MIF_E31222586/Library/Bee/artifacts/Android/Gradle/unityLibrary/build.gradle.xml

50 lines
8.1 KiB
XML

<root name="" element-id="11" assign-type="None" type="Unity.Android.Gradle.ModuleBuildGradleFile" base-type="Unity.Android.Gradle.BaseBlock" is-default="false" dependencies="">
<element name="" element-id="12" assign-type="None" type="Unity.Android.Gradle.ApplyPluginList" base-type="Unity.Android.Gradle.BaseBlock" is-default="true" dependencies="">
<element name="" element-id="96" assign-type="None" raw-value="apply plugin: 'com.android.library'" type="Unity.Android.Gradle.Element" base-type="Unity.Android.Gradle.Element" is-default="false" dependencies="" />
<element name="" element-id="97" assign-type="None" raw-value="apply from: '../shared/keepUnitySymbols.gradle'" type="Unity.Android.Gradle.Element" base-type="Unity.Android.Gradle.Element" is-default="false" dependencies="" />
</element>
<element name="dependencies" element-id="13" assign-type="None" type="Unity.Android.Gradle.Dependencies" base-type="Unity.Android.Gradle.BaseBlock" is-default="true" dependencies="12">
<element name="" element-id="98" assign-type="None" raw-value="implementation fileTree(dir: 'libs', include: ['*.jar'])" type="Unity.Android.Gradle.Element" base-type="Unity.Android.Gradle.Element" is-default="false" dependencies="" />
<element name="" element-id="99" assign-type="None" raw-value="implementation 'androidx.games:games-frame-pacing:1.10.0'" type="Unity.Android.Gradle.Element" base-type="Unity.Android.Gradle.Element" is-default="false" dependencies="" />
</element>
<element name="android" element-id="15" assign-type="None" type="Unity.Android.Gradle.Android" base-type="Unity.Android.Gradle.BaseBlock" is-default="true" dependencies="12">
<element name="namespace" element-id="16" assign-type="None" property-value="com.unity3d.player" type="Unity.Android.Gradle.PropertyString" base-type="BaseProperty" is-default="true" dependencies="" />
<element name="ndkPath" element-id="18" assign-type="None" property-value="C:/Program Files/Unity/Hub/Editor/6000.0.49f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK" type="Unity.Android.Gradle.PropertyString" base-type="BaseProperty" is-default="true" dependencies="" />
<element name="ndkVersion" element-id="19" assign-type="None" property-value="27.2.12479018" type="Unity.Android.Gradle.PropertyString" base-type="BaseProperty" is-default="true" dependencies="" />
<element name="compileSdk" element-id="20" assign-type="None" property-value="35" type="Unity.Android.Gradle.PropertyUnsignedInteger" base-type="BaseProperty" is-default="true" dependencies="" />
<element name="buildToolsVersion" element-id="21" assign-type="Equals" property-value="34.0.0" type="Unity.Android.Gradle.PropertyString" base-type="BaseProperty" is-default="true" dependencies="" />
<element name="compileOptions" element-id="23" assign-type="None" type="Unity.Android.Gradle.CompileOptions" base-type="Unity.Android.Gradle.BaseBlock" is-default="true" dependencies="">
<element name="sourceCompatibility" element-id="24" assign-type="None" property-value="Version_17" type="Unity.Android.Gradle.PropertyEnum`1" base-type="BaseProperty" is-default="true" dependencies="" />
<element name="targetCompatibility" element-id="25" assign-type="None" property-value="Version_17" type="Unity.Android.Gradle.PropertyEnum`1" base-type="BaseProperty" is-default="true" dependencies="" />
</element>
<element name="defaultConfig" element-id="26" assign-type="None" type="Unity.Android.Gradle.Flavor" base-type="Unity.Android.Gradle.BaseBlock" is-default="true" dependencies="">
<element name="consumerProguardFiles" element-id="29" assign-type="None" property-value="proguard-unity.txt" type="Unity.Android.Gradle.PropertyStringArray" base-type="BaseProperty" is-default="true" dependencies="" />
<element name="versionName" element-id="32" assign-type="None" property-value="1.0" type="Unity.Android.Gradle.PropertyString" base-type="BaseProperty" is-default="true" dependencies="" />
<element name="minSdk" element-id="34" assign-type="None" property-value="26" type="Unity.Android.Gradle.PropertyUnsignedInteger" base-type="BaseProperty" is-default="true" dependencies="" />
<element name="targetSdk" element-id="35" assign-type="None" property-value="35" type="Unity.Android.Gradle.PropertyUnsignedInteger" base-type="BaseProperty" is-default="true" dependencies="" />
<element name="versionCode" element-id="36" assign-type="None" property-value="1" type="Unity.Android.Gradle.PropertyUnsignedInteger" base-type="BaseProperty" is-default="true" dependencies="" />
<element name="ndk" element-id="39" assign-type="None" type="Unity.Android.Gradle.Ndk" base-type="Unity.Android.Gradle.BaseBlock" is-default="true" dependencies="">
<element name="abiFilters" element-id="40" assign-type="None" property-value="armeabi-v7a,arm64-v8a" type="Unity.Android.Gradle.PropertyStringArray" base-type="BaseProperty" is-default="true" dependencies="" />
<element name="debugSymbolLevel" element-id="41" assign-type="Quotes" property-value="None" type="Unity.Android.Gradle.PropertyEnum`1" base-type="BaseProperty" is-default="true" dependencies="" />
</element>
<element name="externalNativeBuild" element-id="100" assign-type="None" type="Unity.Android.Gradle.ExternalNativeBuild" base-type="Unity.Android.Gradle.BaseBlock" is-default="false" dependencies="">
<element name="cmake" element-id="101" assign-type="None" type="Unity.Android.Gradle.NativeBuildOption" base-type="Unity.Android.Gradle.BaseBlock" is-default="true" dependencies="">
<element name="arguments" element-id="102" assign-type="None" property-value="-DANDROID_STL=c++_shared,-DANDROID_SUPPORT_FLEXIBLE_PAGE_SIZES=ON" type="Unity.Android.Gradle.PropertyStringArray" base-type="BaseProperty" is-default="true" dependencies="" />
</element>
</element>
</element>
<element name="lint" element-id="42" assign-type="None" type="Unity.Android.Gradle.Lint" base-type="Unity.Android.Gradle.BaseBlock" is-default="true" dependencies="">
<element name="abortOnError" element-id="44" assign-type="None" property-value="False" type="Unity.Android.Gradle.PropertyBoolean" base-type="BaseProperty" is-default="true" dependencies="" />
</element>
<element name="androidResources" element-id="72" assign-type="None" type="Unity.Android.Gradle.AndroidResources" base-type="Unity.Android.Gradle.BaseBlock" is-default="true" dependencies="">
<element name="ignoreAssetsPattern" element-id="75" assign-type="Equals" property-value="!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~" type="Unity.Android.Gradle.PropertyString" base-type="BaseProperty" is-default="true" dependencies="" />
<element name="noCompress" element-id="77" assign-type="Equals" raw-value="['.unity3d', '.ress', '.resource', '.obb', '.bundle', '.unityexp'] + unityStreamingAssets.tokenize(', ')" type="Unity.Android.Gradle.PropertyStringArray" base-type="BaseProperty" is-default="true" dependencies="" />
</element>
<element name="packaging" element-id="80" assign-type="None" type="Unity.Android.Gradle.Packaging" base-type="Unity.Android.Gradle.BaseBlock" is-default="true" dependencies="">
<element name="jniLibs" element-id="81" assign-type="None" type="Unity.Android.Gradle.JniLibs" base-type="Unity.Android.Gradle.BaseBlock" is-default="true" dependencies="">
<element name="useLegacyPackaging" element-id="82" assign-type="None" property-value="True" type="Unity.Android.Gradle.PropertyBoolean" base-type="BaseProperty" is-default="true" dependencies="" />
</element>
</element>
</element>
<element name="" element-id="107" assign-type="None" raw-value="android.externalNativeBuild {&#xD;&#xA; cmake {&#xD;&#xA; version &quot;3.22.1&quot;&#xD;&#xA; // Workaround for CMake long path issue on Windows, place CMake intermediate files next to Unity project&#xD;&#xA; buildStagingDirectory &quot;${unityProjectPath}/.utmp&quot;&#xD;&#xA; path &quot;src/main/cpp/CMakeLists.txt&quot;&#xD;&#xA; }&#xD;&#xA;}&#xD;&#xA;android.buildFeatures {&#xD;&#xA; prefab true&#xD;&#xA;}&#xD;&#xA;" type="Unity.Android.Gradle.Element" base-type="Unity.Android.Gradle.Element" is-default="false" dependencies="" />
</root>