using TMPro; using UnityEngine; public class finish10 : MonoBehaviour { public TMP_Text Teks_Score, Teks_TotalScore; public Level10SkorUploader uploader; public void Start() { if (Data10.DataScore >= PlayerPrefs.GetInt("score")) { PlayerPrefs.SetInt("score", Data10.DataScore); } Teks_Score.text = Data10.DataScore.ToString(); Teks_TotalScore.text = PlayerPrefs.GetInt("score").ToString(); uploader?.SimpanSkorLevel10(); } }