fileFormatVersion: 2 guid: 9b6b927841ea6bc45842deb033ba3d88 TextureImporter: internalIDToNameTable: - first: 213: 4337831053292695929 second: game 5.2_0 - first: 213: 7723443521444397649 second: game 5.2_1 - first: 213: -120760930555686231 second: game 5.2_2 - first: 213: 2426934403358483087 second: game 5.2_3 - first: 213: 9031462124935731381 second: game 5.2_4 - first: 213: 1067494711023999126 second: game 5.2_5 - first: 213: 2281349410877858218 second: game 5.2_6 - first: 213: -3581772278878880597 second: game 5.2_7 - first: 213: -7339817550643574152 second: game 5.2_8 - first: 213: 9154973954106027616 second: game 5.2_9 - first: 213: 3920344432609817832 second: game 5.2_10 - first: 213: -7476858149840999620 second: game 5.2_11 - first: 213: 6810630067228917201 second: game 5.2_12 - first: 213: -1371575012423897496 second: game 5.2_13 - first: 213: 7255856207673614152 second: game 5.2_14 - first: 213: -6738707517340089119 second: game 5.2_15 - first: 213: -8810237229891751387 second: game 5.2_16 - first: 213: -8247505451123572008 second: game 5.2_17 - first: 213: 2588187140737664788 second: game 5.2_18 - first: 213: -7692040617780772567 second: game 5.2_19 externalObjects: {} serializedVersion: 13 mipmaps: mipMapMode: 0 enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 borderMipMap: 0 mipMapsPreserveCoverage: 0 alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: convertToNormalMap: 0 externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 flipGreenChannel: 0 isReadable: 0 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 ignoreMipmapLimit: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 seamlessCubemap: 0 textureFormat: 1 maxTextureSize: 2048 textureSettings: serializedVersion: 2 filterMode: 1 aniso: 1 mipBias: 0 wrapU: 1 wrapV: 1 wrapW: 1 nPOTScale: 0 lightmap: 0 compressionQuality: 50 spriteMode: 2 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 flipbookColumns: 1 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 ignorePngGamma: 0 applyGammaDecoding: 0 swizzle: 50462976 cookieLightType: 0 platformSettings: - serializedVersion: 4 buildTarget: DefaultTexturePlatform maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 4 buildTarget: iOS maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 4 buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 4 buildTarget: Standalone maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 4 buildTarget: WindowsStoreApps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: - serializedVersion: 2 name: game 5.2_0 rect: serializedVersion: 2 x: 100 y: 1842 width: 1532 height: 1448 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 9717b233c52133c30800000000000000 internalID: 4337831053292695929 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_1 rect: serializedVersion: 2 x: 3115 y: 2663 width: 38 height: 400 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 1524c7256fe2f2b60800000000000000 internalID: 7723443521444397649 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_2 rect: serializedVersion: 2 x: 3258 y: 3050 width: 110 height: 76 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 9a29b7fc298f25ef0800000000000000 internalID: -120760930555686231 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_3 rect: serializedVersion: 2 x: 3466 y: 2663 width: 38 height: 400 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: f826b5d3bf33ea120800000000000000 internalID: 2426934403358483087 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_4 rect: serializedVersion: 2 x: 3914 y: 2678 width: 808 height: 399 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 5b8503fa3f2365d70800000000000000 internalID: 9031462124935731381 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_5 rect: serializedVersion: 2 x: 5063 y: 3022 width: 95 height: 122 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 698913aa8c080de00800000000000000 internalID: 1067494711023999126 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_6 rect: serializedVersion: 2 x: 5693 y: 3056 width: 110 height: 75 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: aa1ebebb33bf8af10800000000000000 internalID: 2281349410877858218 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_7 rect: serializedVersion: 2 x: 3280 y: 2959 width: 66 height: 69 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: bac3513e61dfa4ec0800000000000000 internalID: -3581772278878880597 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_8 rect: serializedVersion: 2 x: 4635 y: 2901 width: 110 height: 75 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 87a46b163dab32a90800000000000000 internalID: -7339817550643574152 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_9 rect: serializedVersion: 2 x: 5078 y: 2926 width: 66 height: 69 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 06e617e5e400d0f70800000000000000 internalID: 9154973954106027616 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_10 rect: serializedVersion: 2 x: 5512 y: 2899 width: 95 height: 121 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 8e473e69d7cd76630800000000000000 internalID: 3920344432609817832 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_11 rect: serializedVersion: 2 x: 5729 y: 2630 width: 38 height: 400 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: c3b2eb6702ddc3890800000000000000 internalID: -7476858149840999620 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_12 rect: serializedVersion: 2 x: 3208 y: 2659 width: 200 height: 266 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 1dd36cd36f7348e50800000000000000 internalID: 6810630067228917201 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_13 rect: serializedVersion: 2 x: 5006 y: 2626 width: 199 height: 266 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 86eeba90bcf27fce0800000000000000 internalID: -1371575012423897496 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_14 rect: serializedVersion: 2 x: 5199 y: 2506 width: 481 height: 350 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 84fd2b717caf1b460800000000000000 internalID: 7255856207673614152 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_15 rect: serializedVersion: 2 x: 5309 y: 2841 width: 68 height: 88 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 1e480b7573d4b72a0800000000000000 internalID: -6738707517340089119 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_16 rect: serializedVersion: 2 x: 3425 y: 2570 width: 110 height: 75 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 52271650befbbb580800000000000000 internalID: -8810237229891751387 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_17 rect: serializedVersion: 2 x: 4320 y: 2589 width: 114 height: 62 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 8d28ea64d79fa8d80800000000000000 internalID: -8247505451123572008 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_18 rect: serializedVersion: 2 x: 4484 y: 2578 width: 109 height: 75 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 41707efdd761be320800000000000000 internalID: 2588187140737664788 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_19 rect: serializedVersion: 2 x: 4605 y: 2589 width: 114 height: 62 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 9210d43ffc1604590800000000000000 internalID: -7692040617780772567 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_20 rect: serializedVersion: 2 x: 2957 y: 2419 width: 629 height: 853 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 75ede4c94720ac741a6ce446718665bf internalID: -600864867 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_21 rect: serializedVersion: 2 x: 3861 y: 2497 width: 916 height: 649 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: bb0f64bed3c1e6a4486eff3b92e11a29 internalID: -306579729 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: game 5.2_22 rect: serializedVersion: 2 x: 4973 y: 2419 width: 865 height: 802 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 0d4ac1aacf6699f4cba96961d6898df1 internalID: 710412973 vertices: [] indices: edges: [] weights: [] outline: [] customData: physicsShape: [] bones: [] spriteID: e79e8c6f25ee9e346b38b034af0c4b68 internalID: 0 vertices: [] indices: edges: [] weights: [] secondaryTextures: [] spriteCustomMetadata: entries: [] nameFileIdTable: game 5.2_20: -600864867 game 5.2_21: -306579729 game 5.2_22: 710412973 mipmapLimitGroupName: pSDRemoveMatte: 0 userData: assetBundleName: assetBundleVariant: