using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.SceneManagement; public class menu : MonoBehaviour { public Sprite[] spriteMute; public Button buttonMute; // Start is called before the first frame update void Start() { if (SoundManager.Instance.music.mute == true) { buttonMute.image.sprite = spriteMute[1]; } else { buttonMute.image.sprite = spriteMute[0]; } } // Update is called once per frame void Update() { } public void ButtonInGame() { SceneManager.LoadScene(1); } // Ganti nama method ini public void ButtonMute() { SoundManager.Instance.MuteSound(); if (SoundManager.Instance.music.mute == true) { buttonMute.image.sprite = spriteMute[1]; } else { buttonMute.image.sprite = spriteMute[0]; } } }