using UnityEngine; using TMPro; using System.Collections.Generic; public class TampilanSkor : MonoBehaviour { public TMP_Text skorText; void Start() { List skorList = FileHandler.ReadFromJSON("skor.json"); if (skorList.Count > 0) { skorText.text = "Skor Terakhir Kamu: " + skorList[0].skor.ToString(); } else { skorText.text = "Belum ada skor tersimpan."; } } }