using TMPro; using UnityEngine; public class finish3 : MonoBehaviour { public TMP_Text Teks_Score, Teks_TotalScore; public void Start() { if (Data2.DataScore >= PlayerPrefs.GetInt("score")) { PlayerPrefs.SetInt("score", Data3.DataScore); } Teks_Score.text = Data3.DataScore.ToString(); Teks_TotalScore.text = PlayerPrefs.GetInt("score").ToString(); } }