MIF_E31221325/Assets/Scenes/level5/script5/Level5SkorUploader.cs

64 lines
1.9 KiB
C#

using UnityEngine;
using UnityEngine.Networking;
using System.Collections;
using System;
public class Level5SkorUploader : MonoBehaviour
{
public string BersihkanKarakter(string input)
{
// Hilangkan karakter yang tidak bisa di-encode ke UTF-8
byte[] bytes = System.Text.Encoding.UTF8.GetBytes(input);
return System.Text.Encoding.UTF8.GetString(bytes);
}
public void SimpanSkorLevel5(Action onFinish = null)
{
if (GlobalUser.Instance == null)
{
Debug.LogWarning("GlobalUser tidak ditemukan!");
return;
}
string namaUser = GlobalUser.Instance.namaUser;
int userId = GlobalUser.Instance.userId;
string noAbsen = GlobalUser.Instance.noAbsen;
int skor = Data5.DataScore;
Debug.Log($"[DEBUG] SimpanSkorLevel5() - userId: {userId}, score: {skor}");
StartCoroutine(KirimSkorKeServer(userId, skor, noAbsen, namaUser, onFinish));
}
IEnumerator KirimSkorKeServer(int userId, int skor, string namaUser, string noAbsen, Action onFinish = null)
{
WWWForm form = new WWWForm();
form.AddField("api", "update_level");
form.AddField("level", "level5");
form.AddField("id", userId);
form.AddField("nama", namaUser);
form.AddField("absen", noAbsen);
form.AddField("score", skor);
string url = "https://wifiapi.wazzgroup.com/api.php";
using (UnityWebRequest www = UnityWebRequest.Post(url, form))
{
yield return www.SendWebRequest();
if (www.result != UnityWebRequest.Result.Success)
{
Debug.LogError("Gagal kirim data skor: " + www.error);
}
else
{
string json = www.downloadHandler.text;
Debug.Log("Respon server: " + json);
}
}
onFinish?.Invoke(); // callback setelah kirim skor selesai
}
}