using System.Collections; using System.Collections.Generic; using UnityEngine; using SQLite4Unity3d; public class users { [PrimaryKey, AutoIncrement] public int userId { get; set; } public string username { get; set; } public string kelas { get; set; } public int absen { get; set; } public string kodeLogin { get; set; } public string createdAt { get; set; } }