using TMPro; using UnityEngine; public class finish7 : MonoBehaviour { public TMP_Text Teks_Score, Teks_TotalScore; public Level7SkorUploader uploader; public void Start() { if (Data7.DataScore >= PlayerPrefs.GetInt("score")) { PlayerPrefs.SetInt("score", Data7.DataScore); } Teks_Score.text = Data7.DataScore.ToString(); Teks_TotalScore.text = PlayerPrefs.GetInt("score").ToString(); uploader?.SimpanSkorLevel7(); } }