO] Refresh already in progress, ignoring tap');
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return;
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}
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_isRefreshInProgress = true;
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print('[FORCE] EmptyState Refresh button pressed with cooldown');
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// Call the onTap callback just once
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onTap();
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// Only do one delayed call with reasonable timeout
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Future.delayed(Duration(seconds: 5), () {
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_isRefreshInProgress = false;
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print('[INFO] Refresh cooldown complete, ready for next refresh');
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});
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}
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}
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