using TMPro; using UnityEngine; public class finish6 : MonoBehaviour { public TMP_Text Teks_Score, Teks_TotalScore; public Level6SkorUploader uploader; public void Start() { if (Data6.DataScore >= PlayerPrefs.GetInt("score")) { PlayerPrefs.SetInt("score", Data6.DataScore); } Teks_Score.text = Data6.DataScore.ToString(); Teks_TotalScore.text = PlayerPrefs.GetInt("score").ToString(); uploader?.SimpanSkorLevel6(); } }