fileFormatVersion: 2 guid: 8082dca074b5e7e469bca5172b432773 TextureImporter: internalIDToNameTable: - first: 213: 7464203578432165794 second: game 2.1_0 - first: 213: -3257726815058584221 second: game 2.1_1 - first: 213: -7192101272228035935 second: game 2.1_2 - first: 213: 2181242811102550986 second: game 2.1_3 - first: 213: 3455343799548632327 second: game 2.1_4 - first: 213: 6854386664815091836 second: game 2.1_5 - first: 213: -1577180748681758288 second: game 2.1_6 - first: 213: 1850431650845185379 second: game 2.1_7 - first: 213: 3346921649650759496 second: game 2.1_8 - first: 213: 7389962412184541101 second: game 2.1_9 - first: 213: 7349526441114029597 second: game 2.1_10 - first: 213: -8638569822806290405 second: game 2.1_11 - first: 213: -7555583166282712153 second: game 2.1_12 - first: 213: 2668558738048662398 second: game 2.1_13 - first: 213: -8501309111152525327 second: game 2.1_14 - first: 213: 3312380186732352374 second: game 2.1_15 externalObjects: {} serializedVersion: 13 mipmaps: mipMapMode: 0 enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 borderMipMap: 0 mipMapsPreserveCoverage: 0 alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: convertToNormalMap: 0 externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 flipGreenChannel: 0 isReadable: 0 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 ignoreMipmapLimit: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 seamlessCubemap: 0 textureFormat: 1 maxTextureSize: 2048 textureSettings: serializedVersion: 2 filterMode: 1 aniso: 1 mipBias: 0 wrapU: 1 wrapV: 1 wrapW: 1 nPOTScale: 0 lightmap: 0 compressionQuality: 50 spriteMode: 2 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 flipbookColumns: 1 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 ignorePngGamma: 0 applyGammaDecoding: 0 swizzle: 50462976 cookieLightType: 0 platformSettings: - serializedVersion: 4 buildTarget: DefaultTexturePlatform maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 4 buildTarget: iOS maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 4 buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 4 buildTarget: Standalone maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 4 buildTarget: WindowsStoreApps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: - serializedVersion: 2 name: game 2.1_0 rect: serializedVersion: 2 x: 199 y: 1849 width: 1531 height: 1447 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 2a716a78b9d269760800000000000000 internalID: 7464203578432165794 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 2.1_1 rect: serializedVersion: 2 x: 2234 y: 1849 width: 1531 height: 1447 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 36d1b2dc8ba3ac2d0800000000000000 internalID: -3257726815058584221 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 2.1_2 rect: serializedVersion: 2 x: 4131 y: 1849 width: 1532 height: 1447 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 1a286309ff5803c90800000000000000 internalID: -7192101272228035935 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 2.1_3 rect: serializedVersion: 2 x: 663 y: 827 width: 507 height: 536 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: acb54aca7c4554e10800000000000000 internalID: 2181242811102550986 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 2.1_4 rect: serializedVersion: 2 x: 1998 y: 1261 width: 143 height: 183 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 70dd1f4e0e8d3ff20800000000000000 internalID: 3455343799548632327 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 2.1_5 rect: serializedVersion: 2 x: 2010 y: 827 width: 506 height: 536 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: c706a750b5caf1f50800000000000000 internalID: 6854386664815091836 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 2.1_6 rect: serializedVersion: 2 x: 3332 y: 1252 width: 167 height: 114 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 0b93d30277abc1ae0800000000000000 internalID: -1577180748681758288 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 2.1_7 rect: serializedVersion: 2 x: 3336 y: 1333 width: 166 height: 114 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 36554cd48cd0ea910800000000000000 internalID: 1850431650845185379 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 2.1_8 rect: serializedVersion: 2 x: 3356 y: 827 width: 507 height: 536 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 8477f72f187a27e20800000000000000 internalID: 3346921649650759496 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 2.1_9 rect: serializedVersion: 2 x: 4679 y: 1252 width: 166 height: 114 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: da79fb109ab6e8660800000000000000 internalID: 7389962412184541101 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 2.1_10 rect: serializedVersion: 2 x: 4703 y: 827 width: 507 height: 536 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: d1e41f5db53cef560800000000000000 internalID: 7349526441114029597 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 2.1_11 rect: serializedVersion: 2 x: 831 y: 686 width: 174 height: 95 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: b10d838e382ad1880800000000000000 internalID: -8638569822806290405 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 2.1_12 rect: serializedVersion: 2 x: 2178 y: 686 width: 173 height: 95 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 7ab3cc6342d252790800000000000000 internalID: -7555583166282712153 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 2.1_13 rect: serializedVersion: 2 x: 3525 y: 686 width: 173 height: 95 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: e7bb7ab9800a80520800000000000000 internalID: 2668558738048662398 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 2.1_14 rect: serializedVersion: 2 x: 4872 y: 686 width: 173 height: 95 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 1ff36ffb768450a80800000000000000 internalID: -8501309111152525327 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 2.1_15 rect: serializedVersion: 2 x: 835 y: 552 width: 166 height: 114 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 6735937ea30f7fd20800000000000000 internalID: 3312380186732352374 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 2.1_16 rect: serializedVersion: 2 x: 543 y: 441 width: 743 height: 1121 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: bef9d757bb5ca5d409f10351ee18a760 internalID: 943219370 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 2.1_17 rect: serializedVersion: 2 x: 1860 y: 563 width: 786 height: 1038 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 3d994f1ec02af064088b3b69c5f053ad internalID: 622038831 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 2.1_18 rect: serializedVersion: 2 x: 3153 y: 520 width: 834 height: 1097 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 296976833b5f41c42acfff671513be8d internalID: 696837162 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 2.1_19 rect: serializedVersion: 2 x: 4541 y: 524 width: 778 height: 1042 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 7eda8f68dbcecca4a8a6208b8cb965bf internalID: 1952321212 vertices: [] indices: edges: [] weights: [] outline: [] customData: physicsShape: [] bones: [] spriteID: 513de787578be2e4fa55deb0a5b14e1d internalID: 0 vertices: [] indices: edges: [] weights: [] secondaryTextures: [] spriteCustomMetadata: entries: [] nameFileIdTable: game 2.1_16: 943219370 game 2.1_17: 622038831 game 2.1_18: 696837162 game 2.1_19: 1952321212 mipmapLimitGroupName: pSDRemoveMatte: 0 userData: assetBundleName: assetBundleVariant: