using UnityEngine; using System.Collections.Generic; using UnityEngine.UI; public class ExistingDBScript : MonoBehaviour { public Text DebugText; // Use this for initialization void Start () { var ds = new DataService ("existing.db"); //ds.CreateDB (); var people = ds.GetPersons (); ToConsole (people); people = ds.GetPersonsNamedRoberto (); ToConsole("Searching for Roberto ..."); ToConsole (people); ds.CreatePerson (); ToConsole("New person has been created"); var p = ds.GetJohnny (); ToConsole(p.ToString()); } private void ToConsole(IEnumerable people){ foreach (var person in people) { ToConsole(person.ToString()); } } private void ToConsole(string msg){ DebugText.text += System.Environment.NewLine + msg; Debug.Log (msg); } }