MIF_E31222823/Assets/SCRIPT/menu.cs

50 lines
1010 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
public class menu : MonoBehaviour
{
public Sprite[] spriteMute;
public Button buttonMute;
// Start is called before the first frame update
void Start()
{
if (SoundManager.Instance.music.mute == true)
{
buttonMute.image.sprite = spriteMute[1];
}
else
{
buttonMute.image.sprite = spriteMute[0];
}
}
// Update is called once per frame
void Update()
{
}
public void ButtonInGame()
{
SceneManager.LoadScene(1);
}
// Ganti nama method ini
public void ButtonMute()
{
SoundManager.Instance.MuteSound();
if (SoundManager.Instance.music.mute == true)
{
buttonMute.image.sprite = spriteMute[1];
}
else
{
buttonMute.image.sprite = spriteMute[0];
}
}
}