using UnityEngine; using System.Collections; using ArabicSupport; public class FixArabic3DText : MonoBehaviour { public bool showTashkeel = true; public bool useHinduNumbers = true; // Use this for initialization void Start () { TextMesh textMesh = gameObject.GetComponent(); string fixedText = ArabicFixer.Fix(textMesh.text, showTashkeel, useHinduNumbers); gameObject.GetComponent().text = fixedText; Debug.Log(fixedText); } }