MIF_E31222586/Library/Bee/artifacts/Android/Gradle/launcher/build.gradle

81 lines
1.8 KiB
Groovy

apply plugin: 'com.android.application'
apply from: 'setupSymbols.gradle'
apply from: '../shared/keepUnitySymbols.gradle'
dependencies {
implementation project(':unityLibrary')
}
android {
namespace "com.ProjectTA.Zimath"
ndkPath "C:/Program Files/Unity/Hub/Editor/6000.0.49f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK"
ndkVersion "27.2.12479018"
compileSdk 35
buildToolsVersion = "34.0.0"
compileOptions {
sourceCompatibility JavaVersion.VERSION_17
targetCompatibility JavaVersion.VERSION_17
}
defaultConfig {
applicationId "com.ProjectTA.Zimath"
versionName "1.0"
minSdk 26
targetSdk 35
versionCode 1
ndk {
abiFilters "armeabi-v7a", "arm64-v8a"
debugSymbolLevel "none"
}
}
lint {
abortOnError false
}
androidResources {
ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~"
noCompress = ['.unity3d', '.ress', '.resource', '.obb', '.bundle', '.unityexp'] + unityStreamingAssets.tokenize(', ')
}
packaging {
jniLibs {
useLegacyPackaging true
}
}
buildTypes {
debug {
minifyEnabled = false
proguardFiles getDefaultProguardFile('proguard-android.txt')
jniDebuggable = true
signingConfig signingConfigs.debug
}
release {
minifyEnabled = false
proguardFiles getDefaultProguardFile('proguard-android.txt')
signingConfig signingConfigs.debug
}
}
bundle {
language {
enableSplit = false
}
density {
enableSplit = false
}
abi {
enableSplit = true
}
texture {
enableSplit = true
}
}
}