using System.Collections; using System.Collections.Generic; using UnityEngine; public class SoundManager : MonoBehaviour { public static SoundManager Instance { get; set; } public AudioSource music; private void Awake() // ← diperbaiki di sini { if (Instance == null) { Instance = this; DontDestroyOnLoad(this.gameObject); // Tambahkan ".gameObject" untuk lebih tepat } else { Destroy(gameObject); } } void Start() { // Bisa diisi kalau perlu } void Update() { // Bisa diisi kalau perlu } public void MuteSound() { music.mute = !music.mute; // Cara singkat toggle mute } }