MIF_E31222586/Library/Bee/artifacts/UnityLinkerInputs/MethodsToPreserve.xml

200 lines
5.6 KiB
XML

<linker>
<assembly fullname="Assembly-CSharp" ignoreIfMissing="1">
<type fullname="quest">
<method name="ButtonJawabanSoal"/>
<method name="ButtonJawabanSoal"/>
<method name="ButtonJawabanSoal"/>
<method name="ButtonJawabanSoal"/>
<method name="ButtonJawabanSoal"/>
<method name="ButtonJawabanSoal"/>
<method name="ButtonJawabanSoal"/>
<method name="ButtonJawabanSoal"/>
</type>
<type fullname="scenecontroller">
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
<method name="open_scene"/>
</type>
<type fullname="SimpanPlayer">
<method name="SimpanDanPindahScene"/>
</type>
<type fullname="SoalPapanManager">
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
<method name="Jawaban"/>
</type>
<type fullname="startmenu">
<method name="exit"/>
</type>
<type fullname="swipecontrol">
<method name="next"/>
<method name="next"/>
<method name="next"/>
<method name="next"/>
<method name="prev"/>
<method name="prev"/>
<method name="prev"/>
<method name="prev"/>
</type>
</assembly>
<assembly fullname="UnityEngine.AnimationModule" ignoreIfMissing="1">
<type fullname="UnityEngine.Animator">
<method name="Play"/>
<method name="Play"/>
</type>
</assembly>
<assembly fullname="UnityEngine.AudioModule" ignoreIfMissing="1">
<type fullname="UnityEngine.AudioSource">
<method name="Play"/>
<method name="Play"/>
<method name="Play"/>
<method name="Play"/>
<method name="Play"/>
<method name="Play"/>
<method name="Play"/>
<method name="Play"/>
<method name="Play"/>
<method name="Play"/>
<method name="Play"/>
<method name="Play"/>
<method name="Play"/>
<method name="Play"/>
<method name="Play"/>
</type>
</assembly>
<assembly fullname="UnityEngine.CoreModule" ignoreIfMissing="1">
<type fullname="UnityEngine.GameObject">
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
<method name="SetActive"/>
</type>
</assembly>
</linker>