apply plugin: 'com.android.library' dependencies { implementation fileTree(dir: 'libs', include: ['*.jar']) } android { namespace "com.unity3d.player" ndkPath "D:/Unity/2022.3.62f3/Editor/Data/PlaybackEngines/AndroidPlayer/NDK" compileSdkVersion 36 buildToolsVersion '34.0.0' compileOptions { sourceCompatibility JavaVersion.VERSION_11 targetCompatibility JavaVersion.VERSION_11 } defaultConfig { minSdkVersion 22 targetSdkVersion 36 ndk { abiFilters 'armeabi-v7a', 'arm64-v8a' } versionCode 1 versionName '1.0' consumerProguardFiles 'proguard-unity.txt' } lintOptions { abortOnError false } aaptOptions { noCompress = ['.unity3d', '.ress', '.resource', '.obb', '.bundle', '.unityexp'] + unityStreamingAssets.tokenize(', ') ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~" } packagingOptions { doNotStrip '*/armeabi-v7a/*.so' doNotStrip '*/arm64-v8a/*.so' jniLibs { useLegacyPackaging true } } }