using TMPro; using UnityEngine; public class finish9 : MonoBehaviour { public TMP_Text Teks_Score, Teks_TotalScore; public Level9SkorUploader uploader; public void Start() { if (Data9.DataScore >= PlayerPrefs.GetInt("score")) { PlayerPrefs.SetInt("score", Data9.DataScore); } Teks_Score.text = Data9.DataScore.ToString(); Teks_TotalScore.text = PlayerPrefs.GetInt("score").ToString(); uploader?.SimpanSkorLevel9(); } }