using System.Collections; using System.Collections.Generic; using UnityEngine; public class ControlQuest : MonoBehaviour { [System.Serializable] public class Question { [System.Serializable] public class ElementQuest { [TextArea] public string quest; public string[] answers; public int trueAnswer; } public ElementQuest elementQuest; } public List quests; void Start() { } // Update is called once per frame void Update() { } }