MIF_E31221325/Assets/Scenes/level3/spites3/game 3.3.png.meta

1831 lines
41 KiB
Plaintext

fileFormatVersion: 2
guid: e6bd8442b266eeb47958dd70fcd23922
TextureImporter:
internalIDToNameTable:
- first:
213: 1070948029458507956
second: game 3.3_0
- first:
213: 3409995254675870536
second: game 3.3_1
- first:
213: -9051440341369911497
second: game 3.3_2
- first:
213: 6979939178451745239
second: game 3.3_3
- first:
213: -552698819956746377
second: game 3.3_4
- first:
213: -4753322375036239455
second: game 3.3_5
- first:
213: 1767033443390252232
second: game 3.3_6
- first:
213: 884499970537321924
second: game 3.3_7
- first:
213: -7462835004861937658
second: game 3.3_8
- first:
213: 3664511976488731433
second: game 3.3_9
- first:
213: -4160617518100444227
second: game 3.3_10
- first:
213: -5486018132133979608
second: game 3.3_11
- first:
213: -1605502469141921139
second: game 3.3_12
- first:
213: -1754500645910493838
second: game 3.3_13
- first:
213: -3739577476275979955
second: game 3.3_14
- first:
213: -7383351702999970929
second: game 3.3_15
- first:
213: -7635227633262903406
second: game 3.3_16
- first:
213: -6059615096955743719
second: game 3.3_17
- first:
213: 427993485060708046
second: game 3.3_18
- first:
213: 6390262852991742091
second: game 3.3_19
- first:
213: 6025460318684030059
second: game 3.3_20
- first:
213: 5422622068419170636
second: game 3.3_21
- first:
213: 6898941355182444965
second: game 3.3_22
- first:
213: 8761157069331729546
second: game 3.3_23
- first:
213: 3851638897457417013
second: game 3.3_24
- first:
213: 3342708837067433296
second: game 3.3_25
- first:
213: -4504253892716611020
second: game 3.3_26
- first:
213: -7131137075190603114
second: game 3.3_27
- first:
213: -7603135037530172812
second: game 3.3_28
- first:
213: -8996449726762540272
second: game 3.3_29
- first:
213: -7244770132936317546
second: game 3.3_30
- first:
213: 5020918163762580636
second: game 3.3_31
- first:
213: -6201757883031871677
second: game 3.3_32
- first:
213: 7791134139258497248
second: game 3.3_33
- first:
213: -7723665712800347989
second: game 3.3_34
- first:
213: 212330403551710491
second: game 3.3_35
- first:
213: -4463935587256999547
second: game 3.3_36
- first:
213: 7853231449053104190
second: game 3.3_37
- first:
213: -593618029020584715
second: game 3.3_38
- first:
213: -1043407940303827104
second: game 3.3_39
- first:
213: 4898171181183377515
second: game 3.3_40
- first:
213: 2770438824631004339
second: game 3.3_41
- first:
213: -4678332610986285562
second: game 3.3_42
- first:
213: 1795793809258197297
second: game 3.3_43
- first:
213: -7274540315635242881
second: game 3.3_44
- first:
213: 7817545839336835573
second: game 3.3_45
- first:
213: -4135033097592891284
second: game 3.3_46
- first:
213: 1630539640322587790
second: game 3.3_47
- first:
213: 8677077599372248335
second: game 3.3_48
- first:
213: -6142566552973319938
second: game 3.3_49
- first:
213: -3614470934547031911
second: game 3.3_50
- first:
213: 8742468439799600431
second: game 3.3_51
- first:
213: -3681668195650489361
second: game 3.3_52
- first:
213: -3136443391589937883
second: game 3.3_53
- first:
213: 6496216421434499337
second: game 3.3_54
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WindowsStoreApps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: game 3.3_0
rect:
serializedVersion: 2
x: 531
y: 3167
width: 106
height: 74
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 4b867c40f85ccde00800000000000000
internalID: 1070948029458507956
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_1
rect:
serializedVersion: 2
x: 1927
y: 3123
width: 107
height: 73
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 84319b00e9cb25f20800000000000000
internalID: 3409995254675870536
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_2
rect:
serializedVersion: 2
x: 2852
y: 3094
width: 66
height: 85
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 737810357f2d26280800000000000000
internalID: -9051440341369911497
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_3
rect:
serializedVersion: 2
x: 195
y: 2630
width: 769
height: 514
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 7d9b27593b9bdd060800000000000000
internalID: 6979939178451745239
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_4
rect:
serializedVersion: 2
x: 1420
y: 3013
width: 133
height: 120
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 77753b00a5b6458f0800000000000000
internalID: -552698819956746377
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_5
rect:
serializedVersion: 2
x: 1962
y: 2711
width: 37
height: 387
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 1a18c0deb7ec80eb0800000000000000
internalID: -4753322375036239455
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_6
rect:
serializedVersion: 2
x: 2854
y: 3002
width: 64
height: 67
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 8c4e28bfd83c58810800000000000000
internalID: 1767033443390252232
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_7
rect:
serializedVersion: 2
x: 4159
y: 2990
width: 110
height: 60
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 4c578b37900664c00800000000000000
internalID: 884499970537321924
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_8
rect:
serializedVersion: 2
x: 4373
y: 3046
width: 106
height: 74
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 6088ad55a1fae6890800000000000000
internalID: -7462835004861937658
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_9
rect:
serializedVersion: 2
x: 1723
y: 2936
width: 106
height: 73
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 92386c92a36fad230800000000000000
internalID: 3664511976488731433
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_10
rect:
serializedVersion: 2
x: 2746
y: 2718
width: 536
height: 302
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: dbb0b5349648246c0800000000000000
internalID: -4160617518100444227
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_11
rect:
serializedVersion: 2
x: 4129
y: 2710
width: 678
height: 274
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 82a5dc2339fbdd3b0800000000000000
internalID: -5486018132133979608
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_12
rect:
serializedVersion: 2
x: 4370
y: 2972
width: 109
height: 71
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: d8288c8b20c18b9e0800000000000000
internalID: -1605502469141921139
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_13
rect:
serializedVersion: 2
x: 5698
y: 2954
width: 107
height: 73
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 275cf4255f2c6a7e0800000000000000
internalID: -1754500645910493838
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_14
rect:
serializedVersion: 2
x: 1355
y: 2707
width: 562
height: 260
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: d49b484391a5a1cc0800000000000000
internalID: -3739577476275979955
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_15
rect:
serializedVersion: 2
x: 5396
y: 2895
width: 109
height: 71
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: f8b49eaaeb0198990800000000000000
internalID: -7383351702999970929
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_16
rect:
serializedVersion: 2
x: 5724
y: 2882
width: 56
height: 58
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 29f3e14bbe83a0690800000000000000
internalID: -7635227633262903406
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_17
rect:
serializedVersion: 2
x: 5399
y: 2820
width: 106
height: 73
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 912db5eac2ce7eba0800000000000000
internalID: -6059615096955743719
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_18
rect:
serializedVersion: 2
x: 5696
y: 2825
width: 111
height: 61
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: ec6993b9ec980f500800000000000000
internalID: 427993485060708046
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_19
rect:
serializedVersion: 2
x: 4127
y: 2654
width: 106
height: 73
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: b8072fd2536cea850800000000000000
internalID: 6390262852991742091
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_20
rect:
serializedVersion: 2
x: 4651
y: 2657
width: 65
height: 66
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: b64af5f4c3cbe9350800000000000000
internalID: 6025460318684030059
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_21
rect:
serializedVersion: 2
x: 5304
y: 2546
width: 556
height: 270
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: c41915b7a06014b40800000000000000
internalID: 5422622068419170636
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_22
rect:
serializedVersion: 2
x: 4630
y: 2578
width: 107
height: 73
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 5a1d6e14c96fdbf50800000000000000
internalID: 6898941355182444965
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_23
rect:
serializedVersion: 2
x: 1349
y: 1702
width: 772
height: 480
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: a8c8bea9fe1e59970800000000000000
internalID: 8761157069331729546
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_24
rect:
serializedVersion: 2
x: 5735
y: 2172
width: 92
height: 117
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 53bc60e9b25c37530800000000000000
internalID: 3851638897457417013
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_25
rect:
serializedVersion: 2
x: 615
y: 2077
width: 64
height: 67
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 055a6f41affa36e20800000000000000
internalID: 3342708837067433296
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_26
rect:
serializedVersion: 2
x: 3020
y: 1984
width: 91
height: 117
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 43ab47af2fcad71c0800000000000000
internalID: -4504253892716611020
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_27
rect:
serializedVersion: 2
x: 4043
y: 1743
width: 753
height: 390
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 69265accc9c190d90800000000000000
internalID: -7131137075190603114
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_28
rect:
serializedVersion: 2
x: 5397
y: 1684
width: 463
height: 481
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 47210bc67fc3c7690800000000000000
internalID: -7603135037530172812
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_29
rect:
serializedVersion: 2
x: 257
y: 1921
width: 66
height: 86
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 013a8a483a0362380800000000000000
internalID: -8996449726762540272
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_30
rect:
serializedVersion: 2
x: 259
y: 1645
width: 468
height: 400
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 695a8f2d2f7657b90800000000000000
internalID: -7244770132936317546
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_31
rect:
serializedVersion: 2
x: 2855
y: 1974
width: 66
height: 86
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: c9c006dc772eda540800000000000000
internalID: 5020918163762580636
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_32
rect:
serializedVersion: 2
x: 3292
y: 1967
width: 107
height: 73
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 34f18ee401eeee9a0800000000000000
internalID: -6201757883031871677
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_33
rect:
serializedVersion: 2
x: 2742
y: 1688
width: 712
height: 270
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 0e8ebef683baf1c60800000000000000
internalID: 7791134139258497248
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_34
rect:
serializedVersion: 2
x: 4147
y: 1642
width: 106
height: 73
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: ba8cba8b4f600d490800000000000000
internalID: -7723665712800347989
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_35
rect:
serializedVersion: 2
x: 4458
y: 1647
width: 106
height: 73
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: b1d07b6806952f200800000000000000
internalID: 212330403551710491
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_36
rect:
serializedVersion: 2
x: 351
y: 1564
width: 110
height: 61
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 581625dfb3aec02c0800000000000000
internalID: -4463935587256999547
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_37
rect:
serializedVersion: 2
x: 1811
y: 682
width: 364
height: 386
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: e388cbb05684cfc60800000000000000
internalID: 7853231449053104190
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_38
rect:
serializedVersion: 2
x: 1938
y: 1018
width: 107
height: 73
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 5f4e5f73c8b03c7f0800000000000000
internalID: -593618029020584715
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_39
rect:
serializedVersion: 2
x: 2222
y: 682
width: 37
height: 386
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 06f4e5aa1021581f0800000000000000
internalID: -1043407940303827104
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_40
rect:
serializedVersion: 2
x: 3377
y: 682
width: 315
height: 386
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: b60ad77dcbcc9f340800000000000000
internalID: 4898171181183377515
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_41
rect:
serializedVersion: 2
x: 3522
y: 1020
width: 106
height: 73
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 3bce41ebe63927620800000000000000
internalID: 2770438824631004339
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_42
rect:
serializedVersion: 2
x: 277
y: 945
width: 109
height: 71
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 6066905f649331fb0800000000000000
internalID: -4678332610986285562
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_43
rect:
serializedVersion: 2
x: 280
y: 871
width: 106
height: 73
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 1313eaa74f0fbe810800000000000000
internalID: 1795793809258197297
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_44
rect:
serializedVersion: 2
x: 614
y: 845
width: 107
height: 73
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: f78ad460024ab0b90800000000000000
internalID: -7274540315635242881
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_45
rect:
serializedVersion: 2
x: 2851
y: 881
width: 111
height: 61
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 5f9410195808d7c60800000000000000
internalID: 7817545839336835573
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_46
rect:
serializedVersion: 2
x: 128
y: 678
width: 409
height: 202
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: c681e7b5e496d96c0800000000000000
internalID: -4135033097592891284
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_47
rect:
serializedVersion: 2
x: 520
y: 562
width: 338
height: 301
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: e8cfe95f927d0a610800000000000000
internalID: 1630539640322587790
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_48
rect:
serializedVersion: 2
x: 1282
y: 557
width: 481
height: 292
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: f05051f7a1c2b6870800000000000000
internalID: 8677077599372248335
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_49
rect:
serializedVersion: 2
x: 2693
y: 554
width: 636
height: 291
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: ef064d8c34831caa0800000000000000
internalID: -6142566552973319938
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_50
rect:
serializedVersion: 2
x: 303
y: 584
width: 64
height: 67
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 9989957d5d1d6ddc0800000000000000
internalID: -3614470934547031911
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_51
rect:
serializedVersion: 2
x: 747
y: 514
width: 106
height: 73
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: f259156f9bc735970800000000000000
internalID: 8742468439799600431
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_52
rect:
serializedVersion: 2
x: 1355
y: 459
width: 106
height: 73
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: fe33669484618ecc0800000000000000
internalID: -3681668195650489361
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_53
rect:
serializedVersion: 2
x: 2787
y: 408
width: 106
height: 73
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 52d092a5a5d1974d0800000000000000
internalID: -3136443391589937883
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_54
rect:
serializedVersion: 2
x: 2789
y: 460
width: 106
height: 73
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 901a9a7ba62372a50800000000000000
internalID: 6496216421434499337
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_55
rect:
serializedVersion: 2
x: 134
y: 2525
width: 877
height: 798
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: de2d564a102270e4793e8560028137a0
internalID: -1048783149
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_56
rect:
serializedVersion: 2
x: 1219
y: 2552
width: 857
height: 724
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 9b46b53469112f5488dfb240e8695a77
internalID: -1293804707
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_57
rect:
serializedVersion: 2
x: 2615
y: 2631
width: 727
height: 652
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 30eb64bba1fab6e4b804fbf9b8569853
internalID: -1918945823
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_58
rect:
serializedVersion: 2
x: 4057
y: 2521
width: 802
height: 747
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 4f876687b18d3764d8af2de7b27c2697
internalID: 781109325
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_59
rect:
serializedVersion: 2
x: 5182
y: 2462
width: 754
height: 731
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 57e4e19101db3b64b9fe21831adffeef
internalID: 174416351
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_60
rect:
serializedVersion: 2
x: 174
y: 1518
width: 605
height: 732
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 87599cafcd7a6e349926834cb6591afd
internalID: -1575761054
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_61
rect:
serializedVersion: 2
x: 1251
y: 1613
width: 920
height: 644
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: cffe505c3c60e0c4980d3639d42f964f
internalID: 1157605647
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_62
rect:
serializedVersion: 2
x: 2631
y: 1597
width: 872
height: 609
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 4120626c354f2614f8224e0fcfc237da
internalID: -874108696
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_63
rect:
serializedVersion: 2
x: 3924
y: 1558
width: 931
height: 644
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 29887081fa82bdf499752e14c1cc7660
internalID: -1065927388
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_64
rect:
serializedVersion: 2
x: 5292
y: 1629
width: 656
height: 687
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 0a7ba9c7b2d5fb045b09537dcb8d5733
internalID: -692542514
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_65
rect:
serializedVersion: 2
x: 64
y: 457
width: 821
height: 661
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 6aba460f03d951a4c92bf5ef5ccfcc6d
internalID: 651767639
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_66
rect:
serializedVersion: 2
x: 1164
y: 410
width: 1148
height: 759
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: ccfdae272543cea449c891e18a15a9b3
internalID: -150455022
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 3.3_67
rect:
serializedVersion: 2
x: 2579
y: 379
width: 1180
height: 809
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 66513cc73d5b1324087d2016ce6fc6d5
internalID: -1322643607
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: e16eaa75ec6b62944b8f2ae1c85ab8d2
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
game 3.3_55: -1048783149
game 3.3_56: -1293804707
game 3.3_57: -1918945823
game 3.3_58: 781109325
game 3.3_59: 174416351
game 3.3_60: -1575761054
game 3.3_61: 1157605647
game 3.3_62: -874108696
game 3.3_63: -1065927388
game 3.3_64: -692542514
game 3.3_65: 651767639
game 3.3_66: -150455022
game 3.3_67: -1322643607
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant: